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Fix various typos with codespell

Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>

(cherry picked from commit faaf27f284)
This commit is contained in:
Rémi Verschelde
2023-08-07 12:59:23 +02:00
parent 78fe0e47b1
commit aae20e5b10
42 changed files with 64 additions and 66 deletions

View File

@@ -867,7 +867,7 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback
*/
public interface EGLConfigChooser {
/**
* Choose a configuration from the list. Implementors typically
* Choose a configuration from the list. Implementers typically
* implement this method by calling
* {@link EGL10#eglChooseConfig} and iterating through the results. Please consult the
* EGL specification available from The Khronos Group to learn how to call eglChooseConfig.

View File

@@ -306,7 +306,7 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
return;
}
// Assign first available number. Re-use numbers where possible.
// Assign first available number. Reuse numbers where possible.
final int id = assignJoystickIdNumber(deviceId);
final Joystick joystick = new Joystick();