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Use const references where possible for List range iterators

This commit is contained in:
Rémi Verschelde
2021-07-24 15:46:25 +02:00
parent a0f7f42b84
commit ac3322b0af
171 changed files with 649 additions and 650 deletions

View File

@@ -278,7 +278,7 @@ void ShaderMaterial::get_argument_options(const StringName &p_function, int p_id
if (shader.is_valid()) {
List<PropertyInfo> pl;
shader->get_param_list(&pl);
for (PropertyInfo &E : pl) {
for (const PropertyInfo &E : pl) {
r_options->push_back(quote_style + E.name.replace_first("shader_param/", "") + quote_style);
}
}