1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Use const references where possible for List range iterators

This commit is contained in:
Rémi Verschelde
2021-07-24 15:46:25 +02:00
parent a0f7f42b84
commit ac3322b0af
171 changed files with 649 additions and 650 deletions

View File

@@ -1023,7 +1023,7 @@ void ConnectionsDock::update_tree() {
List<Object::Connection> connections;
selectedNode->get_signal_connection_list(signal_name, &connections);
for (Object::Connection &F : connections) {
for (const Object::Connection &F : connections) {
Connection cn = F;
if (!(cn.flags & CONNECT_PERSIST)) {
continue;