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TileSetEditor Fix selecting next/previous subtile
(cherry picked from commit 97e9165de4)
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@@ -215,6 +215,7 @@ private:
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void _select_previous_tile();
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Array _get_tiles_in_current_texture(bool sorted = false);
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bool _sort_tiles(Variant p_a, Variant p_b);
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Vector2 _get_subtiles_count(int p_tile_id);
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void _select_next_subtile();
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void _select_previous_subtile();
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void _select_next_shape();
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