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Improved freelook
- Fix movement input affecting all viewports even when clicking outside - Freelook up movement is now relative - Prevent tool shortcut conflict when moving - De-hardcode tool shortcuts (select, move, rotate, scale, wireframe) - Movement speed depends on zoom distance (like panning) - Mouse wheel controls speed (Blender-style) due to above point - Added zoom distance indicator, hides after short delay
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@@ -591,10 +591,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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set("editors/3d/emulate_3_button_mouse", false);
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set("editors/3d/warped_mouse_panning", true);
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set("editors/3d/freelook_base_speed", 5);
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set("editors/3d/freelook_acceleration", 10);
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set("editors/3d/freelook_max_speed", 100);
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set("editors/3d/freelook_modifier_speed_factor", 1.0 / 5.0);
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set("editors/3d/freelook_base_speed", 1);
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set("editors/3d/freelook_modifier_speed_factor", 5.0);
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set("editors/2d/bone_width", 5);
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set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9));
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