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-fixes to navigation, so edge-merging is more flexible on conflict
-add tab support to richtextlabel -some click fixes to audio stream resampled -ability to import largetextures (dialog)
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@@ -4229,8 +4229,9 @@ EditorNode::EditorNode() {
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editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_2D) )));
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editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_3D) )));
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editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_ATLAS) )));
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editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_LARGE) )));
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editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_3D) )));
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Ref<EditorSceneImportPlugin> _scene_import = memnew(EditorSceneImportPlugin(this) );
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Ref<EditorSceneImporterCollada> _collada_import = memnew( EditorSceneImporterCollada);
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_scene_import->add_importer(_collada_import);
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