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Merge pull request #104844 from Ivorforce/gdsoftclass
Add and require `GDSOFTCLASS` for `Object` subclasses that want to cast but do not use `GDCLASS`.
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@@ -389,13 +389,29 @@ struct ObjectGDExtension {
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* much alone defines the object model.
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*/
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// This is a barebones version of GDCLASS,
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// only intended for simple classes deriving from Object
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// so that they can support the `Object::cast_to()` method.
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#define GDSOFTCLASS(m_class, m_inherits) \
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public: \
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typedef m_class self_type; \
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static _FORCE_INLINE_ void *get_class_ptr_static() { \
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static int ptr; \
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return &ptr; \
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} \
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virtual bool is_class_ptr(void *p_ptr) const override { \
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return (p_ptr == get_class_ptr_static()) || m_inherits::is_class_ptr(p_ptr); \
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} \
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\
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private:
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#define GDCLASS(m_class, m_inherits) \
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GDSOFTCLASS(m_class, m_inherits) \
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private: \
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void operator=(const m_class &p_rval) {} \
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friend class ::ClassDB; \
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\
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public: \
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typedef m_class self_type; \
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static constexpr bool _class_is_enabled = !bool(GD_IS_DEFINED(ClassDB_Disable_##m_class)) && m_inherits::_class_is_enabled; \
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virtual String get_class() const override { \
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if (_get_extension()) { \
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@@ -410,10 +426,6 @@ public:
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} \
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return &_class_name_static; \
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} \
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static _FORCE_INLINE_ void *get_class_ptr_static() { \
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static int ptr; \
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return &ptr; \
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} \
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static _FORCE_INLINE_ String get_class_static() { \
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return String(#m_class); \
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} \
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@@ -430,10 +442,6 @@ public:
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} \
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return (p_class == (#m_class)) ? true : m_inherits::is_class(p_class); \
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} \
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virtual bool is_class_ptr(void *p_ptr) const override { \
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return (p_ptr == get_class_ptr_static()) ? true : m_inherits::is_class_ptr(p_ptr); \
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} \
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\
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static void get_valid_parents_static(List<String> *p_parents) { \
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if (m_class::_get_valid_parents_static != m_inherits::_get_valid_parents_static) { \
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m_class::_get_valid_parents_static(p_parents); \
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@@ -443,9 +451,6 @@ public:
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} \
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\
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protected: \
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virtual bool _derives_from(const std::type_info &p_type_info) const override { \
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return typeid(m_class) == p_type_info || m_inherits::_derives_from(p_type_info); \
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} \
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_FORCE_INLINE_ static void (*_get_bind_methods())() { \
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return &m_class::_bind_methods; \
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} \
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@@ -774,12 +779,6 @@ protected:
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mutable VirtualMethodTracker *virtual_method_list = nullptr;
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#endif
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virtual bool _derives_from(const std::type_info &p_type_info) const {
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// This could just be false because nobody would reasonably ask if an Object subclass derives from Object,
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// but it would be wrong if somebody actually does ask. It's not too slow to check anyway.
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return typeid(Object) == p_type_info;
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}
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public: // Should be protected, but bug in clang++.
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static void initialize_class();
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_FORCE_INLINE_ static void register_custom_data_to_otdb() {}
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@@ -802,23 +801,15 @@ public:
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// This is like dynamic_cast, but faster.
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// The reason is that we can assume no virtual and multiple inheritance.
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static_assert(std::is_base_of_v<Object, T>, "T must be derived from Object");
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if constexpr (std::is_same_v<std::decay_t<T>, typename T::self_type>) {
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return p_object && p_object->_derives_from(typeid(T)) ? static_cast<T *>(p_object) : nullptr;
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} else {
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// T does not use GDCLASS, must fall back to dynamic_cast.
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return p_object ? dynamic_cast<T *>(p_object) : nullptr;
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}
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static_assert(std::is_same_v<std::decay_t<T>, typename T::self_type>, "T must use GDCLASS or GDSOFTCLASS");
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return p_object && p_object->is_class_ptr(T::get_class_ptr_static()) ? static_cast<T *>(p_object) : nullptr;
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}
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template <typename T>
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static const T *cast_to(const Object *p_object) {
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static_assert(std::is_base_of_v<Object, T>, "T must be derived from Object");
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if constexpr (std::is_same_v<std::decay_t<T>, typename T::self_type>) {
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return p_object && p_object->_derives_from(typeid(T)) ? static_cast<const T *>(p_object) : nullptr;
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} else {
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// T does not use GDCLASS, must fall back to dynamic_cast.
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return p_object ? dynamic_cast<const T *>(p_object) : nullptr;
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}
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static_assert(std::is_same_v<std::decay_t<T>, typename T::self_type>, "T must use GDCLASS or GDSOFTCLASS");
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return p_object && p_object->is_class_ptr(T::get_class_ptr_static()) ? static_cast<const T *>(p_object) : nullptr;
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}
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enum {
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