1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Use const references where possible for List range iterators

This commit is contained in:
Rémi Verschelde
2021-07-24 15:46:25 +02:00
parent a0f7f42b84
commit ac3322b0af
171 changed files with 649 additions and 650 deletions

View File

@@ -285,7 +285,7 @@ void GroupDialog::_load_groups(Node *p_current) {
List<Node::GroupInfo> gi;
p_current->get_groups(&gi);
for (Node::GroupInfo &E : gi) {
for (const Node::GroupInfo &E : gi) {
if (!E.persistent) {
continue;
}
@@ -627,7 +627,7 @@ void GroupsEditor::update_tree() {
TreeItem *root = tree->create_item();
for (GroupInfo &gi : groups) {
for (const GroupInfo &gi : groups) {
if (!gi.persistent) {
continue;
}