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[Windows TTS] Fix queuing utterances in rapid succession.
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@@ -117,7 +117,7 @@ bool TTS_Windows::is_speaking() const {
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SPVOICESTATUS status;
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SPVOICESTATUS status;
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synth->GetStatus(&status, nullptr);
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synth->GetStatus(&status, nullptr);
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return (status.dwRunningState == SPRS_IS_SPEAKING);
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return (status.dwRunningState == SPRS_IS_SPEAKING || status.dwRunningState == 0 /* Waiting To Speak */);
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}
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}
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bool TTS_Windows::is_paused() const {
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bool TTS_Windows::is_paused() const {
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