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Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.
Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
(cherry picked from commit faaf27f284)
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@@ -6996,7 +6996,7 @@ void Node3DEditor::_init_grid() {
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if (primary_grid_steps != 10) { // Log10 of 10 is 1.
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// Change of base rule, divide by ln(10).
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real_t div = Math::log((real_t)primary_grid_steps) / (real_t)2.302585092994045901094;
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// Trucation (towards zero) is intentional.
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// Truncation (towards zero) is intentional.
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division_level_max = (int)(division_level_max / div);
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division_level_min = (int)(division_level_min / div);
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}
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@@ -8103,7 +8103,7 @@ Node3DEditor::Node3DEditor() {
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String sct;
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// Add some margin to the left for better aesthetics.
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// Add some margin to the left for better esthetics.
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// This prevents the first button's hover/pressed effect from "touching" the panel's border,
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// which looks ugly.
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Control *margin_left = memnew(Control);
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