You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-16 14:00:40 +00:00
Merge pull request #72938 from dsnopek/webxr-frame-rate
[WebXR] Add support for getting and setting display refresh rate
This commit is contained in:
@@ -42,6 +42,7 @@ const GodotWebXR = {
|
||||
view_count: 1,
|
||||
input_sources: new Array(16),
|
||||
touches: new Array(5),
|
||||
onsimpleevent: null,
|
||||
|
||||
// Monkey-patch the requestAnimationFrame() used by Emscripten for the main
|
||||
// loop, so that we can swap it out for XRSession.requestAnimationFrame()
|
||||
@@ -283,6 +284,9 @@ const GodotWebXR = {
|
||||
GodotRuntime.free(c_str);
|
||||
});
|
||||
|
||||
// Store onsimpleevent so we can use it later.
|
||||
GodotWebXR.onsimpleevent = onsimpleevent;
|
||||
|
||||
const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef
|
||||
const gl = GL.getContext(gl_context_handle).GLctx;
|
||||
GodotWebXR.gl = gl;
|
||||
@@ -368,6 +372,7 @@ const GodotWebXR = {
|
||||
GodotWebXR.view_count = 1;
|
||||
GodotWebXR.input_sources = new Array(16);
|
||||
GodotWebXR.touches = new Array(5);
|
||||
GodotWebXR.onsimpleevent = null;
|
||||
|
||||
// Disable the monkey-patched window.requestAnimationFrame() and
|
||||
// pause/restart the main loop to activate it on all platforms.
|
||||
@@ -594,6 +599,51 @@ const GodotWebXR = {
|
||||
|
||||
return point_count;
|
||||
},
|
||||
|
||||
godot_webxr_get_frame_rate__proxy: 'sync',
|
||||
godot_webxr_get_frame_rate__sig: 'i',
|
||||
godot_webxr_get_frame_rate: function () {
|
||||
if (!GodotWebXR.session || GodotWebXR.session.frameRate === undefined) {
|
||||
return 0;
|
||||
}
|
||||
return GodotWebXR.session.frameRate;
|
||||
},
|
||||
|
||||
godot_webxr_update_target_frame_rate__proxy: 'sync',
|
||||
godot_webxr_update_target_frame_rate__sig: 'vi',
|
||||
godot_webxr_update_target_frame_rate: function (p_frame_rate) {
|
||||
if (!GodotWebXR.session || GodotWebXR.session.updateTargetFrameRate === undefined) {
|
||||
return;
|
||||
}
|
||||
|
||||
GodotWebXR.session.updateTargetFrameRate(p_frame_rate).then(() => {
|
||||
const c_str = GodotRuntime.allocString('display_refresh_rate_changed');
|
||||
GodotWebXR.onsimpleevent(c_str);
|
||||
GodotRuntime.free(c_str);
|
||||
});
|
||||
},
|
||||
|
||||
godot_webxr_get_supported_frame_rates__proxy: 'sync',
|
||||
godot_webxr_get_supported_frame_rates__sig: 'ii',
|
||||
godot_webxr_get_supported_frame_rates: function (r_frame_rates) {
|
||||
if (!GodotWebXR.session || GodotWebXR.session.supportedFrameRates === undefined) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const frame_rate_count = GodotWebXR.session.supportedFrameRates.length;
|
||||
if (frame_rate_count === 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const buf = GodotRuntime.malloc(frame_rate_count * 4);
|
||||
for (let i = 0; i < frame_rate_count; i++) {
|
||||
GodotRuntime.setHeapValue(buf + (i * 4), GodotWebXR.session.supportedFrameRates[i], 'float');
|
||||
}
|
||||
GodotRuntime.setHeapValue(r_frame_rates, buf, 'i32');
|
||||
|
||||
return frame_rate_count;
|
||||
},
|
||||
|
||||
};
|
||||
|
||||
autoAddDeps(GodotWebXR, '$GodotWebXR');
|
||||
|
||||
Reference in New Issue
Block a user