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Rename debug/debug_port to network/debug_port.

Expose it in editor settings.
This commit is contained in:
Fabio Alessandrelli
2017-05-12 19:27:16 +02:00
parent 7a4dc3be41
commit aa167fa04b
5 changed files with 7 additions and 6 deletions

View File

@@ -37,7 +37,6 @@
#include "os/file_access.h"
#include "os/input.h"
#include "os/keyboard.h"
#include "os/keyboard.h"
#include "os/os.h"
#include "scene/main/viewport.h"
@@ -2158,8 +2157,6 @@ void ScriptEditor::_editor_play() {
debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_STEP), true);
debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_BREAK), false);
debug_menu->get_popup()->set_item_disabled(debug_menu->get_popup()->get_item_index(DEBUG_CONTINUE), true);
//debugger_gui->start_listening(Globals::get_singleton()->get("debug/debug_port"));
}
void ScriptEditor::_editor_pause() {