You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-10 13:00:37 +00:00
Fix #7262
Disable PopupMenu hiding in snap settings of the TextureRegion editor and Edit menu of the scene
This commit is contained in:
@@ -3241,6 +3241,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
|
||||
|
||||
PopupMenu *p;
|
||||
p = edit_menu->get_popup();
|
||||
p->set_hide_on_checkable_item_selection(false);
|
||||
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_snap", TTR("Use Snap")), SNAP_USE);
|
||||
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/show_grid", TTR("Show Grid")), SNAP_SHOW_GRID);
|
||||
p->add_check_shortcut(ED_SHORTCUT("canvas_item_editor/use_rotation_snap", TTR("Use Rotation Snap")), SNAP_USE_ROTATION);
|
||||
@@ -3262,6 +3263,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
|
||||
skeleton_menu->add_separator();
|
||||
skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_set_ik_chain", TTR("Make IK Chain")), SKELETON_SET_IK_CHAIN);
|
||||
skeleton_menu->add_shortcut(ED_SHORTCUT("canvas_item_editor/skeleton_clear_ik_chain", TTR("Clear IK Chain")), SKELETON_CLEAR_IK_CHAIN);
|
||||
skeleton_menu->set_hide_on_checkable_item_selection(false);
|
||||
skeleton_menu->connect("id_pressed", this, "_popup_callback");
|
||||
|
||||
/*
|
||||
|
||||
Reference in New Issue
Block a user