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mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00

Make conversions from LocalVector to Vector explicit.

This commit is contained in:
Lukas Tenbrink
2025-06-13 00:38:06 +02:00
parent 6efa557e9b
commit abe3b481ae
19 changed files with 52 additions and 52 deletions

View File

@@ -172,7 +172,7 @@ void EditorExportPlatformWeb::_fix_html(Vector<uint8_t> &p_html, const Ref<Edito
replaces["$GODOT_CONFIG"] = str_config;
replaces["$GODOT_SPLASH_COLOR"] = "#" + Color(get_project_setting(p_preset, "application/boot_splash/bg_color")).to_html(false);
LocalVector<String> godot_splash_classes;
Vector<String> godot_splash_classes;
godot_splash_classes.push_back("show-image--" + String(get_project_setting(p_preset, "application/boot_splash/show_image")));
godot_splash_classes.push_back("fullsize--" + String(get_project_setting(p_preset, "application/boot_splash/fullsize")));
godot_splash_classes.push_back("use-filter--" + String(get_project_setting(p_preset, "application/boot_splash/use_filter")));