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Use const references where possible for List range iterators

This commit is contained in:
Rémi Verschelde
2021-07-24 15:46:25 +02:00
parent a0f7f42b84
commit ac3322b0af
171 changed files with 649 additions and 650 deletions

View File

@@ -4746,7 +4746,7 @@ void NavigationRegion3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Vector3 *tw = tmeshfaces.ptrw();
int tidx = 0;
for (Face3 &f : faces) {
for (const Face3 &f : faces) {
for (int j = 0; j < 3; j++) {
tw[tidx++] = f.vertex[j];
_EdgeKey ek;