1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00

Merge pull request #68002 from dogboydog/csharp_build_exit_code

Exit editor with non-zero return code if --build-solutions fails
This commit is contained in:
Rémi Verschelde
2023-01-21 11:31:58 +01:00

View File

@@ -3175,10 +3175,12 @@ bool Main::iteration() {
auto_build_solutions = false;
// Only relevant when running the editor.
if (!editor) {
OS::get_singleton()->set_exit_code(EXIT_FAILURE);
ERR_FAIL_V_MSG(true,
"Command line option --build-solutions was passed, but no project is being edited. Aborting.");
}
if (!EditorNode::get_singleton()->call_build()) {
OS::get_singleton()->set_exit_code(EXIT_FAILURE);
ERR_FAIL_V_MSG(true,
"Command line option --build-solutions was passed, but the build callback failed. Aborting.");
}