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Use const references where possible for List range iterators

This commit is contained in:
Rémi Verschelde
2021-07-24 15:46:25 +02:00
parent a0f7f42b84
commit ac3322b0af
171 changed files with 649 additions and 650 deletions

View File

@@ -177,7 +177,7 @@ MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr) {
MonoArray *result = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(String), property_list.size());
int i = 0;
for (PropertyInfo &E : property_list) {
for (const PropertyInfo &E : property_list) {
MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E.name);
mono_array_setref(result, i, boxed);
i++;