1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-28 16:07:14 +00:00

doc: Warn about using Node internal processing

See #43689.

Also 'fixed' some spelling for behavior in publicly visible strings.
(Sorry en_GB, en_CA, en_AU, and more... Silicon Valley won the tech spelling
war.)

(cherry picked from commit a655de89e3)
This commit is contained in:
Rémi Verschelde
2020-11-20 09:52:31 +01:00
parent e95e934d88
commit ac8dedd532
4 changed files with 8 additions and 6 deletions

View File

@@ -350,11 +350,11 @@ Error NetSocketPosix::open(Type p_sock_type, IP::Type &ip_type) {
// recv/recvfrom and an ICMP reply was received from a previous send/sendto.
unsigned long disable = 0;
if (ioctlsocket(_sock, SIO_UDP_CONNRESET, &disable) == SOCKET_ERROR) {
print_verbose("Unable to turn off UDP WSAECONNRESET behaviour on Windows");
print_verbose("Unable to turn off UDP WSAECONNRESET behavior on Windows");
}
if (ioctlsocket(_sock, SIO_UDP_NETRESET, &disable) == SOCKET_ERROR) {
// This feature seems not to be supported on wine.
print_verbose("Unable to turn off UDP WSAENETRESET behaviour on Windows");
print_verbose("Unable to turn off UDP WSAENETRESET behavior on Windows");
}
}
#endif