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Update documentation to reflect HTML5 limitations.

This commit is contained in:
Fabio Alessandrelli
2020-01-14 13:54:31 +01:00
parent 031b5455ae
commit aa744aee7d
7 changed files with 9 additions and 2 deletions

View File

@@ -6,7 +6,7 @@
<description>
This class implements a WebSocket server that can also support the high-level multiplayer API.
After starting the server ([method listen]), you will need to [method NetworkedMultiplayerPeer.poll] it at regular intervals (e.g. inside [method Node._process]). When clients connect, disconnect, or send data, you will receive the appropriate signal.
[b]Note:[/b] This class will not work in HTML5 exports due to browser restrictions.
[b]Note:[/b] Not available in HTML5 exports.
</description>
<tutorials>
</tutorials>