You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
[GDScript] Fix get_argument_count for lambda Callables
This commit is contained in:
@@ -84,7 +84,7 @@ int GDScriptLambdaCallable::get_argument_count(bool &r_is_valid) const {
|
||||
return 0;
|
||||
}
|
||||
r_is_valid = true;
|
||||
return function->get_argument_count();
|
||||
return function->get_argument_count() - captures.size();
|
||||
}
|
||||
|
||||
void GDScriptLambdaCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
|
||||
@@ -204,7 +204,7 @@ int GDScriptLambdaSelfCallable::get_argument_count(bool &r_is_valid) const {
|
||||
return 0;
|
||||
}
|
||||
r_is_valid = true;
|
||||
return function->get_argument_count();
|
||||
return function->get_argument_count() - captures.size();
|
||||
}
|
||||
|
||||
void GDScriptLambdaSelfCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
|
||||
|
||||
Reference in New Issue
Block a user