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Use const references where possible for List range iterators
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@@ -100,7 +100,7 @@ Vector<String> SpriteFrames::_get_animation_list() const {
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Vector<String> ret;
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List<StringName> al;
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get_animation_list(&al);
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for (StringName &E : al) {
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for (const StringName &E : al) {
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ret.push_back(E);
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}
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