1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Compile OpenXR into MacOS build

This commit is contained in:
Bastiaan Olij
2023-07-19 00:02:47 +10:00
parent 279732539f
commit a9c8feeba0
3 changed files with 10 additions and 5 deletions

View File

@@ -1,5 +1,5 @@
def can_build(env, platform):
if platform in ("linuxbsd", "windows", "android"):
if platform in ("linuxbsd", "windows", "android", "macos"):
return env["openxr"] and not env["disable_3d"]
else:
# not supported on these platforms