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Use const references where possible for List range iterators

This commit is contained in:
Rémi Verschelde
2021-07-24 15:46:25 +02:00
parent a0f7f42b84
commit ac3322b0af
171 changed files with 649 additions and 650 deletions

View File

@@ -79,7 +79,7 @@ void EditorSceneImporterMesh::add_surface(Mesh::PrimitiveType p_primitive, const
List<Variant> lods;
p_lods.get_key_list(&lods);
for (Variant &E : lods) {
for (const Variant &E : lods) {
ERR_CONTINUE(!E.is_num());
Surface::LOD lod;
lod.distance = E;