From da895e8542fcd19545287e4a99654f17c2d4c3d8 Mon Sep 17 00:00:00 2001 From: Guilherme Felipe Date: Thu, 3 Sep 2015 19:23:39 -0300 Subject: [PATCH 001/101] Fix for smoothing camera2D when you change zoom, fix #2074. --- scene/2d/camera_2d.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 49683da2265..52ae5d29547 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -57,7 +57,9 @@ void Camera2D::_update_scroll() { void Camera2D::set_zoom(const Vector2 &p_zoom) { zoom = p_zoom; + Point2 old_smoothed_camera_pos = smoothed_camera_pos; _update_scroll(); + smoothed_camera_pos = old_smoothed_camera_pos; }; Vector2 Camera2D::get_zoom() const { From abde648e6844fa328affed0f1002f56edb4ab69c Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Sun, 18 Oct 2015 13:31:44 -0300 Subject: [PATCH 002/101] Small fixes in some editor dialogs --- .../animation_player_editor_plugin.cpp | 1 + .../plugins/canvas_item_editor_plugin.cpp | 60 +++++++++++-------- tools/editor/plugins/mesh_editor_plugin.cpp | 13 ++-- .../plugins/multimesh_editor_plugin.cpp | 20 ++----- .../editor/plugins/multimesh_editor_plugin.h | 8 +-- .../editor/plugins/spatial_editor_plugin.cpp | 42 ++++--------- 6 files changed, 65 insertions(+), 79 deletions(-) diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp index f8c484e8869..65565aae85c 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.cpp +++ b/tools/editor/plugins/animation_player_editor_plugin.cpp @@ -1279,6 +1279,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { add_child(file); name_dialog = memnew( ConfirmationDialog ); + name_dialog->set_title("Create New Animation"); name_dialog->set_hide_on_ok(false); add_child(name_dialog); name = memnew( LineEdit ); diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp index d318f6f6fac..b03eed77b1e 100644 --- a/tools/editor/plugins/canvas_item_editor_plugin.cpp +++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp @@ -41,9 +41,9 @@ class SnapDialog : public ConfirmationDialog { OBJ_TYPE(SnapDialog,ConfirmationDialog); - -protected: - friend class CanvasItemEditor; + +friend class CanvasItemEditor; + SpinBox *grid_offset_x; SpinBox *grid_offset_y; SpinBox *grid_step_x; @@ -58,63 +58,75 @@ public: Label *label; VBoxContainer *container; GridContainer *child_container; - + set_title("Configure Snap"); get_ok()->set_text("Close"); - container = memnew(VBoxContainer); + + container = memnew( VBoxContainer ); add_child(container); - - child_container = memnew(GridContainer); + set_child_rect(container); + + child_container = memnew( GridContainer ); child_container->set_columns(3); container->add_child(child_container); - - label = memnew(Label); + + label = memnew( Label ); label->set_text("Grid Offset:"); child_container->add_child(label); - grid_offset_x=memnew(SpinBox); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + grid_offset_x = memnew( SpinBox ); grid_offset_x->set_min(-SPIN_BOX_GRID_RANGE); grid_offset_x->set_max(SPIN_BOX_GRID_RANGE); grid_offset_x->set_suffix("px"); child_container->add_child(grid_offset_x); - grid_offset_y=memnew(SpinBox); + + grid_offset_y = memnew( SpinBox ); grid_offset_y->set_min(-SPIN_BOX_GRID_RANGE); grid_offset_y->set_max(SPIN_BOX_GRID_RANGE); grid_offset_y->set_suffix("px"); child_container->add_child(grid_offset_y); - label = memnew(Label); + label = memnew( Label ); label->set_text("Grid Step:"); child_container->add_child(label); - grid_step_x=memnew(SpinBox); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + grid_step_x = memnew( SpinBox ); grid_step_x->set_min(-SPIN_BOX_GRID_RANGE); grid_step_x->set_max(SPIN_BOX_GRID_RANGE); grid_step_x->set_suffix("px"); child_container->add_child(grid_step_x); - grid_step_y=memnew(SpinBox); + + grid_step_y = memnew( SpinBox ); grid_step_y->set_min(-SPIN_BOX_GRID_RANGE); grid_step_y->set_max(SPIN_BOX_GRID_RANGE); grid_step_y->set_suffix("px"); child_container->add_child(grid_step_y); - - container->add_child(memnew(HSeparator)); - child_container = memnew(GridContainer); + container->add_child( memnew( HSeparator ) ); + + child_container = memnew( GridContainer ); child_container->set_columns(2); container->add_child(child_container); - label = memnew(Label); + label = memnew( Label ); label->set_text("Rotation Offset:"); child_container->add_child(label); - rotation_offset=memnew(SpinBox); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + rotation_offset = memnew( SpinBox ); rotation_offset->set_min(-SPIN_BOX_ROTATION_RANGE); rotation_offset->set_max(SPIN_BOX_ROTATION_RANGE); rotation_offset->set_suffix("deg"); child_container->add_child(rotation_offset); - - label = memnew(Label); + + label = memnew( Label ); label->set_text("Rotation Step:"); child_container->add_child(label); - rotation_step=memnew(SpinBox); + label->set_h_size_flags(SIZE_EXPAND_FILL); + + rotation_step = memnew( SpinBox ); rotation_step->set_min(-SPIN_BOX_ROTATION_RANGE); rotation_step->set_max(SPIN_BOX_ROTATION_RANGE); rotation_step->set_suffix("deg"); @@ -2278,7 +2290,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { } break; case SNAP_CONFIGURE: { ((SnapDialog *)snap_dialog)->set_fields(snap_offset, snap_step, snap_rotation_offset, snap_rotation_step); - snap_dialog->popup_centered(Size2(200,160)); + snap_dialog->popup_centered(Size2(220,160)); } break; case ZOOM_IN: { zoom=zoom*(1.0/0.5); @@ -3173,7 +3185,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) { p->add_item("Paste Pose",ANIM_PASTE_POSE); p->add_item("Clear Pose",ANIM_CLEAR_POSE,KEY_MASK_SHIFT|KEY_K); - snap_dialog = memnew(SnapDialog); + snap_dialog = memnew( SnapDialog ); snap_dialog->connect("confirmed",this,"_snap_changed"); add_child(snap_dialog); diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp index 13d4c8db5ad..34ccf79feec 100644 --- a/tools/editor/plugins/mesh_editor_plugin.cpp +++ b/tools/editor/plugins/mesh_editor_plugin.cpp @@ -160,7 +160,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { } break; case MENU_OPTION_CREATE_OUTLINE_MESH: { - outline_dialog->popup_centered_minsize(); + outline_dialog->popup_centered(Vector2(200, 90)); } break; } @@ -231,14 +231,19 @@ MeshInstanceEditor::MeshInstanceEditor() { options->get_popup()->connect("item_pressed", this,"_menu_option"); outline_dialog = memnew( ConfirmationDialog ); - outline_dialog->set_title("Outline Size: "); + outline_dialog->set_title("Create Outline Mesh"); + + VBoxContainer *outline_dialog_vbc = memnew( VBoxContainer ); + outline_dialog->add_child(outline_dialog_vbc); + outline_dialog->set_child_rect(outline_dialog_vbc); + outline_size = memnew( SpinBox ); outline_size->set_min(0.001); outline_size->set_max(1024); outline_size->set_step(0.001); outline_size->set_val(0.05); - outline_dialog->add_child(outline_size); - outline_dialog->set_child_rect(outline_size); + outline_dialog_vbc->add_margin_child("Outline Size:",outline_size); + add_child(outline_dialog); outline_dialog->connect("confirmed",this,"_create_outline_mesh"); diff --git a/tools/editor/plugins/multimesh_editor_plugin.cpp b/tools/editor/plugins/multimesh_editor_plugin.cpp index 3c88b1d3a8a..a5c823f8bd2 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.cpp +++ b/tools/editor/plugins/multimesh_editor_plugin.cpp @@ -289,7 +289,7 @@ void MultiMeshEditor::_menu_option(int p_option) { _last_pp_node=node; } - populate_dialog->popup_centered(Size2(250,395)); + populate_dialog->popup_centered(Size2(250,380)); } break; } @@ -325,10 +325,8 @@ MultiMeshEditor::MultiMeshEditor() { options = memnew( MenuButton ); - //add_child(options); SpatialEditor::get_singleton()->add_control_to_menu_panel(options); - options->set_area_as_parent_rect(); - + options->set_text("MultiMesh"); options->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("MultiMeshInstance","EditorIcons")); @@ -373,12 +371,12 @@ MultiMeshEditor::MultiMeshEditor() { populate_axis->select(2); vbc->add_margin_child("Mesh Up Axis:",populate_axis); - populate_rotate_random = memnew( HScrollBar ); + populate_rotate_random = memnew( HSlider ); populate_rotate_random->set_max(1); populate_rotate_random->set_step(0.01); vbc->add_margin_child("Random Rotation:",populate_rotate_random); - populate_tilt_random = memnew( HScrollBar ); + populate_tilt_random = memnew( HSlider ); populate_tilt_random->set_max(1); populate_tilt_random->set_step(0.01); vbc->add_margin_child("Random Tilt:",populate_tilt_random); @@ -416,8 +414,7 @@ MultiMeshEditor::MultiMeshEditor() { std->connect("selected",this,"_browsed"); _last_pp_node=NULL; - //options->set_anchor(MARGIN_LEFT,Control::ANCHOR_END); - //options->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END); + err_dialog = memnew( AcceptDialog ); add_child(err_dialog); } @@ -451,13 +448,6 @@ MultiMeshEditorPlugin::MultiMeshEditorPlugin(EditorNode *p_node) { multimesh_editor = memnew( MultiMeshEditor ); editor->get_viewport()->add_child(multimesh_editor); -// multimesh_editor->set_anchor(MARGIN_LEFT,Control::ANCHOR_END); -// multimesh_editor->set_anchor(MARGIN_RIGHT,Control::ANCHOR_END); - multimesh_editor->set_margin(MARGIN_LEFT,253); - multimesh_editor->set_margin(MARGIN_RIGHT,310); - multimesh_editor->set_margin(MARGIN_TOP,0); - multimesh_editor->set_margin(MARGIN_BOTTOM,10); - multimesh_editor->options->hide(); } diff --git a/tools/editor/plugins/multimesh_editor_plugin.h b/tools/editor/plugins/multimesh_editor_plugin.h index 4f0c0d008b7..edc3dfd55ff 100644 --- a/tools/editor/plugins/multimesh_editor_plugin.h +++ b/tools/editor/plugins/multimesh_editor_plugin.h @@ -42,10 +42,10 @@ class MultiMeshEditor : public Control { OBJ_TYPE(MultiMeshEditor, Control ); - friend class MultiMeshEditorPlugin; +friend class MultiMeshEditorPlugin; AcceptDialog *err_dialog; - MenuButton * options; + MenuButton * options; MultiMeshInstance *_last_pp_node; bool browsing_source; @@ -59,8 +59,8 @@ class MultiMeshEditor : public Control { ConfirmationDialog *populate_dialog; OptionButton *populate_axis; - HScrollBar *populate_rotate_random; - HScrollBar *populate_tilt_random; + HSlider *populate_rotate_random; + HSlider *populate_tilt_random; SpinBox *populate_scale_random; SpinBox *populate_scale; SpinBox *populate_amount; diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index 3ab93392650..f3458a768a8 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -2725,7 +2725,7 @@ void SpatialEditor::_menu_item_pressed(int p_option) { } break; case MENU_TRANSFORM_CONFIGURE_SNAP: { - snap_dialog->popup_centered(Size2(200,160)); + snap_dialog->popup_centered(Size2(200,180)); } break; case MENU_TRANSFORM_LOCAL_COORDS: { @@ -3793,46 +3793,24 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { snap_dialog = memnew( ConfirmationDialog ); snap_dialog->set_title("Snap Settings"); add_child(snap_dialog); - Label *l = memnew(Label); - l->set_text("Translate Snap:"); - l->set_pos(Point2(5,5)); - snap_dialog->add_child(l); + + VBoxContainer *snap_dialog_vbc = memnew( VBoxContainer ); + snap_dialog->add_child(snap_dialog_vbc); + snap_dialog->set_child_rect(snap_dialog_vbc); snap_translate = memnew( LineEdit ); - snap_translate->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - snap_translate->set_begin( Point2(15,22) ); - snap_translate->set_end( Point2(15,35) ); snap_translate->set_text("1"); - snap_dialog->add_child(snap_translate); - - l = memnew(Label); - l->set_text("Rotate Snap (deg.):"); - l->set_pos(Point2(5,45)); - snap_dialog->add_child(l); + snap_dialog_vbc->add_margin_child("Translate Snap:",snap_translate); snap_rotate = memnew( LineEdit ); - snap_rotate->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - snap_rotate->set_begin( Point2(15,62) ); - snap_rotate->set_end( Point2(15,75) ); snap_rotate->set_text("5"); - snap_dialog->add_child(snap_rotate); - - - l = memnew(Label); - l->set_text("Scale Snap (%):"); - l->set_pos(Point2(5,85)); - snap_dialog->add_child(l); + snap_dialog_vbc->add_margin_child("Rotate Snap (deg.):",snap_rotate); snap_scale = memnew( LineEdit ); - snap_scale->set_anchor( MARGIN_RIGHT, ANCHOR_END ); - snap_scale->set_begin( Point2(15,102) ); - snap_scale->set_end( Point2(15,115) ); snap_scale->set_text("5"); - snap_dialog->add_child(snap_scale); + snap_dialog_vbc->add_margin_child("Scale Snap (%):",snap_scale); - //snap_dialog->get_cancel()->hide(); - - /* SNAP DIALOG */ + /* SETTINGS DIALOG */ settings_dialog = memnew( ConfirmationDialog ); settings_dialog->set_title("Viewport Settings"); @@ -3906,7 +3884,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { xform_dialog = memnew( ConfirmationDialog ); xform_dialog->set_title("Transform Change"); add_child(xform_dialog); - l = memnew(Label); + Label *l = memnew(Label); l->set_text("Translate:"); l->set_pos(Point2(5,5)); xform_dialog->add_child(l); From ec394950ff7c8213768c9dfb2668f5d65bfdc07a Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Sun, 18 Oct 2015 15:13:17 -0300 Subject: [PATCH 003/101] Change MeshInstanceEditor outline dialog "Ok" button label --- tools/editor/plugins/mesh_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/editor/plugins/mesh_editor_plugin.cpp b/tools/editor/plugins/mesh_editor_plugin.cpp index 34ccf79feec..cea774f94ba 100644 --- a/tools/editor/plugins/mesh_editor_plugin.cpp +++ b/tools/editor/plugins/mesh_editor_plugin.cpp @@ -212,7 +212,6 @@ MeshInstanceEditor::MeshInstanceEditor() { options = memnew( MenuButton ); - //add_child(options); SpatialEditor::get_singleton()->add_control_to_menu_panel(options); options->set_text("Mesh"); @@ -232,6 +231,7 @@ MeshInstanceEditor::MeshInstanceEditor() { outline_dialog = memnew( ConfirmationDialog ); outline_dialog->set_title("Create Outline Mesh"); + outline_dialog->get_ok()->set_text("Create"); VBoxContainer *outline_dialog_vbc = memnew( VBoxContainer ); outline_dialog->add_child(outline_dialog_vbc); From 4621d30d1b63c510c9928d073ef88be5b59248c0 Mon Sep 17 00:00:00 2001 From: firefly2442 Date: Sun, 18 Oct 2015 19:49:30 -0500 Subject: [PATCH 004/101] float to bool variable type, fixes: #2478 --- servers/visual/rasterizer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 15c757665bd..5063c1e19b1 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -690,7 +690,7 @@ public: Rect2 rect; RID texture; float margin[4]; - float draw_center; + bool draw_center; Color color; CommandStyle() { draw_center=true; type = TYPE_STYLE; } }; From 0a45fb6311023ae39be74d71054fd0042a8ba183 Mon Sep 17 00:00:00 2001 From: firefly2442 Date: Sun, 18 Oct 2015 20:50:32 -0500 Subject: [PATCH 005/101] duplicate conditional check --- tools/editor/plugins/shader_graph_editor_plugin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/editor/plugins/shader_graph_editor_plugin.cpp b/tools/editor/plugins/shader_graph_editor_plugin.cpp index 684e7e32efb..3a7dc26466a 100644 --- a/tools/editor/plugins/shader_graph_editor_plugin.cpp +++ b/tools/editor/plugins/shader_graph_editor_plugin.cpp @@ -2542,7 +2542,7 @@ void ShaderGraphView::_notification(int p_what) { void ShaderGraphView::add_node(int p_type, const Vector2 &location) { - if ((p_type==ShaderGraph::NODE_INPUT||p_type==ShaderGraph::NODE_INPUT) && graph->node_count(type, p_type)>0) + if (p_type==ShaderGraph::NODE_INPUT && graph->node_count(type, p_type)>0) return; List existing; From bb68dc5210205da32b721681667360d8f54e2ea9 Mon Sep 17 00:00:00 2001 From: firefly2442 Date: Sun, 18 Oct 2015 21:45:27 -0500 Subject: [PATCH 006/101] remove child variable that is duplicated from parent class --- modules/gdscript/gd_parser.h | 1 - servers/visual/rasterizer_dummy.h | 4 ---- 2 files changed, 5 deletions(-) diff --git a/modules/gdscript/gd_parser.h b/modules/gdscript/gd_parser.h index 134279b6d82..04f3dff3dee 100644 --- a/modules/gdscript/gd_parser.h +++ b/modules/gdscript/gd_parser.h @@ -276,7 +276,6 @@ public: }; struct NewLineNode : public Node { - int line; NewLineNode() { type=TYPE_NEWLINE; } }; diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index 9249ad62564..ea39e9db6ad 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -162,10 +162,6 @@ class RasterizerDummy : public Rasterizer { uint32_t format; uint32_t morph_format; - RID material; - bool material_owned; - - Surface() { packed=false; From f256e421b52f248f76a7cb116c49f781f089aa49 Mon Sep 17 00:00:00 2001 From: Julian Murgia - StraToN Date: Mon, 19 Oct 2015 12:26:19 +0200 Subject: [PATCH 007/101] Fixed minor bug : quicklty pointing alternatively Script button and Close button on a tab showed both buttons as hovered --- scene/gui/tabs.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index 6d84f028b31..10b1a626f07 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -103,11 +103,13 @@ void Tabs::_input_event(const InputEvent& p_event) { // test hovering right button and close button if (tabs[i].rb_rect.has_point(pos)) { rb_hover=i; + cb_hover=-1; hover_buttons = i; break; } else if (tabs[i].cb_rect.has_point(pos)) { cb_hover=i; + rb_hover=-1; hover_buttons = i; break; } From 1e36f36357ce2a44ffbb11276f0ce86a0dfe8606 Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Mon, 19 Oct 2015 08:00:41 -0300 Subject: [PATCH 008/101] Bind missing FixedMaterial constants, fixes #2628 --- scene/resources/material.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp index bbb2a386f30..55bb4e90730 100644 --- a/scene/resources/material.cpp +++ b/scene/resources/material.cpp @@ -406,7 +406,6 @@ void FixedMaterial::_bind_methods() { BIND_CONSTANT( PARAM_SHADE_PARAM ); BIND_CONSTANT( PARAM_MAX ); - BIND_CONSTANT( TEXCOORD_SPHERE ); BIND_CONSTANT( TEXCOORD_UV ); BIND_CONSTANT( TEXCOORD_UV_TRANSFORM ); @@ -417,6 +416,11 @@ void FixedMaterial::_bind_methods() { BIND_CONSTANT( FLAG_USE_POINT_SIZE ); BIND_CONSTANT( FLAG_DISCARD_ALPHA ); + BIND_CONSTANT( LIGHT_SHADER_LAMBERT ); + BIND_CONSTANT( LIGHT_SHADER_WRAP ); + BIND_CONSTANT( LIGHT_SHADER_VELVET ); + BIND_CONSTANT( LIGHT_SHADER_TOON ); + } From 4345009a0eb1d2416316581d362795096e40768a Mon Sep 17 00:00:00 2001 From: MarianoGNU Date: Mon, 19 Oct 2015 12:21:19 -0300 Subject: [PATCH 009/101] add missing default value --- scene/gui/texture_progress.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index 0d549108fa3..c92929d9912 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -302,4 +302,5 @@ TextureProgress::TextureProgress() { mode=FILL_LEFT_TO_RIGHT; rad_center_off=Point2(); + rad_max_degrees=360; } From bf4bb3e17b731f1c726fef5e85fd9ea93b2acc3a Mon Sep 17 00:00:00 2001 From: MarianoGNU Date: Mon, 19 Oct 2015 15:26:00 -0300 Subject: [PATCH 010/101] Clamp filling angle instead of normalize --- scene/gui/texture_progress.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index c92929d9912..c8930add6e8 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -233,11 +233,7 @@ float TextureProgress::get_radial_initial_angle() void TextureProgress::set_fill_degrees(float p_angle) { - while(p_angle>360) - p_angle-=360; - while (p_angle<0) - p_angle+=360; - rad_max_degrees=p_angle; + rad_max_degrees=CLAMP(p_angle,0,360); update(); } From 6df7d923797908ecf38684c0008c0e4b6475d884 Mon Sep 17 00:00:00 2001 From: MarianoGNU Date: Mon, 19 Oct 2015 17:46:13 -0300 Subject: [PATCH 011/101] Fix ButtonGroup broken layout --- scene/gui/button_group.cpp | 2 +- scene/gui/button_group.h | 6 ++-- .../resources/default_theme/default_theme.cpp | 4 +++ tools/editor/plugins/theme_editor_plugin.cpp | 36 +++++++++---------- 4 files changed, 25 insertions(+), 23 deletions(-) diff --git a/scene/gui/button_group.cpp b/scene/gui/button_group.cpp index 8d1fa80b847..c92d7f26960 100644 --- a/scene/gui/button_group.cpp +++ b/scene/gui/button_group.cpp @@ -155,6 +155,6 @@ void ButtonGroup::_bind_methods() { } -ButtonGroup::ButtonGroup() +ButtonGroup::ButtonGroup() : BoxContainer(true) { } diff --git a/scene/gui/button_group.h b/scene/gui/button_group.h index 24edf949940..74e847e9377 100644 --- a/scene/gui/button_group.h +++ b/scene/gui/button_group.h @@ -29,14 +29,14 @@ #ifndef BUTTON_GROUP_H #define BUTTON_GROUP_H -#include "scene/gui/control.h" +#include "scene/gui/box_container.h" class BaseButton; -class ButtonGroup : public Control { +class ButtonGroup : public BoxContainer { - OBJ_TYPE(ButtonGroup,Control); + OBJ_TYPE(ButtonGroup,BoxContainer); Set buttons; diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 5a99538a5f2..9f25337c3d4 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -299,6 +299,10 @@ void make_default_theme() { t->set_constant("hseparation","MenuButton", 3 ); + // ButtonGroup + + t->set_stylebox("panel","ButtonGroup", memnew( StyleBoxEmpty )); + // CheckBox Ref cbx_empty = memnew( StyleBoxEmpty ); diff --git a/tools/editor/plugins/theme_editor_plugin.cpp b/tools/editor/plugins/theme_editor_plugin.cpp index 55e8f164d6f..63ba57bfc0a 100644 --- a/tools/editor/plugins/theme_editor_plugin.cpp +++ b/tools/editor/plugins/theme_editor_plugin.cpp @@ -568,26 +568,24 @@ ThemeEditor::ThemeEditor() { CheckButton *cb = memnew( CheckButton ); cb->set_text("CheckButton"); first_vb->add_child(cb ); - CheckBox *cbx = memnew( CheckBox ); - cbx->set_text("CheckBox"); - first_vb->add_child(cbx ); + CheckBox *cbx = memnew( CheckBox ); + cbx->set_text("CheckBox"); + first_vb->add_child(cbx ); - /* TODO: This is not working properly, controls are overlapping*/ - /* - ButtonGroup *bg = memnew( ButtonGroup ); - bg->set_v_size_flags(SIZE_EXPAND_FILL); - VBoxContainer *gbvb = memnew( VBoxContainer ); - gbvb->set_v_size_flags(SIZE_EXPAND_FILL); - CheckBox *rbx1 = memnew( CheckBox ); - rbx1->set_text("CheckBox Radio1"); - rbx1->set_pressed(true); - gbvb->add_child(rbx1); - CheckBox *rbx2 = memnew( CheckBox ); - rbx2->set_text("CheckBox Radio2"); - gbvb->add_child(rbx2); - bg->add_child(gbvb); - first_vb->add_child(bg); - */ + + ButtonGroup *bg = memnew( ButtonGroup ); + bg->set_v_size_flags(SIZE_EXPAND_FILL); + VBoxContainer *gbvb = memnew( VBoxContainer ); + gbvb->set_v_size_flags(SIZE_EXPAND_FILL); + CheckBox *rbx1 = memnew( CheckBox ); + rbx1->set_text("CheckBox Radio1"); + rbx1->set_pressed(true); + gbvb->add_child(rbx1); + CheckBox *rbx2 = memnew( CheckBox ); + rbx2->set_text("CheckBox Radio2"); + gbvb->add_child(rbx2); + bg->add_child(gbvb); + first_vb->add_child(bg); MenuButton* test_menu_button = memnew( MenuButton ); test_menu_button->set_text("MenuButton"); From ad362fbc582fd8ff9239542971c60e670d0a689d Mon Sep 17 00:00:00 2001 From: firefly2442 Date: Mon, 19 Oct 2015 23:14:02 -0500 Subject: [PATCH 012/101] projects in the editor_settings.xml that are no longer found on disk will be removed --- tools/editor/project_manager.cpp | 31 +++++++++++++++++++------------ 1 file changed, 19 insertions(+), 12 deletions(-) diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp index 9f472914332..458b7b1133e 100644 --- a/tools/editor/project_manager.cpp +++ b/tools/editor/project_manager.cpp @@ -480,20 +480,25 @@ void ProjectManager::_load_recent_projects() { bool favorite = (_name.begins_with("favorite_projects/"))?true:false; uint64_t last_modified = 0; - if (FileAccess::exists(conf)) + if (FileAccess::exists(conf)) { last_modified = FileAccess::get_modified_time(conf); - String fscache = path.plus_file(".fscache"); - if (FileAccess::exists(fscache)) { - uint64_t cache_modified = FileAccess::get_modified_time(fscache); - if ( cache_modified > last_modified ) - last_modified = cache_modified; - } - ProjectItem item(project, path, conf, last_modified, favorite); - if (favorite) - favorite_projects.push_back(item); - else - projects.push_back(item); + String fscache = path.plus_file(".fscache"); + if (FileAccess::exists(fscache)) { + uint64_t cache_modified = FileAccess::get_modified_time(fscache); + if ( cache_modified > last_modified ) + last_modified = cache_modified; + } + + ProjectItem item(project, path, conf, last_modified, favorite); + if (favorite) + favorite_projects.push_back(item); + else + projects.push_back(item); + } else { + //project doesn't exist on disk but it's in the XML settings file + EditorSettings::get_singleton()->erase(_name); //remove it + } } projects.sort(); @@ -601,6 +606,8 @@ void ProjectManager::_load_recent_projects() { erase_btn->set_disabled(selected_list.size()<1); open_btn->set_disabled(selected_list.size()<1); run_btn->set_disabled(selected_list.size()<1 || (selected_list.size()==1 && single_selected_main=="")); + + EditorSettings::get_singleton()->save(); } void ProjectManager::_open_project_confirm() { From eefc2bf5f74b5aed5a6f25986f9380d3a410851e Mon Sep 17 00:00:00 2001 From: George Marques Date: Tue, 20 Oct 2015 14:26:37 -0200 Subject: [PATCH 013/101] Syncing classes.xml with current binary --- doc/base/classes.xml | 296 +++++++++++++++++++++++++++++++++++-------- 1 file changed, 243 insertions(+), 53 deletions(-) diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 157d49fbc84..c789fc35ee9 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -10867,27 +10867,25 @@ - + - + - + - + - + - + - + - + - + - - - + @@ -11556,10 +11554,10 @@ - GraphEdit is an area capable of showing various GraphNodes. It manages connection events between them. + GraphEdit is an area capable of showing various GraphNodes. It manages connection events between them. - GraphEdit manages the showing of GraphNodes it contains, as well as connections an disconnections between them. Signals are sent for each of these two events. Disconnection between GraphNodes slots is disabled by default. + GraphEdit manages the showing of GraphNodes it contains, as well as connections an disconnections between them. Signals are sent for each of these two events. Disconnection between GraphNodes slots is disabled by default. It is greatly advised to enable low processor usage mode [OS.set_low_processor_usage_mode()] when using GraphEdits. @@ -11575,7 +11573,7 @@ - Create a connection between 'from_port' slot of 'from' GraphNode and 'to_port' slot of 'to' GraphNode. If the connection already exists, no connection is created. + Create a connection between 'from_port' slot of 'from' GraphNode and 'to_port' slot of 'to' GraphNode. If the connection already exists, no connection is created. @@ -11590,7 +11588,7 @@ - Return true if the 'from_port' slot of 'from' GraphNode is connected to the 'to_port' slot of 'to' GraphNode. + Return true if the 'from_port' slot of 'from' GraphNode is connected to the 'to_port' slot of 'to' GraphNode. @@ -11603,32 +11601,50 @@ - Remove the connection between 'from_port' slot of 'from' GraphNode and 'to_port' slot of 'to' GraphNode, if connection exists. + Remove the connection between 'from_port' slot of 'from' GraphNode and 'to_port' slot of 'to' GraphNode, if connection exists. - Return an Array containing the list of connections. A connection consists in a structure of the form {from_slot: 0, from: "GraphNode name 0", to_slot: 1, to: "GraphNode name 1" } + Return an Array containing the list of connections. A connection consists in a structure of the form {from_slot: 0, from: "GraphNode name 0", to_slot: 1, to: "GraphNode name 1" } - Enable the disconnection of existing connections in the visual GraphEdit by left-clicking a connection and releasing into the void. + Enable the disconnection of existing connections in the visual GraphEdit by left-clicking a connection and releasing into the void. - Return true is the disconnection of connections is enable in the visual GraphEdit. False otherwise. + Return true is the disconnection of connections is enable in the visual GraphEdit. False otherwise. + + + + + + + + + + + + + + + + + + @@ -11639,7 +11655,7 @@ - Signal sent to the GraphEdit when the connection between 'from_slot' slot of 'from' GraphNode and 'to_slot' slot of 'to' GraphNode is attempted to be removed. + Signal sent to the GraphEdit when the connection between 'from_slot' slot of 'from' GraphNode and 'to_slot' slot of 'to' GraphNode is attempted to be removed. @@ -11652,7 +11668,11 @@ - Signal sent to the GraphEdit when the connection between 'from_slot' slot of 'from' GraphNode and 'to_slot' slot of 'to' GraphNode is attempted to be created. + Signal sent to the GraphEdit when the connection between 'from_slot' slot of 'from' GraphNode and 'to_slot' slot of 'to' GraphNode is attempted to be created. + + + + @@ -11661,24 +11681,24 @@ - A GraphNode is a container with several input and output slots allowing connections between GraphNodes. Slots can have different, incompatible types. + A GraphNode is a container with several input and output slots allowing connections between GraphNodes. Slots can have different, incompatible types. - A GraphNode is a container defined by a title. It can have 1 or more input and output slots, which can be enabled (shown) or disabled (not shown) and have different (incompatible) types. Colors can also be assigned to slots. A tuple of input and output slots is defined for each GUI element included in the GraphNode. Input and output connections are left and right slots, but only enabled slots are counted as connections. + A GraphNode is a container defined by a title. It can have 1 or more input and output slots, which can be enabled (shown) or disabled (not shown) and have different (incompatible) types. Colors can also be assigned to slots. A tuple of input and output slots is defined for each GUI element included in the GraphNode. Input and output connections are left and right slots, but only enabled slots are counted as connections. - Set the title of the GraphNode. + Set the title of the GraphNode. - Return the title of the GraphNode. + Return the title of the GraphNode. @@ -11697,19 +11717,19 @@ - Set the tuple of input/output slots defined by 'idx' ID. 'left' slots are input, 'right' are output. 'type' is an integer defining the type of the slot. Refer to description for the compatibility between slot types. + Set the tuple of input/output slots defined by 'idx' ID. 'left' slots are input, 'right' are output. 'type' is an integer defining the type of the slot. Refer to description for the compatibility between slot types. - Disable input and ouput slot whose index is 'idx'. + Disable input and ouput slot whose index is 'idx'. - Disable all input and output slots of the GraphNode. + Disable all input and output slots of the GraphNode. @@ -11718,7 +11738,7 @@ - Return true if left (input) slot 'idx' is enabled. False otherwise. + Return true if left (input) slot 'idx' is enabled. False otherwise. @@ -11727,7 +11747,7 @@ - Return the (integer) type of left (input) 'idx' slot. + Return the (integer) type of left (input) 'idx' slot. @@ -11736,7 +11756,7 @@ - Return the color set to 'idx' left (input) slot. + Return the color set to 'idx' left (input) slot. @@ -11745,7 +11765,7 @@ - Return true if right (output) slot 'idx' is enabled. False otherwise. + Return true if right (output) slot 'idx' is enabled. False otherwise. @@ -11754,7 +11774,7 @@ - Return the (integer) type of right (output) 'idx' slot. + Return the (integer) type of right (output) 'idx' slot. @@ -11763,35 +11783,35 @@ - Return the color set to 'idx' right (output) slot. + Return the color set to 'idx' right (output) slot. - Set the offset of the GraphNode. + Set the offset of the GraphNode. - Return the offset of the GraphNode. + Return the offset of the GraphNode. - Return the number of enabled output slots (connections) of the GraphNode. + Return the number of enabled output slots (connections) of the GraphNode. - Return the number of enabled input slots (connections) to the GraphNode. + Return the number of enabled input slots (connections) to the GraphNode. @@ -11800,7 +11820,7 @@ - Return the position of the output connection 'idx'. + Return the position of the output connection 'idx'. @@ -11809,7 +11829,7 @@ - Return the type of the output connection 'idx'. + Return the type of the output connection 'idx'. @@ -11818,7 +11838,7 @@ - Return the color of the output connection 'idx'. + Return the color of the output connection 'idx'. @@ -11827,7 +11847,7 @@ - Return the position of the input connection 'idx'. + Return the position of the input connection 'idx'. @@ -11836,7 +11856,7 @@ - Return the type of the input connection 'idx'. + Return the type of the input connection 'idx'. @@ -11845,33 +11865,33 @@ - Return the color of the input connection 'idx'. + Return the color of the input connection 'idx'. - Show the close button on the GraphNode if 'show' is true (disabled by default). If enabled, a connection on the signal close_request is needed for the close button to work. + Show the close button on the GraphNode if 'show' is true (disabled by default). If enabled, a connection on the signal close_request is needed for the close button to work. - Returns true if the close button is shown. False otherwise. + Returns true if the close button is shown. False otherwise. - Signal sent when the GraphNode is requested to be displayed over other ones. Happens on focusing (clicking into) the GraphNode. + Signal sent when the GraphNode is requested to be displayed over other ones. Happens on focusing (clicking into) the GraphNode. - Signal sent on closing the GraphNode. + Signal sent on closing the GraphNode. @@ -11880,12 +11900,12 @@ - Signal sent when the GraphNode is dragged. + Signal sent when the GraphNode is dragged. - Signal sent when the GraphNode is moved. + Signal sent when the GraphNode is moved. @@ -11910,6 +11930,12 @@ + + + + + + @@ -14292,6 +14318,22 @@ + + + + + + + + + + + + + + + + Integer Array. @@ -18124,7 +18166,11 @@ - + + + + + @@ -20171,7 +20217,7 @@ - + @@ -20421,6 +20467,18 @@ + + + + + + + + + + + + @@ -24688,6 +24746,18 @@ Pin Joint for 2D Rigid Bodies. It pins 2 bodies (rigid or static) together, or a single body to a fixed position in space. + + + + + + + + + + + + @@ -26292,6 +26362,18 @@ + + + + + + + + + + + + @@ -29446,6 +29528,28 @@ + + + + + + + + + + + + + + + + + + + + + + @@ -33549,6 +33653,12 @@ + + + + + + @@ -33569,6 +33679,14 @@ + + + + + + + + @@ -34262,8 +34380,68 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + @@ -37272,6 +37450,12 @@ + + + + + + @@ -37323,6 +37507,12 @@ Return the dot product with b. + + + + + + From baa59c067031a790912239277f5fdff96193af7a Mon Sep 17 00:00:00 2001 From: George Marques Date: Tue, 20 Oct 2015 14:31:30 -0200 Subject: [PATCH 014/101] Add missing reference documentation for Array class --- doc/base/classes.xml | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/doc/base/classes.xml b/doc/base/classes.xml index c789fc35ee9..9798aff0ac0 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -3766,6 +3766,7 @@ + Append an element at the end of the array (alias of [method push_back]). @@ -3784,6 +3785,7 @@ + Remove the first occurence of a value from the array. @@ -3792,6 +3794,7 @@ + Searches the array for a value and returns its index or -1 if not found. @@ -3812,12 +3815,14 @@ + Reverse the order of the elements in the array (so first element will now be the last). + Get whether this is a shared array instance. @@ -3850,6 +3855,7 @@ + Sort the array using natural order. @@ -3858,6 +3864,7 @@ + Sort the array using a custom method. The arguments are an object that holds the method and the name of such method. The custom method receives two arguments (a pair of elements from the array) and must return true if the first argument is less than the second, and return false otherwise. From b5011d9bf1dea0e16b5b15da82f6110c4055ad09 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 20 Oct 2015 19:19:19 -0300 Subject: [PATCH 015/101] -Fixes on atlas import to save memory if mipmaps are not used -Make the video memory visible to improve debugging --- .../editor_texture_import_plugin.cpp | 20 +++++++++--- tools/editor/script_editor_debugger.cpp | 32 +++++++++++++++++++ tools/editor/script_editor_debugger.h | 3 ++ 3 files changed, 51 insertions(+), 4 deletions(-) diff --git a/tools/editor/io_plugins/editor_texture_import_plugin.cpp b/tools/editor/io_plugins/editor_texture_import_plugin.cpp index c0887ab40ac..8d5a4f1dcf6 100644 --- a/tools/editor/io_plugins/editor_texture_import_plugin.cpp +++ b/tools/editor/io_plugins/editor_texture_import_plugin.cpp @@ -1180,8 +1180,15 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Refget_source_count()); @@ -1210,16 +1217,21 @@ Error EditorTextureImportPlugin::import2(const String& p_path, const Ref::Element *E=source_map[i].front();E;E=E->next()) { - Ref at = memnew( AtlasTexture ); + String apath = p_path.get_base_dir().plus_file(from->get_source_path(E->get()).get_file().basename()+".atex"); + Ref at; + if (ResourceCache::has(apath)) { + at = Ref( ResourceCache::get(apath)->cast_to() ); + } else { + + at = Ref( memnew( AtlasTexture ) ); + } at->set_region(region); at->set_margin(margin); - String apath = p_path.get_base_dir().plus_file(from->get_source_path(E->get()).get_file().basename()+".atex"); at->set_path(apath); atlases[E->get()]=at; print_line("Atlas Tex: "+apath); - } } if (ResourceCache::has(p_path)) { diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp index 2e1fa2814e2..084e7a6a1f2 100644 --- a/tools/editor/script_editor_debugger.cpp +++ b/tools/editor/script_editor_debugger.cpp @@ -1322,6 +1322,38 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){ } + VBoxContainer *vmem_vb = memnew( VBoxContainer ); + HBoxContainer *vmem_hb = memnew( HBoxContainer ); + Label *vmlb = memnew(Label("List of Video Memory Usage by Resource: ") ); + vmlb->set_h_size_flags(SIZE_EXPAND_FILL); + vmem_hb->add_child( vmlb ); + vmem_refresh = memnew( Button ); + vmem_hb->add_child(vmem_refresh); + vmem_vb->add_child(vmem_hb); + + MarginContainer *vmmc = memnew( MarginContainer ); + vmmc = memnew( MarginContainer ); + vmem_tree = memnew( Tree ); + vmem_tree->set_v_size_flags(SIZE_EXPAND_FILL); + vmem_tree->set_h_size_flags(SIZE_EXPAND_FILL); + vmmc->add_child(vmem_tree); + vmmc->set_v_size_flags(SIZE_EXPAND_FILL); + vmem_vb->add_child(vmmc); + + vmem_vb->set_name("Video Mem"); + vmem_tree->set_columns(3); + vmem_tree->set_column_titles_visible(true); + vmem_tree->set_column_title(0,"Resource Path"); + vmem_tree->set_column_expand(0,true); + vmem_tree->set_column_expand(1,false); + vmem_tree->set_column_title(1,"Type"); + vmem_tree->set_column_min_width(1,150); + vmem_tree->set_column_expand(2,false); + vmem_tree->set_column_title(2,"Usage"); + vmem_tree->set_column_min_width(2,150); + + tabs->add_child(vmem_vb); + info = memnew( HSplitContainer ); info->set_name("Info"); tabs->add_child(info); diff --git a/tools/editor/script_editor_debugger.h b/tools/editor/script_editor_debugger.h index 3c66dde340c..04459e39f80 100644 --- a/tools/editor/script_editor_debugger.h +++ b/tools/editor/script_editor_debugger.h @@ -96,6 +96,9 @@ class ScriptEditorDebugger : public Control { Tree *perf_monitors; Control *perf_draw; + Tree *vmem_tree; + Button *vmem_refresh; + Tree *stack_dump; PropertyEditor *inspector; From d241b2ec1b97366791ed64f882e6e6b0e302bc9b Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 20 Oct 2015 23:54:24 -0300 Subject: [PATCH 016/101] -work in progress implementation of NDEE's theme It's NOT DONE YET --- scene/gui/tab_container.cpp | 89 ++++++++++-------- .../default_theme/button_disabled.png | Bin 333 -> 3048 bytes .../resources/default_theme/button_hover.png | Bin 338 -> 3072 bytes .../resources/default_theme/button_normal.png | Bin 333 -> 3070 bytes .../default_theme/button_pressed.png | Bin 351 -> 3078 bytes .../resources/default_theme/default_theme.cpp | 85 ++++++++++------- scene/resources/default_theme/focus.png | Bin 459 -> 2905 bytes scene/resources/default_theme/line_edit.png | Bin 338 -> 309 bytes .../default_theme/line_edit_disabled.png | Bin 336 -> 294 bytes .../default_theme/option_button_disabled.png | Bin 353 -> 3198 bytes .../default_theme/option_button_hover.png | Bin 368 -> 3209 bytes .../default_theme/option_button_normal.png | Bin 365 -> 3223 bytes .../default_theme/option_button_pressed.png | Bin 362 -> 3231 bytes scene/resources/default_theme/panel_bg.png | Bin 173 -> 174 bytes scene/resources/default_theme/popup_bg.png | Bin 308 -> 3078 bytes .../resources/default_theme/popup_window.png | Bin 508 -> 1050 bytes scene/resources/default_theme/tab_behind.png | Bin 298 -> 394 bytes .../default_theme/tab_container_bg.png | Bin 301 -> 3070 bytes scene/resources/default_theme/tab_current.png | Bin 294 -> 3055 bytes scene/resources/default_theme/theme_data.h | 46 +++++---- scene/resources/default_theme/tree_bg.png | Bin 341 -> 309 bytes 21 files changed, 131 insertions(+), 89 deletions(-) diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 3ed182c0178..6fa701340dc 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -229,6 +229,18 @@ void TabContainer::_notification(int p_what) { int w=0; int idx=0; + Vector offsets; + Vector controls; + int from=0; + int limit=get_size().width; + if (popup) { + top_size.width-=menu->get_width(); + limit-=menu->get_width(); + } + + bool notdone=false; + last_tab_cache=-1; + for(int i=0;icast_to(); @@ -236,7 +248,20 @@ void TabContainer::_notification(int p_what) { continue; if (c->is_set_as_toplevel()) continue; + if (idx=get_size().width) { + buttons_visible_cache=true; + notdone=true; + break; + } + + offsets.push_back(w); + controls.push_back(c); String s = c->has_meta("_tab_name")?String(XL_MESSAGE(String(c->get_meta("_tab_name")))):String(c->get_name()); w+=font->get_string_size(s).width; @@ -257,55 +282,46 @@ void TabContainer::_notification(int p_what) { w+=tab_bg->get_minimum_size().width; } + if (idxget_width(); - limit-=menu->get_width(); - } + switch(align) { - if (w<=limit) { - switch(align) { + case ALIGN_LEFT: ofs = side_margin; break; + case ALIGN_CENTER: ofs = (int(limit) - w)/2; break; + case ALIGN_RIGHT: ofs = int(limit) - w - side_margin; break; + }; - case ALIGN_LEFT: ofs = side_margin; break; - case ALIGN_CENTER: ofs = (int(limit) - w)/2; break; - case ALIGN_RIGHT: ofs = int(limit) - w - side_margin; break; - }; - - tab_display_ofs=0; - buttons_visible_cache=false; - } else { - - ofs=0; - limit-=incr->get_width()+decr->get_width(); - buttons_visible_cache=true; - } + tab_display_ofs=0; tabs_ofs_cache=ofs; - last_tab_cache=-1; idx=0; - bool notdone=false; - for(int i=0;icast_to(); - if (!c) - continue; - if (c->is_set_as_toplevel()) - continue; + for(int i=0;i=from && current=current) { + idx+=1; + } } + Control *c = controls[idx-from]; + String s = c->has_meta("_tab_name")?String(c->get_meta("_tab_name")):String(c->get_name()); int w=font->get_string_size(s).width; Ref icon; @@ -336,14 +352,12 @@ void TabContainer::_notification(int p_what) { col=color_bg; } + int lofs = ofs + offsets[idx-from]; Size2i sb_ms = sb->get_minimum_size(); - Rect2 sb_rect = Rect2( ofs, 0, w+sb_ms.width, top_margin); + Rect2 sb_rect = Rect2( lofs, 0, w+sb_ms.width, top_margin); + - if (sb_ms.width+w+ofs > limit) { - notdone=true; - break; - } sb->draw(ci, sb_rect ); Point2i lpos = sb_rect.pos; @@ -357,8 +371,7 @@ void TabContainer::_notification(int p_what) { } font->draw(ci, Point2i( lpos.x, sb->get_margin(MARGIN_TOP)+((sb_rect.size.y-sb_ms.y)-font->get_height())/2+font->get_ascent() ), s, col ); - ofs+=sb_ms.x+w; - last_tab_cache=idx; + //ofs+=sb_ms.x+w; /* int sb_mw = 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zQGuLuzuv4~7t49Tdw~L%ZPU$CO12-{QTwW_Lfdq+#d7|PVlvD_j8WR9BiEC5NsN)< z)yeq!ar_JXB|d>Z=d3ELqlBug9^+&=s+800000NkvXXu0mjf?xl@| diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 5a99538a5f2..7e36366e740 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -60,6 +60,16 @@ static Ref make_stylebox(T p_src,float p_left, float p_top, flo return style; } + +static Ref sb_expand(Ref p_sbox,float p_left, float p_top, float p_right, float p_botton) { + + p_sbox->set_expand_margin_size(MARGIN_LEFT,p_left); + p_sbox->set_expand_margin_size(MARGIN_TOP,p_top); + p_sbox->set_expand_margin_size(MARGIN_RIGHT,p_right); + p_sbox->set_expand_margin_size(MARGIN_BOTTOM,p_botton); + return p_sbox; +} + template static Ref make_icon(T p_src) { @@ -195,18 +205,24 @@ void make_default_theme() { Ref focus = make_stylebox( focus_png,5,5,5,5); for(int i=0;i<4;i++) { - focus->set_expand_margin_size(Margin(i),2); + focus->set_expand_margin_size(Margin(i),1); } // Button - t->set_stylebox("normal","Button", make_stylebox( button_normal_png,4,4,4,4,8,4,8,4) ); - t->set_stylebox("pressed","Button", make_stylebox( button_pressed_png,4,4,4,4) ); - t->set_stylebox("hover","Button", make_stylebox( button_hover_png,4,4,4,4) ); - t->set_stylebox("disabled","Button", make_stylebox( button_disabled_png,4,4,4,4) ); - t->set_stylebox("focus","Button", focus ); + Ref sb_button_normal = sb_expand( make_stylebox( button_normal_png,4,4,4,4,6,2,6,2),2,2,2,2); + Ref sb_button_pressed = sb_expand( make_stylebox( button_pressed_png,4,4,4,4,6,2,6,2),2,2,2,2); + Ref sb_button_hover = sb_expand( make_stylebox( button_hover_png,4,4,4,4,6,2,6,2),2,2,2,2); + Ref sb_button_disabled = sb_expand( make_stylebox( button_disabled_png,4,4,4,4,6,2,6,2),2,2,2,2); + Ref sb_button_focus = sb_expand( make_stylebox( button_focus_png,4,4,4,4,6,2,6,2),2,2,2,2); + + t->set_stylebox("normal","Button", sb_button_normal); + t->set_stylebox("pressed","Button", sb_button_pressed); + t->set_stylebox("hover","Button", sb_button_hover); + t->set_stylebox("disabled","Button", sb_button_disabled); + t->set_stylebox("focus","Button", sb_button_focus); t->set_font("font","Button", default_font ); @@ -221,11 +237,11 @@ void make_default_theme() { // ColorPickerButton - t->set_stylebox("normal","ColorPickerButton", make_stylebox( button_normal_png,4,4,4,4) ); - t->set_stylebox("pressed","ColorPickerButton", make_stylebox( button_pressed_png,4,4,4,4) ); - t->set_stylebox("hover","ColorPickerButton", make_stylebox( button_hover_png,4,4,4,4) ); - t->set_stylebox("disabled","ColorPickerButton", make_stylebox( button_disabled_png,4,4,4,4) ); - t->set_stylebox("focus","ColorPickerButton", focus ); + t->set_stylebox("normal","ColorPickerButton", sb_button_normal); + t->set_stylebox("pressed","ColorPickerButton", sb_button_pressed); + t->set_stylebox("hover","ColorPickerButton", sb_button_hover); + t->set_stylebox("disabled","ColorPickerButton", sb_button_disabled); + t->set_stylebox("focus","ColorPickerButton", sb_button_focus); t->set_font("font","ColorPickerButton", default_font ); @@ -263,11 +279,17 @@ void make_default_theme() { // OptionButton - t->set_stylebox("normal","OptionButton", make_stylebox( option_button_normal_png,5,5,21,5,8,4,8,4) ); - t->set_stylebox("pressed","OptionButton", make_stylebox( option_button_pressed_png,5,5,21,5) ); - t->set_stylebox("hover","OptionButton", make_stylebox( option_button_hover_png,5,5,21,5) ); - t->set_stylebox("disabled","OptionButton", make_stylebox( option_button_disabled_png,5,5,21,5) ); - t->set_stylebox("focus","OptionButton", focus ); + Ref sb_optbutton_normal = sb_expand( make_stylebox( option_button_normal_png,4,4,21,4,6,2,21,2),2,2,2,2); + Ref sb_optbutton_pressed = sb_expand( make_stylebox( option_button_pressed_png,4,4,21,4,6,2,21,2),2,2,2,2); + Ref sb_optbutton_hover = sb_expand( make_stylebox( option_button_hover_png,4,4,21,4,6,2,21,2),2,2,2,2); + Ref sb_optbutton_disabled = sb_expand( make_stylebox( option_button_disabled_png,4,4,21,4,6,2,21,2),2,2,2,2); + Ref sb_optbutton_focus = sb_expand( make_stylebox( button_focus_png,4,4,4,4,6,2,6,2),2,2,2,2); + + t->set_stylebox("normal","OptionButton", sb_optbutton_normal ); + t->set_stylebox("pressed","OptionButton", sb_optbutton_pressed ); + t->set_stylebox("hover","OptionButton", sb_optbutton_hover ); + t->set_stylebox("disabled","OptionButton", sb_optbutton_disabled ); + t->set_stylebox("focus","OptionButton", sb_button_focus ); t->set_icon("arrow","OptionButton", make_icon( option_arrow_png ) ); @@ -285,9 +307,9 @@ void make_default_theme() { // MenuButton - t->set_stylebox("normal","MenuButton", make_stylebox( button_normal_png,4,4,4,4,8,4,8,4) ); - t->set_stylebox("pressed","MenuButton", make_stylebox( tool_button_pressed_png ,4,4,4,4) ); - t->set_stylebox("hover","MenuButton", make_stylebox( button_normal_png,4,4,4,4) ); + t->set_stylebox("normal","MenuButton", sb_button_normal ); + t->set_stylebox("pressed","MenuButton", sb_button_pressed ); + t->set_stylebox("hover","MenuButton", sb_button_pressed ); t->set_stylebox("disabled","MenuButton", make_empty_stylebox(0,0,0,0) ); t->set_font("font","MenuButton", default_font ); @@ -497,10 +519,10 @@ void make_default_theme() { // WindowDialog - Ref style_pp_win = make_stylebox( popup_window_png,6,28,6,7); - for(int i=0;i<4;i++) + Ref style_pp_win = sb_expand(make_stylebox( popup_window_png,10,30,10,8),8,26,8,4); + /*for(int i=0;i<4;i++) style_pp_win->set_expand_margin_size((Margin)i,3); - style_pp_win->set_expand_margin_size(MARGIN_TOP,26); + style_pp_win->set_expand_margin_size(MARGIN_TOP,26);*/ t->set_stylebox("panel","WindowDialog", style_pp_win ); @@ -520,7 +542,7 @@ void make_default_theme() { // Popup - Ref style_pp = make_stylebox( popup_bg_png,4,4,4,4,8,8,8,8); + Ref style_pp = sb_expand( make_stylebox( popup_bg_png,5,5,5,5,4,4,4,4),2,2,2,2); Ref selected = make_stylebox( selection_png,6,6,6,6); for(int i=0;i<4;i++) { @@ -644,16 +666,13 @@ void make_default_theme() { // TabContainer - Ref tc_sb = make_stylebox( tab_container_bg_png,4,4,4,4); - for(int i=0;i<4;i++) { - tc_sb->set_default_margin(Margin(i),4); - tc_sb->set_expand_margin_size(Margin(i),2); - } + Ref tc_sb = sb_expand( make_stylebox( tab_container_bg_png,4,4,4,4,4,4,4,4),3,3,3,3); + tc_sb->set_expand_margin_size(MARGIN_TOP,2); tc_sb->set_default_margin(MARGIN_TOP,8); - t->set_stylebox("tab_fg","TabContainer", make_stylebox( tab_current_png,4,4,4,4,16,4,16,4) ); - t->set_stylebox("tab_bg","TabContainer", make_stylebox( tab_behind_png,4,4,4,4,16,6,16,4) ); + t->set_stylebox("tab_fg","TabContainer", sb_expand( make_stylebox( tab_current_png,4,4,4,1,16,4,16,4),2,2,2,2) ); + t->set_stylebox("tab_bg","TabContainer", sb_expand( make_stylebox( tab_behind_png,5,5,5,1,16,6,16,4),3,0,3,3) ); t->set_stylebox("panel","TabContainer", tc_sb ); t->set_icon("increment","TabContainer",make_icon( scroll_button_right_png)); @@ -678,9 +697,9 @@ void make_default_theme() { // Tabs - t->set_stylebox("tab_fg","Tabs", make_stylebox( tab_current_png,4,4,4,4,16,4,16,4) ); - t->set_stylebox("tab_bg","Tabs", make_stylebox( tab_behind_png,4,4,4,4,16,6,16,4) ); - t->set_stylebox("panel","Tabs", make_stylebox( tab_container_bg_png,4,4,4,4) ); + t->set_stylebox("tab_fg","Tabs", sb_expand( make_stylebox( tab_current_png,4,4,4,1,16,4,16,4),2,2,2,2) ); + t->set_stylebox("tab_bg","Tabs", sb_expand( make_stylebox( tab_behind_png,5,5,5,1,16,6,16,4),3,3,3,3) ); + t->set_stylebox("panel","Tabs",tc_sb ); t->set_stylebox("button_pressed","Tabs", make_stylebox( button_pressed_png,4,4,4,4) ); t->set_stylebox("button","Tabs", make_stylebox( button_normal_png,4,4,4,4) ); diff --git a/scene/resources/default_theme/focus.png b/scene/resources/default_theme/focus.png index 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+}; + + +static const unsigned char button_focus_png[]={ 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}; static const unsigned char button_hover_png[]={ 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}; static const unsigned char button_normal_png[]={ 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}; static const unsigned char button_pressed_png[]={ 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}; @@ -80,7 +85,7 @@ static const unsigned char error_icon_png[]={ static const unsigned char focus_png[]={ 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}; @@ -99,6 +104,11 @@ static const unsigned char font_normal_png[]={ }; +static const unsigned char frame_focus_png[]={ 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+}; + + static const unsigned char full_panel_bg_png[]={ 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}; @@ -190,12 +200,12 @@ static const unsigned char icon_stop_png[]={ static const unsigned char line_edit_png[]={ 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}; static const unsigned char line_edit_disabled_png[]={ 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}; @@ -215,7 +225,7 @@ static const unsigned char option_arrow_png[]={ static const unsigned char option_button_disabled_png[]={ 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}; @@ -225,27 +235,27 @@ static const unsigned char option_button_focus_png[]={ static const unsigned char option_button_hover_png[]={ 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}; static const unsigned char option_button_normal_png[]={ 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}; static const unsigned char option_button_pressed_png[]={ 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}; static const unsigned char panel_bg_png[]={ -0x89,0x50,0x4e,0x47,0xd,0xa,0x1a,0xa,0x0,0x0,0x0,0xd,0x49,0x48,0x44,0x52,0x0,0x0,0x0,0x8,0x0,0x0,0x0,0x8,0x8,0x6,0x0,0x0,0x0,0xc4,0xf,0xbe,0x8b,0x0,0x0,0x0,0x6,0x62,0x4b,0x47,0x44,0x0,0xff,0x0,0xff,0x0,0xff,0xa0,0xbd,0xa7,0x93,0x0,0x0,0x0,0x9,0x70,0x48,0x59,0x73,0x0,0x0,0xb,0x13,0x0,0x0,0xb,0x13,0x1,0x0,0x9a,0x9c,0x18,0x0,0x0,0x0,0x7,0x74,0x49,0x4d,0x45,0x7,0xde,0x9,0x10,0x10,0x25,0xd,0x33,0x8d,0xed,0x3b,0x0,0x0,0x0,0x19,0x74,0x45,0x58,0x74,0x43,0x6f,0x6d,0x6d,0x65,0x6e,0x74,0x0,0x43,0x72,0x65,0x61,0x74,0x65,0x64,0x20,0x77,0x69,0x74,0x68,0x20,0x47,0x49,0x4d,0x50,0x57,0x81,0xe,0x17,0x0,0x0,0x0,0x15,0x49,0x44,0x41,0x54,0x18,0x95,0x63,0x54,0x57,0xd7,0xfc,0xcf,0x80,0x7,0x30,0xe1,0x93,0x1c,0x3e,0xa,0x0,0x86,0x1b,0x1,0x86,0x56,0xb4,0xba,0xe,0x0,0x0,0x0,0x0,0x49,0x45,0x4e,0x44,0xae,0x42,0x60,0x82 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}; @@ -270,7 +280,7 @@ static const unsigned char popup_unchecked_png[]={ static const unsigned char popup_window_png[]={ 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}; @@ -380,17 +390,17 @@ static const unsigned char tab_png[]={ static const unsigned char tab_behind_png[]={ 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}; static const unsigned char tab_container_bg_png[]={ 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}; static const unsigned char tab_current_png[]={ 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}; @@ -425,7 +435,7 @@ static const unsigned char tooltip_bg_png[]={ static const unsigned char tree_bg_png[]={ 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}; diff --git a/scene/resources/default_theme/tree_bg.png b/scene/resources/default_theme/tree_bg.png index 6b9c9b4f8d3ff047a98bc9a8873ae3d8825b345c..e1c42a39ec996cb2de4f4db359ac553e3c21a1f3 100644 GIT binary patch delta 279 zcmcc0w3R8kGr-TCmrII^fq{Y7)59eQNQ2m19Be?c*XaCSAjOvC?e4Eak7ae3{|sANrLDwp&+)**RT4$@(}VP%2<)ca#HBS z;(rXgs%NDCUNy(KeK-3?FnBTeb!cX7 z1B!4KctjR6FmMZlFeAgPITAoY_7YEDSN40H0z%xp)_ew)6Qeci_jYYU&=dn72%j{*v}}qPH05jre(bYnGVo;Lg6uxX>}l&RE{ Date: Wed, 21 Oct 2015 09:50:44 -0300 Subject: [PATCH 017/101] -Ability to debug video memory usage -Small fix to xml saver (swapping > and <) --- core/image.cpp | 33 +++++++++++++++ core/image.h | 3 ++ core/io/resource_format_xml.cpp | 4 +- core/script_debugger_remote.cpp | 30 ++++++++++++++ core/script_debugger_remote.h | 18 +++++++++ drivers/gles2/rasterizer_gles2.cpp | 34 ++++++++++++++++ drivers/gles2/rasterizer_gles2.h | 5 +++ scene/resources/texture.cpp | 20 +++++++++ scene/resources/texture.h | 5 ++- servers/register_server_types.cpp | 20 +++++++++ servers/visual/rasterizer.h | 5 ++- servers/visual/rasterizer_dummy.h | 4 ++ servers/visual/visual_server_raster.cpp | 15 +++++++ servers/visual/visual_server_raster.h | 5 +++ servers/visual/visual_server_wrap_mt.h | 9 +++++ servers/visual_server.h | 12 ++++++ tools/editor/script_editor_debugger.cpp | 54 +++++++++++++++++++++++-- tools/editor/script_editor_debugger.h | 2 + 18 files changed, 271 insertions(+), 7 deletions(-) diff --git a/core/image.cpp b/core/image.cpp index 4c0a23492be..06b7a78488e 100644 --- a/core/image.cpp +++ b/core/image.cpp @@ -34,6 +34,33 @@ #include "print_string.h" #include + +const char* Image::format_names[Image::FORMAT_MAX]={ + "Grayscale", + "Intensity", + "GrayscaleAlpha", + "RGB", + "RGBA", + "Indexed", + "IndexedAlpha", + "YUV422", + "YUV444", + "BC1", + "BC2", + "BC3", + "BC4", + "BC5", + "PVRTC2", + "PVRTC2Alpha", + "PVRTC4", + "PVRTC4Alpha", + "ETC", + "ATC", + "ATCAlphaExp", + "ATCAlphaInterp", + +}; + SavePNGFunc Image::save_png_func = NULL; void Image::_put_pixel(int p_x,int p_y, const BColor& p_color, unsigned char *p_data) { @@ -2355,6 +2382,12 @@ void Image::fix_alpha_edges() { } +String Image::get_format_name(Format p_format) { + + ERR_FAIL_INDEX_V(p_format,FORMAT_MAX,String()); + return format_names[p_format]; +} + Image::Image(const uint8_t* p_png,int p_len) { width=0; diff --git a/core/image.h b/core/image.h index 4461e97144b..a155823af79 100644 --- a/core/image.h +++ b/core/image.h @@ -87,6 +87,7 @@ public: FORMAT_MAX }; + static const char* format_names[FORMAT_MAX]; enum Interpolation { INTERPOLATE_NEAREST, @@ -352,6 +353,8 @@ public: Image get_rect(const Rect2& p_area) const; static void set_compress_bc_func(void (*p_compress_func)(Image *)); + static String get_format_name(Format p_format); + Image(const uint8_t* p_mem_png, int p_len=-1); Image(const char **p_xpm); ~Image(); diff --git a/core/io/resource_format_xml.cpp b/core/io/resource_format_xml.cpp index 9019b4e3c0d..66ae014dbc8 100644 --- a/core/io/resource_format_xml.cpp +++ b/core/io/resource_format_xml.cpp @@ -2056,8 +2056,8 @@ Error ResourceFormatLoaderXML::rename_dependencies(const String &p_path,const Ma void ResourceFormatSaverXMLInstance::escape(String& p_str) { p_str=p_str.replace("&","&"); - p_str=p_str.replace("<",">"); - p_str=p_str.replace(">","<"); + p_str=p_str.replace("<","<"); + p_str=p_str.replace(">",">"); p_str=p_str.replace("'","'"); p_str=p_str.replace("\"","""); for (char i=1;i<32;i++) { diff --git a/core/script_debugger_remote.cpp b/core/script_debugger_remote.cpp index d42f8794410..d72c9f75329 100644 --- a/core/script_debugger_remote.cpp +++ b/core/script_debugger_remote.cpp @@ -31,6 +31,28 @@ #include "io/ip.h" #include "globals.h" +void ScriptDebuggerRemote::_send_video_memory() { + + List usage; + if (resource_usage_func) + resource_usage_func(&usage); + + usage.sort(); + + packet_peer_stream->put_var("message:video_mem"); + packet_peer_stream->put_var(usage.size()*4); + + + for(List::Element *E=usage.front();E;E=E->next()) { + + packet_peer_stream->put_var(E->get().path); + packet_peer_stream->put_var(E->get().type); + packet_peer_stream->put_var(E->get().format); + packet_peer_stream->put_var(E->get().vram); + } + +} + Error ScriptDebuggerRemote::connect_to_host(const String& p_host,uint16_t p_port) { @@ -248,6 +270,9 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script,bool p_can_continue) { if (request_scene_tree) request_scene_tree(request_scene_tree_ud); + } else if (command=="request_video_mem") { + + _send_video_memory(); } else if (command=="breakpoint") { bool set = cmd[3]; @@ -531,6 +556,9 @@ void ScriptDebuggerRemote::_poll_events() { if (request_scene_tree) request_scene_tree(request_scene_tree_ud); + } else if (command=="request_video_mem") { + + _send_video_memory(); } else if (command=="breakpoint") { bool set = cmd[3]; @@ -652,6 +680,8 @@ void ScriptDebuggerRemote::set_live_edit_funcs(LiveEditFuncs *p_funcs) { live_edit_funcs=p_funcs; } +ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func=NULL; + ScriptDebuggerRemote::ScriptDebuggerRemote() { tcp_client = StreamPeerTCP::create_ref(); diff --git a/core/script_debugger_remote.h b/core/script_debugger_remote.h index c2642782a9c..973fa232122 100644 --- a/core/script_debugger_remote.h +++ b/core/script_debugger_remote.h @@ -34,6 +34,7 @@ #include "io/stream_peer_tcp.h" #include "io/packet_peer.h" #include "list.h" + class ScriptDebuggerRemote : public ScriptDebugger { struct Message { @@ -42,6 +43,8 @@ class ScriptDebuggerRemote : public ScriptDebugger { Array data; }; + + Ref tcp_client; Ref packet_peer_stream; @@ -90,6 +93,7 @@ class ScriptDebuggerRemote : public ScriptDebugger { RequestSceneTreeMessageFunc request_scene_tree; void *request_scene_tree_ud; + void _send_video_memory(); LiveEditFuncs *live_edit_funcs; ErrorHandlerList eh; @@ -98,6 +102,20 @@ class ScriptDebuggerRemote : public ScriptDebugger { public: + struct ResourceUsage { + + String path; + String format; + String type; + RID id; + int vram; + bool operator<(const ResourceUsage& p_img) const { return vram==p_img.vram ? id p_img.vram; } + }; + + typedef void (*ResourceUsageFunc)(List*); + + static ResourceUsageFunc resource_usage_func; + Error connect_to_host(const String& p_host,uint16_t p_port); virtual void debug(ScriptLanguage *p_script,bool p_can_continue=true); virtual void idle_poll(); diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index c36f99d78dd..d84ee5a7589 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -1408,6 +1408,40 @@ GLuint RasterizerGLES2::_texture_get_name(RID p_tex) { return texture->tex_id; }; +void RasterizerGLES2::texture_set_path(RID p_texture,const String& p_path) { + Texture * texture = texture_owner.get(p_texture); + ERR_FAIL_COND(!texture); + + texture->path=p_path; + +} + +String RasterizerGLES2::texture_get_path(RID p_texture) const{ + + Texture * texture = texture_owner.get(p_texture); + ERR_FAIL_COND_V(!texture,String()); + return texture->path; +} +void RasterizerGLES2::texture_debug_usage(List *r_info){ + + List textures; + texture_owner.get_owned_list(&textures); + + for (List::Element *E=textures.front();E;E=E->next()) { + + Texture *t = texture_owner.get(E->get()); + if (!t) + continue; + VS::TextureInfo tinfo; + tinfo.path=t->path; + tinfo.format=t->format; + tinfo.size.x=t->alloc_width; + tinfo.size.y=t->alloc_height; + tinfo.bytes=t->total_data_size; + r_info->push_back(tinfo); + } + +} /* SHADER API */ diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index f759e84b534..507e46ae750 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -115,6 +115,7 @@ class RasterizerGLES2 : public Rasterizer { struct Texture { + String path; uint32_t flags; int width,height; int alloc_width, alloc_height; @@ -1325,6 +1326,10 @@ public: virtual void texture_set_size_override(RID p_texture,int p_width, int p_height); virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const; + virtual void texture_set_path(RID p_texture,const String& p_path); + virtual String texture_get_path(RID p_texture) const; + virtual void texture_debug_usage(List *r_info); + GLuint _texture_get_name(RID p_tex); /* SHADER API */ diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 7b261f7791b..994473f11e9 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -366,6 +366,16 @@ void ImageTexture::set_size_override(const Size2& p_size) { VisualServer::get_singleton()->texture_set_size_override(texture,w,h); } +void ImageTexture::set_path(const String& p_path,bool p_take_over) { + + if (texture.is_valid()) { + VisualServer::get_singleton()->texture_set_path(texture,p_path); + } + + Resource::set_path(p_path,p_take_over); +} + + void ImageTexture::set_storage(Storage p_storage) { storage=p_storage; @@ -944,6 +954,16 @@ float CubeMap::get_lossy_storage_quality() const { return lossy_storage_quality; } +void CubeMap::set_path(const String& p_path,bool p_take_over) { + + if (cubemap.is_valid()) { + VisualServer::get_singleton()->texture_set_path(cubemap,p_path); + } + + Resource::set_path(p_path,p_take_over); +} + + bool CubeMap::_set(const StringName& p_name, const Variant& p_value) { if (p_name=="side/left") { diff --git a/scene/resources/texture.h b/scene/resources/texture.h index ad0e21093d7..1a4f211af10 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -152,7 +152,8 @@ public: void set_size_override(const Size2& p_size); - + virtual void set_path(const String& p_path,bool p_take_over=false); + ImageTexture(); ~ImageTexture(); @@ -320,6 +321,8 @@ public: void set_lossy_storage_quality(float p_lossy_storage_quality); float get_lossy_storage_quality() const; + virtual void set_path(const String& p_path,bool p_take_over=false); + CubeMap(); ~CubeMap(); diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index 3634a03dbc6..2af2a79d076 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -35,6 +35,25 @@ #include "physics_2d_server.h" #include "spatial_sound_server.h" #include "spatial_sound_2d_server.h" +#include "script_debugger_remote.h" + +static void _debugger_get_resource_usage(List* r_usage) { + + List tinfo; + VS::get_singleton()->texture_debug_usage(&tinfo); + + for (List::Element *E=tinfo.front();E;E=E->next()) { + + ScriptDebuggerRemote::ResourceUsage usage; + usage.path=E->get().path; + usage.vram=E->get().bytes; + usage.id=E->get().texture; + usage.type="Texture"; + usage.format=itos(E->get().size.width)+"x"+itos(E->get().size.height)+" "+Image::get_format_name(E->get().format); + r_usage->push_back(usage); + } + +} void register_server_types() { @@ -63,6 +82,7 @@ void register_server_types() { ObjectTypeDB::register_virtual_type(); ObjectTypeDB::register_virtual_type(); + ScriptDebuggerRemote::resource_usage_func=_debugger_get_resource_usage; } void unregister_server_types(){ diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 15c757665bd..e22b3c3a6c3 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -190,9 +190,12 @@ public: virtual bool texture_has_alpha(RID p_texture) const=0; virtual void texture_set_size_override(RID p_texture,int p_width, int p_height)=0; - virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const=0; + virtual void texture_set_path(RID p_texture,const String& p_path)=0; + virtual String texture_get_path(RID p_texture) const=0; + virtual void texture_debug_usage(List *r_info)=0; + /* SHADER API */ virtual RID shader_create(VS::ShaderMode p_mode=VS::SHADER_MATERIAL)=0; diff --git a/servers/visual/rasterizer_dummy.h b/servers/visual/rasterizer_dummy.h index 9249ad62564..f582fbd8ee8 100644 --- a/servers/visual/rasterizer_dummy.h +++ b/servers/visual/rasterizer_dummy.h @@ -415,6 +415,10 @@ public: virtual void texture_set_size_override(RID p_texture,int p_width, int p_height); virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const; + virtual void texture_set_path(RID p_texture,const String& p_path) {} + virtual String texture_get_path(RID p_texture) const { return String(); } + virtual void texture_debug_usage(List *r_info) {} + /* SHADER API */ virtual RID shader_create(VS::ShaderMode p_mode=VS::SHADER_MATERIAL); diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index 01af2d86ad6..a94d4f64c7a 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -112,6 +112,21 @@ void VisualServerRaster::texture_set_reload_hook(RID p_texture,ObjectID p_owner, rasterizer->texture_set_reload_hook(p_texture,p_owner,p_function); } +void VisualServerRaster::texture_set_path(RID p_texture,const String& p_path) { + + rasterizer->texture_set_path(p_texture,p_path); +} + +String VisualServerRaster::texture_get_path(RID p_texture) const{ + + return rasterizer->texture_get_path(p_texture); +} + +void VisualServerRaster::texture_debug_usage(List *r_info){ + + rasterizer->texture_debug_usage(r_info); +} + /* SHADER API */ RID VisualServerRaster::shader_create(ShaderMode p_mode) { diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 3d8331984a8..b6a5ca63084 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -668,6 +668,11 @@ public: virtual bool texture_can_stream(RID p_texture) const; virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const; + virtual void texture_set_path(RID p_texture,const String& p_path); + virtual String texture_get_path(RID p_texture) const; + + virtual void texture_debug_usage(List *r_info); + /* SHADER API */ diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index af88c9bdc93..57d691ae685 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -98,6 +98,15 @@ public: FUNC1RC(bool,texture_can_stream,RID); FUNC3C(texture_set_reload_hook,RID,ObjectID,const StringName&); + FUNC2(texture_set_path,RID,const String&); + FUNC1RC(String,texture_get_path,RID); + + virtual void texture_debug_usage(List *r_info) { + //pass directly, should lock the server anyway + visual_server->texture_debug_usage(r_info); + } + + /* SHADER API */ FUNC1R(RID,shader_create,ShaderMode); diff --git a/servers/visual_server.h b/servers/visual_server.h index ece61ec701c..96c3e15cde5 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -135,6 +135,18 @@ public: virtual bool texture_can_stream(RID p_texture) const=0; virtual void texture_set_reload_hook(RID p_texture,ObjectID p_owner,const StringName& p_function) const=0; + virtual void texture_set_path(RID p_texture,const String& p_path)=0; + virtual String texture_get_path(RID p_texture) const=0; + + struct TextureInfo { + RID texture; + Size2 size; + Image::Format format; + int bytes; + String path; + }; + + virtual void texture_debug_usage(List *r_info)=0; /* SHADER API */ diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp index 084e7a6a1f2..8e0e7ddb49c 100644 --- a/tools/editor/script_editor_debugger.cpp +++ b/tools/editor/script_editor_debugger.cpp @@ -169,6 +169,17 @@ void ScriptEditorDebugger::_scene_tree_request() { } +void ScriptEditorDebugger::_video_mem_request() { + + ERR_FAIL_COND(connection.is_null()); + ERR_FAIL_COND(!connection->is_connected()); + + Array msg; + msg.push_back("request_video_mem"); + ppeer->put_var(msg); + +} + Size2 ScriptEditorDebugger::get_minimum_size() const { Size2 ms = Control::get_minimum_size(); @@ -244,6 +255,31 @@ void ScriptEditorDebugger::_parse_message(const String& p_msg,const Array& p_dat le_clear->set_disabled(false); le_set->set_disabled(false); + } else if (p_msg=="message:video_mem") { + + vmem_tree->clear(); + TreeItem* root=vmem_tree->create_item(); + + int total=0; + + for(int i=0;icreate_item(root); + String type=p_data[i+1]; + int bytes=p_data[i+3].operator int(); + it->set_text(0,p_data[i+0]); //path + it->set_text(1,type); //type + it->set_text(2,p_data[i+2]); //type + it->set_text(3,String::humanize_size(bytes)); //type + total+=bytes; + + if (has_icon(type,"EditorIcons")) + it->set_icon(0,get_icon(type,"EditorIcons")); + } + + vmem_total->set_tooltip("Bytes: "+itos(total)); + vmem_total->set_text(String::humanize_size(total)); + } else if (p_msg=="stack_dump") { stack_dump->clear(); @@ -506,6 +542,7 @@ void ScriptEditorDebugger::_notification(int p_what) { le_clear->connect("pressed",this,"_live_edit_clear"); error_list->connect("item_selected",this,"_error_selected"); error_stack->connect("item_selected",this,"_error_stack_selected"); + vmem_refresh->set_icon( get_icon("Reload","EditorIcons")); } break; case NOTIFICATION_PROCESS: { @@ -1136,6 +1173,7 @@ void ScriptEditorDebugger::_bind_methods() { ObjectTypeDB::bind_method(_MD("_performance_draw"),&ScriptEditorDebugger::_performance_draw); ObjectTypeDB::bind_method(_MD("_performance_select"),&ScriptEditorDebugger::_performance_select); ObjectTypeDB::bind_method(_MD("_scene_tree_request"),&ScriptEditorDebugger::_scene_tree_request); + ObjectTypeDB::bind_method(_MD("_video_mem_request"),&ScriptEditorDebugger::_video_mem_request); ObjectTypeDB::bind_method(_MD("_live_edit_set"),&ScriptEditorDebugger::_live_edit_set); ObjectTypeDB::bind_method(_MD("_live_edit_clear"),&ScriptEditorDebugger::_live_edit_clear); @@ -1327,9 +1365,15 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){ Label *vmlb = memnew(Label("List of Video Memory Usage by Resource: ") ); vmlb->set_h_size_flags(SIZE_EXPAND_FILL); vmem_hb->add_child( vmlb ); + vmem_hb->add_child( memnew(Label("Total: ")) ); + vmem_total = memnew( LineEdit ); + vmem_total->set_editable(false); + vmem_total->set_custom_minimum_size(Size2(100,1)); + vmem_hb->add_child(vmem_total); vmem_refresh = memnew( Button ); vmem_hb->add_child(vmem_refresh); vmem_vb->add_child(vmem_hb); + vmem_refresh->connect("pressed",this,"_video_mem_request"); MarginContainer *vmmc = memnew( MarginContainer ); vmmc = memnew( MarginContainer ); @@ -1341,16 +1385,20 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){ vmem_vb->add_child(vmmc); vmem_vb->set_name("Video Mem"); - vmem_tree->set_columns(3); + vmem_tree->set_columns(4); vmem_tree->set_column_titles_visible(true); vmem_tree->set_column_title(0,"Resource Path"); vmem_tree->set_column_expand(0,true); vmem_tree->set_column_expand(1,false); vmem_tree->set_column_title(1,"Type"); - vmem_tree->set_column_min_width(1,150); + vmem_tree->set_column_min_width(1,100); vmem_tree->set_column_expand(2,false); - vmem_tree->set_column_title(2,"Usage"); + vmem_tree->set_column_title(2,"Format"); vmem_tree->set_column_min_width(2,150); + vmem_tree->set_column_expand(3,false); + vmem_tree->set_column_title(3,"Usage"); + vmem_tree->set_column_min_width(3,80); + vmem_tree->set_hide_root(true); tabs->add_child(vmem_vb); diff --git a/tools/editor/script_editor_debugger.h b/tools/editor/script_editor_debugger.h index 04459e39f80..6b66a62dd5a 100644 --- a/tools/editor/script_editor_debugger.h +++ b/tools/editor/script_editor_debugger.h @@ -98,6 +98,7 @@ class ScriptEditorDebugger : public Control { Tree *vmem_tree; Button *vmem_refresh; + LineEdit *vmem_total; Tree *stack_dump; PropertyEditor *inspector; @@ -130,6 +131,7 @@ class ScriptEditorDebugger : public Control { void _scene_tree_request(); void _parse_message(const String& p_msg,const Array& p_data); + void _video_mem_request(); int _get_node_path_cache(const NodePath& p_path); From 96cff3a73b4b4d2cbd24a848a9f4950d54dd271f Mon Sep 17 00:00:00 2001 From: firefly2442 Date: Wed, 21 Oct 2015 14:28:23 -0500 Subject: [PATCH 018/101] when creating project, save icon using resource location by default --- tools/editor/project_manager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tools/editor/project_manager.cpp b/tools/editor/project_manager.cpp index 9f472914332..ee5521b8e13 100644 --- a/tools/editor/project_manager.cpp +++ b/tools/editor/project_manager.cpp @@ -193,7 +193,7 @@ class NewProjectDialog : public ConfirmationDialog { f->store_line("\n"); f->store_line("[application]"); f->store_line("name=\""+project_name->get_text()+"\""); - f->store_line("icon=\"icon.png\""); + f->store_line("icon=\"res://icon.png\""); memdelete(f); From 580a88c3ced6aa59db50fea6b7b5e02330689b09 Mon Sep 17 00:00:00 2001 From: firefly2442 Date: Wed, 21 Oct 2015 14:29:52 -0500 Subject: [PATCH 019/101] fix icon locations in demo projects --- demos/2d/fog_of_war/engine.cfg | 2 +- demos/2d/polygon_path_finder_demo/engine.cfg | 2 +- demos/gui/input_mapping/engine.cfg | 1 - demos/misc/tween/engine.cfg | 2 +- demos/misc/window_management/engine.cfg | 2 +- 5 files changed, 4 insertions(+), 5 deletions(-) diff --git a/demos/2d/fog_of_war/engine.cfg b/demos/2d/fog_of_war/engine.cfg index 5c4307b5bcb..1f56851c58b 100644 --- a/demos/2d/fog_of_war/engine.cfg +++ b/demos/2d/fog_of_war/engine.cfg @@ -2,7 +2,7 @@ name="Fog of War" main_scene="res://fog.scn" -icon="icon.png" +icon="res://icon.png" [input] diff --git a/demos/2d/polygon_path_finder_demo/engine.cfg b/demos/2d/polygon_path_finder_demo/engine.cfg index 41c4adf7017..de5593c4179 100644 --- a/demos/2d/polygon_path_finder_demo/engine.cfg +++ b/demos/2d/polygon_path_finder_demo/engine.cfg @@ -2,4 +2,4 @@ name="polygon_path_finder_demo" main_scene="res://new_scene_poly_with_holes.scn" -icon="icon.png" +icon="res://icon.png" diff --git a/demos/gui/input_mapping/engine.cfg b/demos/gui/input_mapping/engine.cfg index 959c0ac7d54..6470ec6cd8c 100644 --- a/demos/gui/input_mapping/engine.cfg +++ b/demos/gui/input_mapping/engine.cfg @@ -2,7 +2,6 @@ name="Input Mapping GUI" main_scene="res://controls.scn" -icon="icon.png" [display] diff --git a/demos/misc/tween/engine.cfg b/demos/misc/tween/engine.cfg index f97e540dbd6..3d3d639964e 100644 --- a/demos/misc/tween/engine.cfg +++ b/demos/misc/tween/engine.cfg @@ -2,7 +2,7 @@ name="Tween Demo" main_scene="res://main.xml" -icon="icon.png" +icon="res://icon.png" target_fps=60 [display] diff --git a/demos/misc/window_management/engine.cfg b/demos/misc/window_management/engine.cfg index 0a342316739..911d3fd4a12 100644 --- a/demos/misc/window_management/engine.cfg +++ b/demos/misc/window_management/engine.cfg @@ -2,7 +2,7 @@ name="Window Management" main_scene="res://window_management.scn" -icon="icon.png" +icon="res://icon.png" [display] From 35959f9c5a314effc9a442931baccec2408b8ece Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 21 Oct 2015 16:52:43 -0300 Subject: [PATCH 020/101] -fixes to ring buffer (fixes network error) -fixes to invalid disabling of commands on scene tree dock --- core/io/marshalls.cpp | 5 ++++- core/io/packet_peer.cpp | 3 +-- core/ring_buffer.h | 8 ++++---- tools/editor/scene_tree_dock.cpp | 3 ++- 4 files changed, 11 insertions(+), 8 deletions(-) diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index 1e76e2b4b24..62ccd814899 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -36,7 +36,10 @@ Error decode_variant(Variant& r_variant,const uint8_t *p_buffer, int p_len,int * const uint8_t * buf=p_buffer; int len=p_len; - ERR_FAIL_COND_V(len<4,ERR_INVALID_DATA); + if (len<4) { + + ERR_FAIL_COND_V(len<4,ERR_INVALID_DATA); + } uint32_t type=decode_uint32(buf); diff --git a/core/io/packet_peer.cpp b/core/io/packet_peer.cpp index 875cace3684..f6d526b512e 100644 --- a/core/io/packet_peer.cpp +++ b/core/io/packet_peer.cpp @@ -156,7 +156,6 @@ Error PacketPeerStream::_poll_buffer() const { Error err = peer->get_partial_data(&temp_buffer[0], ring_buffer.space_left(), read); if (err) return err; - if (read==0) return OK; @@ -202,7 +201,7 @@ Error PacketPeerStream::get_packet(const uint8_t **r_buffer,int &r_buffer_size) uint8_t lbuf[4]; ring_buffer.copy(lbuf,0,4); remaining-=4; - uint32_t len = decode_uint32(lbuf); + uint32_t len = decode_uint32(lbuf); ERR_FAIL_COND_V(remaining<(int)len,ERR_UNAVAILABLE); ring_buffer.read(lbuf,4); //get rid of first 4 bytes diff --git a/core/ring_buffer.h b/core/ring_buffer.h index de33de0c765..3cf9cf9064e 100644 --- a/core/ring_buffer.h +++ b/core/ring_buffer.h @@ -141,15 +141,15 @@ public: inline int space_left() { int left = read_pos - write_pos; if (left < 0) { - return size() + left; + return size() + left - 1; }; if (left == 0) { - return size(); + return size()-1; }; - return left; + return left -1; }; inline int data_left() { - return size() - space_left(); + return size() - space_left() - 1; }; inline int size() { diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp index 510517de6f2..08aa68d792c 100644 --- a/tools/editor/scene_tree_dock.cpp +++ b/tools/editor/scene_tree_dock.cpp @@ -1088,7 +1088,8 @@ void SceneTreeDock::_delete_confirm() { void SceneTreeDock::_update_tool_buttons() { Node *sel = scene_tree->get_selected(); - bool disable = !sel || (sel!=edited_scene && sel->get_owner()!=edited_scene) || (edited_scene->get_scene_instance_state().is_valid() && edited_scene->get_scene_instance_state()->find_node_by_path(edited_scene->get_path_to(sel))>=0); + bool disable = !sel || (sel!=edited_scene && sel->get_owner()!=edited_scene); + disable = disable || (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(sel))>=0); bool disable_root = disable || sel->get_parent()==scene_root; bool disable_edit = !sel; From d64c89d44721bf2b8e84ea1a6d3c7ae0085caf6b Mon Sep 17 00:00:00 2001 From: Julian Murgia - StraToN Date: Thu, 22 Oct 2015 00:23:42 +0200 Subject: [PATCH 021/101] Fix #2623 --- tools/editor/editor_node.cpp | 21 +++++++++++++++------ tools/editor/editor_node.h | 1 + 2 files changed, 16 insertions(+), 6 deletions(-) diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 34e25107918..a3d7cbd7cf1 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -2946,6 +2946,20 @@ void EditorNode::_remove_edited_scene() { unsaved_cache=false; } } + +void EditorNode::_remove_scene(int index) { +// printf("Attempting to remove scene %d (current is %d)\n", index, editor_data.get_edited_scene()); + if (editor_data.get_edited_scene() == index) { + //Scene to remove is current scene + _remove_edited_scene(); + } + else { + // Scene to remove is not active scene."); + editor_data.remove_scene(index); + editor_data.get_undo_redo().clear_history(); + } +} + void EditorNode::set_edited_scene(Node *p_scene) { if (get_editor_data().get_edited_scene_root()) { @@ -4390,12 +4404,7 @@ void EditorNode::_scene_tab_script_edited(int p_tab) { } void EditorNode::_scene_tab_closed(int p_tab) { - set_current_scene(p_tab); - bool p_confirmed = true; - if (unsaved_cache) - p_confirmed = false; - - _menu_option_confirm(FILE_CLOSE, p_confirmed); + _remove_scene(p_tab); _update_scene_tabs(); } diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index 978e8390dc4..56e455c9c03 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -461,6 +461,7 @@ class EditorNode : public Node { void _cleanup_scene(); void _remove_edited_scene(); + void _remove_scene(int index); bool _find_and_save_resource(RES p_res,Map& processed,int32_t flags); bool _find_and_save_edited_subresources(Object *obj,Map& processed,int32_t flags); void _save_edited_subresources(Node* scene,Map& processed,int32_t flags); From b86e3c3402c7a19ad34160ed36a1fae65dc43cca Mon Sep 17 00:00:00 2001 From: romulox_x Date: Wed, 21 Oct 2015 19:23:34 -0700 Subject: [PATCH 022/101] added low_memory_2d_mode, to indicate when 3D post processing buffers and viewport depth buffers should not be allocated --- drivers/gles2/rasterizer_gles2.cpp | 17 +++++++++++++---- drivers/gles2/rasterizer_gles2.h | 2 +- 2 files changed, 14 insertions(+), 5 deletions(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index d84ee5a7589..9bcce156cd0 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4075,6 +4075,8 @@ void RasterizerGLES2::render_target_set_size(RID p_render_target,int p_width,int glDeleteTextures(1,&rt->color); rt->fbo=0; + rt->depth=0; + rt->color=0; rt->width=0; rt->height=0; rt->texture_ptr->tex_id=0; @@ -4094,12 +4096,14 @@ void RasterizerGLES2::render_target_set_size(RID p_render_target,int p_width,int glBindFramebuffer(GL_FRAMEBUFFER, rt->fbo); //depth - glGenRenderbuffers(1, &rt->depth); - glBindRenderbuffer(GL_RENDERBUFFER, rt->depth ); + if (!low_memory_2d) { + glGenRenderbuffers(1, &rt->depth); + glBindRenderbuffer(GL_RENDERBUFFER, rt->depth ); - glRenderbufferStorage(GL_RENDERBUFFER, use_depth24?_DEPTH_COMPONENT24_OES:GL_DEPTH_COMPONENT16, rt->width,rt->height); + glRenderbufferStorage(GL_RENDERBUFFER, use_depth24?_DEPTH_COMPONENT24_OES:GL_DEPTH_COMPONENT16, rt->width,rt->height); - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rt->depth); + glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rt->depth); + } //color glGenTextures(1, &rt->color); @@ -10293,7 +10297,11 @@ void RasterizerGLES2::_update_framebuffer() { framebuffer.fbo=0; } +#ifdef TOOLS_ENABLED framebuffer.active=use_fbo; +#else + framebuffer.active=use_fbo && !low_memory_2d; +#endif framebuffer.width=dwidth; framebuffer.height=dheight; framebuffer.scale=scale; @@ -11203,6 +11211,7 @@ RasterizerGLES2::RasterizerGLES2(bool p_compress_arrays,bool p_keep_ram_copy,boo use_fp16_fb=bool(GLOBAL_DEF("rasterizer/fp16_framebuffer",true)); use_shadow_mapping=true; use_fast_texture_filter=!bool(GLOBAL_DEF("rasterizer/trilinear_mipmap_filter",true)); + low_memory_2d=bool(GLOBAL_DEF("rasterizer/low_memory_2d_mode",false)); skel_default.resize(1024*4); for(int i=0;i<1024/3;i++) { diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index 507e46ae750..85e49d4f39f 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -105,7 +105,7 @@ class RasterizerGLES2 : public Rasterizer { float anisotropic_level; bool use_half_float; - + bool low_memory_2d; Vector skel_default; From d123c89c5802777e02402108d9271ed2f29368fe Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 21 Oct 2015 23:57:43 -0300 Subject: [PATCH 023/101] -fixed a quite serious scene corruption bug when saving that has been around for months. good thing no one ran into it :P --- core/io/resource_format_binary.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index 60bb8b658eb..1a0552e8d12 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -2172,10 +2172,11 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path,const RES& p_ save_unicode_string("local://"+itos(r->get_subindex())); if (takeover_paths) { - r->set_path(p_path+"::"+itos(ofs_pos.size()),true); + r->set_path(p_path+"::"+itos(r->get_subindex()),true); } - } else + } else { save_unicode_string(r->get_path()); //actual external + } ofs_pos.push_back(f->get_pos()); f->store_64(0); //offset in 64 bits } From 15a826571c8f4809023c2f3ca014705feb5492bf Mon Sep 17 00:00:00 2001 From: steve Date: Thu, 22 Oct 2015 17:31:09 -0700 Subject: [PATCH 024/101] Added setting for CADisplayLink on iOS, so you no longer need to recompile to change it --- platform/iphone/app_delegate.mm | 2 + platform/iphone/gl_view.h | 9 ++- platform/iphone/gl_view.mm | 71 +++++++++++---------- platform/iphone/globals/global_defaults.cpp | 1 + 4 files changed, 43 insertions(+), 40 deletions(-) mode change 100644 => 100755 platform/iphone/globals/global_defaults.cpp diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm index d5764b2b5cd..647bf1a2d10 100644 --- a/platform/iphone/app_delegate.mm +++ b/platform/iphone/app_delegate.mm @@ -236,6 +236,8 @@ static int frame_count = 0; view_controller.view = glView; window.rootViewController = view_controller; + glView.useCADisplayLink = bool(GLOBAL_DEF("display.iOS/use_cadisplaylink",true)) ? YES : NO; + printf("cadisaplylink: %d", glView.useCADisplayLink); glView.animationInterval = 1.0 / kRenderingFrequency; [glView startAnimation]; diff --git a/platform/iphone/gl_view.h b/platform/iphone/gl_view.h index cda75394dbb..ca2d1d25aed 100755 --- a/platform/iphone/gl_view.h +++ b/platform/iphone/gl_view.h @@ -34,8 +34,6 @@ #import #import -#define USE_CADISPLAYLINK 0 //iOS version 3.1+ is required - @protocol GLViewDelegate; @interface GLView : UIView @@ -53,13 +51,13 @@ // OpenGL name for the depth buffer that is attached to viewFramebuffer, if it exists (0 if it does not exist) GLuint depthRenderbuffer; -#if USE_CADISPLAYLINK + BOOL useCADisplayLink; // CADisplayLink available on 3.1+ synchronizes the animation timer & drawing with the refresh rate of the display, only supports animation intervals of 1/60 1/30 & 1/15 CADisplayLink *displayLink; -#else + // An animation timer that, when animation is started, will periodically call -drawView at the given rate. + // Only used if CADisplayLink is not NSTimer *animationTimer; -#endif NSTimeInterval animationInterval; @@ -104,6 +102,7 @@ - (void)audioRouteChangeListenerCallback:(NSNotification*)notification; @property NSTimeInterval animationInterval; +@property(nonatomic, assign) BOOL useCADisplayLink; @end diff --git a/platform/iphone/gl_view.mm b/platform/iphone/gl_view.mm index 4d5d1b81e3b..279fbdafa88 100755 --- a/platform/iphone/gl_view.mm +++ b/platform/iphone/gl_view.mm @@ -334,13 +334,15 @@ static void clear_touches() { delegateSetup = ![delegate respondsToSelector:@selector(setupView:)]; } +@synthesize useCADisplayLink; + // If our view is resized, we'll be asked to layout subviews. // This is the perfect opportunity to also update the framebuffer so that it is // the same size as our display area. -(void)layoutSubviews { - printf("HERE\n"); + //printf("HERE\n"); [EAGLContext setCurrentContext:context]; [self destroyFramebuffer]; [self createFramebuffer]; @@ -418,19 +420,21 @@ static void clear_touches() { return; active = TRUE; printf("start animation!\n"); -#if USE_CADISPLAYLINK - // Approximate frame rate - // assumes device refreshes at 60 fps - int frameInterval = (int) floor(animationInterval * 60.0f); + if (useCADisplayLink) { - displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; - [displayLink setFrameInterval:frameInterval]; + // Approximate frame rate + // assumes device refreshes at 60 fps + int frameInterval = (int) floor(animationInterval * 60.0f); - // Setup DisplayLink in main thread - [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; -#else - animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES]; -#endif + displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)]; + [displayLink setFrameInterval:frameInterval]; + + // Setup DisplayLink in main thread + [displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes]; + } + else { + animationTimer = [NSTimer scheduledTimerWithTimeInterval:animationInterval target:self selector:@selector(drawView) userInfo:nil repeats:YES]; + } if (video_playing) { @@ -444,13 +448,16 @@ static void clear_touches() { return; active = FALSE; printf("******** stop animation!\n"); -#if USE_CADISPLAYLINK - [displayLink invalidate]; - displayLink = nil; -#else - [animationTimer invalidate]; - animationTimer = nil; -#endif + + if (useCADisplayLink) { + [displayLink invalidate]; + displayLink = nil; + } + else { + [animationTimer invalidate]; + animationTimer = nil; + } + clear_touches(); if (video_playing) @@ -462,13 +469,7 @@ static void clear_touches() { - (void)setAnimationInterval:(NSTimeInterval)interval { animationInterval = interval; - -#if USE_CADISPLAYLINK - if(displayLink) -#else - if(animationTimer) -#endif - { + if ( (useCADisplayLink && displayLink) || ( !useCADisplayLink && animationTimer ) ) { [self stopAnimation]; [self startAnimation]; } @@ -477,16 +478,16 @@ static void clear_touches() { // Updates the OpenGL view when the timer fires - (void)drawView { -#if USE_CADISPLAYLINK - // Pause the CADisplayLink to avoid recursion - [displayLink setPaused: YES]; + if (useCADisplayLink) { + // Pause the CADisplayLink to avoid recursion + [displayLink setPaused: YES]; - // Process all input events - while(CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE) == kCFRunLoopRunHandledSource); + // Process all input events + while(CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE) == kCFRunLoopRunHandledSource); - // We are good to go, resume the CADisplayLink - [displayLink setPaused: NO]; -#endif + // We are good to go, resume the CADisplayLink + [displayLink setPaused: NO]; + } if (!active) { printf("draw view not active!\n"); @@ -632,7 +633,7 @@ static void clear_touches() { case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable"); NSLog(@"Headphone/Line was pulled. Resuming video play...."); - if (_is_video_playing) { + if (_is_video_playing()) { dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{ [_instance.avPlayer play]; // NOTE: change this line according your current player implementation diff --git a/platform/iphone/globals/global_defaults.cpp b/platform/iphone/globals/global_defaults.cpp old mode 100644 new mode 100755 index a4929c57dcf..18a51a5b4e6 --- a/platform/iphone/globals/global_defaults.cpp +++ b/platform/iphone/globals/global_defaults.cpp @@ -9,4 +9,5 @@ void register_iphone_global_defaults() { GLOBAL_DEF("rasterizer.iOS/fp16_framebuffer",false); GLOBAL_DEF("display.iOS/driver","GLES2"); Globals::get_singleton()->set_custom_property_info("display.iOS/driver",PropertyInfo(Variant::STRING,"display.iOS/driver",PROPERTY_HINT_ENUM,"GLES1,GLES2")); + GLOBAL_DEF("display.iOS/use_cadisplaylink",true); } From 4e0511a8a0cb294d330f6fde0640365ae3173ab5 Mon Sep 17 00:00:00 2001 From: Brickcaster Date: Sat, 24 Oct 2015 21:47:48 -0400 Subject: [PATCH 025/101] Fix for negative coords. Regarding issue #2665 int() of negative numbers rounds up. Needed to add a condition to account for negative values. Thanks to Romulox_x for providing this solution. --- scene/2d/tile_map.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 418ee192b22..167b637bdcb 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1031,13 +1031,12 @@ Vector2 TileMap::world_to_map(const Vector2& p_pos) const{ switch(half_offset) { case HALF_OFFSET_X: { - if (int(ret.y)&1) { - + if ( ret.y > 0 ? int(ret.y)&1 : (int(ret.y)-1)&1 ) { ret.x-=0.5; } } break; case HALF_OFFSET_Y: { - if (int(ret.x)&1) { + if ( ret.x > 0 ? int(ret.x)&1 : (int(ret.x)-1)&1) { ret.y-=0.5; } } break; From 746ef7cbd692af74faeefdbb0e45e8ab5b1b11d4 Mon Sep 17 00:00:00 2001 From: Phobos Tro Date: Sun, 25 Oct 2015 22:15:56 +0800 Subject: [PATCH 026/101] Fixing memory leaks --- platform/x11/context_gl_x11.cpp | 10 +++++++-- platform/x11/os_x11.cpp | 39 ++++++++++++++++++++------------- platform/x11/os_x11.h | 1 + 3 files changed, 33 insertions(+), 17 deletions(-) diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp index dc0dc063b96..3db1f6da252 100644 --- a/platform/x11/context_gl_x11.cpp +++ b/platform/x11/context_gl_x11.cpp @@ -46,7 +46,6 @@ struct ContextGL_X11_Private { ::GLXContext glx_context; }; - void ContextGL_X11::release_current() { glXMakeCurrent(x11_display, None, NULL); @@ -56,10 +55,12 @@ void ContextGL_X11::make_current() { glXMakeCurrent(x11_display, x11_window, p->glx_context); } + void ContextGL_X11::swap_buffers() { glXSwapBuffers(x11_display,x11_window); } + /* static GLWrapperFuncPtr wrapper_get_proc_address(const char* p_function) { @@ -154,6 +155,9 @@ Error ContextGL_X11::initialize() { */ //glXMakeCurrent(x11_display, None, NULL); + XFree( vi ); + XFree( fbc ); + return OK; } @@ -164,12 +168,12 @@ int ContextGL_X11::get_window_width() { return xwa.width; } + int ContextGL_X11::get_window_height() { XWindowAttributes xwa; XGetWindowAttributes(x11_display,x11_window,&xwa); return xwa.height; - } @@ -189,6 +193,8 @@ ContextGL_X11::ContextGL_X11(::Display *p_x11_display,::Window &p_x11_window,con ContextGL_X11::~ContextGL_X11() { + release_current(); + glXDestroyContext( x11_display, p->glx_context ); memdelete( p ); } diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 85928f2815e..d538b4c7b62 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -153,6 +153,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi XFree (xim_styles); } + XFree( imvalret ); } /* @@ -351,6 +352,7 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi for(int i=0;i Date: Sun, 25 Oct 2015 18:00:29 +0100 Subject: [PATCH 027/101] Tooltip for the Inspector's history button --- tools/editor/editor_node.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index a3d7cbd7cf1..ecd4b402c8e 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -5173,6 +5173,7 @@ EditorNode::EditorNode() { editor_history_menu = memnew( MenuButton ); + editor_history_menu->set_tooltip("History of recently edited objects"); editor_history_menu->set_icon( gui_base->get_icon("History","EditorIcons")); prop_editor_hb->add_child(editor_history_menu); editor_history_menu->connect("about_to_show",this,"_prepare_history"); From 2d2ab92680cdc30fa1bfb192adaa89ef50dcb857 Mon Sep 17 00:00:00 2001 From: Phobos Tro Date: Mon, 26 Oct 2015 01:36:27 +0800 Subject: [PATCH 028/101] Made the Atom net_wm_icon local --- platform/x11/os_x11.cpp | 29 +++++------------------------ platform/x11/os_x11.h | 5 ----- 2 files changed, 5 insertions(+), 29 deletions(-) diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index d538b4c7b62..34bd1184a1d 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -73,20 +73,18 @@ #undef CursorShape int OS_X11::get_video_driver_count() const { - return 1; } -const char * OS_X11::get_video_driver_name(int p_driver) const { +const char * OS_X11::get_video_driver_name(int p_driver) const { return "GLES2"; } -OS::VideoMode OS_X11::get_default_video_mode() const { +OS::VideoMode OS_X11::get_default_video_mode() const { return OS::VideoMode(800,600,false); } int OS_X11::get_audio_driver_count() const { - return AudioDriverManagerSW::get_driver_count(); } @@ -257,7 +255,6 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi } #endif - AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); audio_driver_index=p_audio_driver; @@ -438,7 +435,6 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi probe_joystick(); _ensure_data_dir(); - } void OS_X11::finalize() { @@ -567,37 +563,29 @@ void OS_X11::warp_mouse_pos(const Point2& p_to) { } OS::MouseMode OS_X11::get_mouse_mode() const { - return mouse_mode; } - - int OS_X11::get_mouse_button_state() const { return last_button_state; } Point2 OS_X11::get_mouse_pos() const { - return last_mouse_pos; } void OS_X11::set_window_title(const String& p_title) { - XStoreName(x11_display,x11_window,p_title.utf8().get_data()); } void OS_X11::set_video_mode(const VideoMode& p_video_mode,int p_screen) { - - } -OS::VideoMode OS_X11::get_video_mode(int p_screen) const { +OS::VideoMode OS_X11::get_video_mode(int p_screen) const { return current_videomode; } + void OS_X11::get_fullscreen_mode_list(List *p_list,int p_screen) const { - - } //#ifdef NEW_WM_API @@ -680,7 +668,6 @@ void OS_X11::set_current_screen(int p_screen) { } Point2 OS_X11::get_screen_position(int p_screen) const { - // Using Xinerama Extension int event_base, error_base; const Bool ext_okay = XineramaQueryExtension(x11_display, &event_base, &error_base); @@ -715,7 +702,6 @@ Size2 OS_X11::get_screen_size(int p_screen) const { XFree(xsi); return size; } - Point2 OS_X11::get_window_position() const { int x,y; @@ -904,7 +890,6 @@ void OS_X11::set_window_maximized(bool p_enabled) { current_videomode.height = xwa.height; */ maximized = p_enabled; - } bool OS_X11::is_window_maximized() const { @@ -1000,7 +985,6 @@ unsigned int OS_X11::get_mouse_button_state(unsigned int p_x11_state) { } void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { - // X11 functions don't know what const is XKeyEvent *xkeyevent = p_event; @@ -1166,8 +1150,6 @@ void OS_X11::handle_key_event(XKeyEvent *p_event, bool p_echo) { //printf("key: %x\n",event.key.scancode); input->parse_input_event( event); - - } void OS_X11::process_xevents() { @@ -1901,7 +1883,7 @@ void OS_X11::alert(const String& p_alert,const String& p_title) { } void OS_X11::set_icon(const Image& p_icon) { - net_wm_icon = XInternAtom(x11_display, "_NET_WM_ICON", False); + Atom net_wm_icon = XInternAtom(x11_display, "_NET_WM_ICON", False); if (!p_icon.empty()) { Image img=p_icon; @@ -1935,7 +1917,6 @@ void OS_X11::set_icon(const Image& p_icon) { XDeleteProperty(x11_display, x11_window, net_wm_icon); } XFlush(x11_display); - } diff --git a/platform/x11/os_x11.h b/platform/x11/os_x11.h index 1258dff7a90..ed61df8f0ec 100644 --- a/platform/x11/os_x11.h +++ b/platform/x11/os_x11.h @@ -156,12 +156,7 @@ class OS_X11 : public OS_Unix { }; }; }; - - Atom net_wm_icon; - - int joystick_count; - Joystick joysticks[JOYSTICKS_MAX]; int audio_driver_index; From ca7cfa9b4c5fbd487c9b5bcf9143cbfce35287e7 Mon Sep 17 00:00:00 2001 From: eska Date: Sun, 25 Oct 2015 23:13:46 +0100 Subject: [PATCH 029/101] Add all collision shapes to a tile when converting scenes to TileSets --- tools/editor/plugins/tile_set_editor_plugin.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/tools/editor/plugins/tile_set_editor_plugin.cpp b/tools/editor/plugins/tile_set_editor_plugin.cpp index 39b0ef3c759..09115472a88 100644 --- a/tools/editor/plugins/tile_set_editor_plugin.cpp +++ b/tools/editor/plugins/tile_set_editor_plugin.cpp @@ -110,11 +110,15 @@ void TileSetEditor::_import_scene(Node *scene, Ref p_library, bool p_me if (!child2->cast_to()) continue; StaticBody2D *sb = child2->cast_to(); - if (sb->get_shape_count()==0) + int shape_count = sb->get_shape_count(); + if (shape_count==0) continue; - Ref collision=sb->get_shape(0); - if (collision.is_valid()) { - collisions.push_back(collision); + for (int shape_index=0; shape_index collision=sb->get_shape(shape_index); + if (collision.is_valid()) { + collisions.push_back(collision); + } } } From 8f84f4117cafbf97605a4d3da5fcb80cec83cc99 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 25 Oct 2015 20:08:18 -0300 Subject: [PATCH 030/101] -Fixed a bug in scrollcontainer not respecting expand flag If you relied on this, make sure the children of your scrollcontainer is set to expand with the expand flag in either vertical or horizontal axis --- scene/gui/scroll_container.cpp | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 8f753f51bcd..e5b5d531a05 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -195,11 +195,19 @@ void ScrollContainer::_notification(int p_what) { Rect2 r = Rect2(-scroll,minsize); if (!scroll_h) { r.pos.x=0; - r.size.width=size.width; + if (c->get_h_size_flags()&SIZE_EXPAND) + r.size.width=MAX(size.width,minsize.width); + else + r.size.width=minsize.width; } if (!scroll_v) { r.pos.y=0; r.size.height=size.height; + if (c->get_v_size_flags()&SIZE_EXPAND) + r.size.height=MAX(size.height,minsize.height); + else + r.size.height=minsize.height; + } fit_child_in_rect(c,r); } From 44057ed4aec3e8a04a71dcc1bebeb20e43809eb7 Mon Sep 17 00:00:00 2001 From: Brickcaster Date: Sun, 25 Oct 2015 10:38:24 -0400 Subject: [PATCH 031/101] Updated classes/matrix32 The 3 members of a matrix 32 are Vector2, not float. Updated documentation to reflect this. --- doc/base/classes.xml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 157d49fbc84..32115e604af 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -16517,11 +16517,11 @@ - + - + - + From 3fbaa479e33466394cd243ab652bd1c4c082549a Mon Sep 17 00:00:00 2001 From: volzhs Date: Wed, 28 Oct 2015 15:48:37 +0900 Subject: [PATCH 032/101] improve android payments GodotPaymentV3 currently consumes purchased item right after purchasing. But, some in-app item should not consume like "remove ads permanently" So, I added "setAutoConsume(boolean)", "requestPurchased()", "consume(sku_string)". AutoConsume is true by default as before. usage: func _ready(): var payment = Globals.get_singleton("GodotPayments") payment.setPurchaseCallbackId(get_instance_ID()) payment.setAutoConsume(false) # default : true payment.requestPurchased() # callback : has_purchased payment.purchase("item_name") # callback : purchase_success, purchase_fail, purchase_cancel, purchase_owned payment.consume("item_name") # callback : consume_success func purchase_success(receipt, signature, sku): print("purchase_success : ", sku) func purchase_fail(): print("purchase_fail") func purchase_cancel(): print("purchase_cancel") func purchase_owned(sku): print("purchase_owned : ", sku) func consume_success(receipt, signature, sku): print("consume_success : ", sku) func has_purchased(receipt, signature, sku): if sku == "": print("has_purchased : nothing") else: print("has_purchased : ", sku) --- .../src/com/android/godot/GodotPaymentV3.java | 60 ++++++--- .../godot/payments/PaymentsManager.java | 127 ++++++++++++++---- .../android/godot/payments/PurchaseTask.java | 8 +- 3 files changed, 152 insertions(+), 43 deletions(-) diff --git a/platform/android/java/src/com/android/godot/GodotPaymentV3.java b/platform/android/java/src/com/android/godot/GodotPaymentV3.java index 0fd102ac55b..0799e1e83d9 100644 --- a/platform/android/java/src/com/android/godot/GodotPaymentV3.java +++ b/platform/android/java/src/com/android/godot/GodotPaymentV3.java @@ -27,7 +27,7 @@ public class GodotPaymentV3 extends Godot.SingletonBase { activity.getPaymentsManager().requestPurchase(sku, transactionId); } }); - }; + } /* public string requestPurchasedTicket(){ activity.getPaymentsManager() @@ -42,7 +42,7 @@ public class GodotPaymentV3 extends Godot.SingletonBase { public GodotPaymentV3(Activity p_activity) { - registerClass("GodotPayments", new String[] {"purchase", "setPurchaseCallbackId", "setPurchaseValidationUrlPrefix", "setTransactionId", "getSignature", "consumeUnconsumedPurchases"}); + registerClass("GodotPayments", new String[] {"purchase", "setPurchaseCallbackId", "setPurchaseValidationUrlPrefix", "setTransactionId", "getSignature", "consumeUnconsumedPurchases", "requestPurchased", "setAutoConsume", "consume"}); activity=(Godot) p_activity; } @@ -54,7 +54,6 @@ public class GodotPaymentV3 extends Godot.SingletonBase { activity.getPaymentsManager().consumeUnconsumedPurchases(); } }); - } private String signature; @@ -63,25 +62,26 @@ public class GodotPaymentV3 extends Godot.SingletonBase { } - public void callbackSuccess(String ticket, String signature){ -// Log.d(this.getClass().getName(), "PRE-Send callback to purchase success"); - GodotLib.callobject(purchaseCallbackId, "purchase_success", new Object[]{ticket, signature}); -// Log.d(this.getClass().getName(), "POST-Send callback to purchase success"); + public void callbackSuccess(String ticket, String signature, String sku){ +// Log.d(this.getClass().getName(), "PRE-Send callback to purchase success"); + GodotLib.callobject(purchaseCallbackId, "purchase_success", new Object[]{ticket, signature, sku}); +// Log.d(this.getClass().getName(), "POST-Send callback to purchase success"); } public void callbackSuccessProductMassConsumed(String ticket, String signature, String sku){ -// Log.d(this.getClass().getName(), "PRE-Send callback to consume success"); - GodotLib.calldeferred(purchaseCallbackId, "consume_success", new Object[]{ticket, signature, sku}); -// Log.d(this.getClass().getName(), "POST-Send callback to consume success"); +// Log.d(this.getClass().getName(), "PRE-Send callback to consume success"); + Log.d(this.getClass().getName(), "callbackSuccessProductMassConsumed > "+ticket+","+signature+","+sku); + GodotLib.calldeferred(purchaseCallbackId, "consume_success", new Object[]{ticket, signature, sku}); +// Log.d(this.getClass().getName(), "POST-Send callback to consume success"); } public void callbackSuccessNoUnconsumedPurchases(){ - GodotLib.calldeferred(purchaseCallbackId, "no_validation_required", new Object[]{}); + GodotLib.calldeferred(purchaseCallbackId, "no_validation_required", new Object[]{}); } public void callbackFail(){ - GodotLib.calldeferred(purchaseCallbackId, "purchase_fail", new Object[]{}); -// GodotLib.callobject(purchaseCallbackId, "purchase_fail", new Object[]{}); + GodotLib.calldeferred(purchaseCallbackId, "purchase_fail", new Object[]{}); +// GodotLib.callobject(purchaseCallbackId, "purchase_fail", new Object[]{}); } public void callbackCancel(){ @@ -89,6 +89,10 @@ public class GodotPaymentV3 extends Godot.SingletonBase { // GodotLib.callobject(purchaseCallbackId, "purchase_cancel", new Object[]{}); } + public void callbackAlreadyOwned(String sku){ + GodotLib.calldeferred(purchaseCallbackId, "purchase_owned", new Object[]{sku}); + } + public int getPurchaseCallbackId() { return purchaseCallbackId; } @@ -97,8 +101,6 @@ public class GodotPaymentV3 extends Godot.SingletonBase { this.purchaseCallbackId = purchaseCallbackId; } - - public String getPurchaseValidationUrlPrefix(){ return this.purchaseValidationUrlPrefix ; } @@ -107,12 +109,10 @@ public class GodotPaymentV3 extends Godot.SingletonBase { this.purchaseValidationUrlPrefix = url; } - public String getAccessToken() { return accessToken; } - public void setAccessToken(String accessToken) { this.accessToken = accessToken; } @@ -125,4 +125,30 @@ public class GodotPaymentV3 extends Godot.SingletonBase { return this.transactionId; } + // request purchased items are not consumed + public void requestPurchased(){ + activity.getPaymentsManager().setBaseSingleton(this); + activity.runOnUiThread(new Runnable() { + @Override + public void run() { + activity.getPaymentsManager().requestPurchased(); + } + }); + } + + // callback for requestPurchased() + public void callbackPurchased(String receipt, String signature, String sku){ + GodotLib.calldeferred(purchaseCallbackId, "has_purchased", new Object[]{receipt, signature, sku}); + } + + // consume item automatically after purchase. default is true. + public void setAutoConsume(boolean autoConsume){ + activity.getPaymentsManager().setAutoConsume(autoConsume); + } + + // consume a specific item + public void consume(String sku){ + activity.getPaymentsManager().consume(sku); + } } + diff --git a/platform/android/java/src/com/android/godot/payments/PaymentsManager.java b/platform/android/java/src/com/android/godot/payments/PaymentsManager.java index 5bf86d0b69f..189f7108c17 100644 --- a/platform/android/java/src/com/android/godot/payments/PaymentsManager.java +++ b/platform/android/java/src/com/android/godot/payments/PaymentsManager.java @@ -25,10 +25,8 @@ import com.android.vending.billing.IInAppBillingService; public class PaymentsManager { public static final int BILLING_RESPONSE_RESULT_OK = 0; - - public static final int REQUEST_CODE_FOR_PURCHASE = 0x1001; - + private static boolean auto_consume = true; private Activity activity; IInAppBillingService mService; @@ -69,13 +67,12 @@ public class PaymentsManager { } @Override - public void onServiceConnected(ComponentName name, - IBinder service) { - mService = IInAppBillingService.Stub.asInterface(service); + public void onServiceConnected(ComponentName name, IBinder service) { + mService = IInAppBillingService.Stub.asInterface(service); } }; - public void requestPurchase(String sku, String transactionId){ + public void requestPurchase(final String sku, String transactionId){ new PurchaseTask(mService, Godot.getInstance()) { @Override @@ -88,6 +85,12 @@ public class PaymentsManager { protected void canceled() { godotPaymentV3.callbackCancel(); } + + @Override + protected void alreadyOwned() { + godotPaymentV3.callbackAlreadyOwned(sku); + } + }.purchase(sku, transactionId); } @@ -114,26 +117,82 @@ public class PaymentsManager { }.consumeItAll(); } + public void requestPurchased(){ + try{ + PaymentsCache pc = new PaymentsCache(Godot.getInstance()); + +// Log.d("godot", "requestPurchased for " + activity.getPackageName()); + Bundle bundle = mService.getPurchases(3, activity.getPackageName(), "inapp",null); + +/* + for (String key : bundle.keySet()) { + Object value = bundle.get(key); + Log.d("godot", String.format("%s %s (%s)", key, value.toString(), value.getClass().getName())); + } +*/ + + if (bundle.getInt("RESPONSE_CODE") == 0){ + + final ArrayList myPurchases = bundle.getStringArrayList("INAPP_PURCHASE_DATA_LIST"); + final ArrayList mySignatures = bundle.getStringArrayList("INAPP_DATA_SIGNATURE_LIST"); + + + if (myPurchases == null || myPurchases.size() == 0){ +// Log.d("godot", "No purchases!"); + godotPaymentV3.callbackPurchased("", "", ""); + return; + } + +// Log.d("godot", "# products are purchased:" + myPurchases.size()); + for (int i=0;i Date: Wed, 28 Oct 2015 10:34:02 -0300 Subject: [PATCH 033/101] Fix small memory leak --- tools/editor/script_editor_debugger.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/tools/editor/script_editor_debugger.cpp b/tools/editor/script_editor_debugger.cpp index 8e0e7ddb49c..60f2afa2c28 100644 --- a/tools/editor/script_editor_debugger.cpp +++ b/tools/editor/script_editor_debugger.cpp @@ -1376,7 +1376,6 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor){ vmem_refresh->connect("pressed",this,"_video_mem_request"); MarginContainer *vmmc = memnew( MarginContainer ); - vmmc = memnew( MarginContainer ); vmem_tree = memnew( Tree ); vmem_tree->set_v_size_flags(SIZE_EXPAND_FILL); vmem_tree->set_h_size_flags(SIZE_EXPAND_FILL); From 06e0eba4021975824fc7f3230461b7274886f61e Mon Sep 17 00:00:00 2001 From: eska Date: Wed, 28 Oct 2015 18:21:45 +0100 Subject: [PATCH 034/101] Set World2D default angular damp per global `physics_2d/default_angular_damp` --- scene/resources/world_2d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index d8d9c5b6757..3b1f1d23461 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -374,7 +374,7 @@ World2D::World2D() { Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_GRAVITY,GLOBAL_DEF("physics_2d/default_gravity",98)); Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_GRAVITY_VECTOR,GLOBAL_DEF("physics_2d/default_gravity_vector",Vector2(0,1))); Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_LINEAR_DAMP,GLOBAL_DEF("physics_2d/default_density",0.1)); - Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_ANGULAR_DAMP,GLOBAL_DEF("physics_2d/default_density",1)); + Physics2DServer::get_singleton()->area_set_param(space,Physics2DServer::AREA_PARAM_ANGULAR_DAMP,GLOBAL_DEF("physics_2d/default_angular_damp",1)); Physics2DServer::get_singleton()->space_set_param(space,Physics2DServer::SPACE_PARAM_CONTACT_RECYCLE_RADIUS,1.0); Physics2DServer::get_singleton()->space_set_param(space,Physics2DServer::SPACE_PARAM_CONTACT_MAX_SEPARATION,1.5); Physics2DServer::get_singleton()->space_set_param(space,Physics2DServer::SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION,0.3); From b0b0f35e2cc6b2e95672a672ea599a22bb53ebd4 Mon Sep 17 00:00:00 2001 From: neikeq Date: Thu, 29 Oct 2015 20:37:09 +0100 Subject: [PATCH 035/101] Added some demo icons --- demos/2d/area_input/engine.cfg | 1 + demos/2d/area_input/icon.png | Bin 0 -> 1684 bytes demos/2d/dynamic_collision_shapes/engine.cfg | 1 + demos/2d/dynamic_collision_shapes/icon.png | Bin 0 -> 844 bytes demos/2d/hdr/engine.cfg | 1 + demos/2d/hdr/icon.png | Bin 0 -> 2670 bytes demos/2d/isometric_light/engine.cfg | 1 + demos/2d/isometric_light/icon.png | Bin 0 -> 3638 bytes demos/2d/light_mask/engine.cfg | 1 + demos/2d/light_mask/icon.png | Bin 0 -> 3344 bytes demos/2d/lights_shadows/engine.cfg | 1 + demos/2d/lights_shadows/icon.png | Bin 0 -> 2733 bytes demos/2d/navpoly/engine.cfg | 1 + demos/2d/navpoly/icon.png | Bin 0 -> 2420 bytes demos/2d/normalmaps/engine.cfg | 1 + demos/2d/normalmaps/icon.png | Bin 0 -> 4876 bytes demos/2d/screen_space_shaders/engine.cfg | 1 + demos/2d/screen_space_shaders/icon.png | Bin 0 -> 3341 bytes demos/2d/sdf_font/engine.cfg | 1 + demos/2d/sdf_font/icon.png | Bin 0 -> 1534 bytes demos/2d/splash/engine.cfg | 1 + demos/2d/splash/icon.png | Bin 0 -> 3408 bytes demos/2d/sprite_shaders/engine.cfg | 1 + demos/2d/sprite_shaders/icon.png | Bin 0 -> 3934 bytes demos/3d/navmesh/icon.png | Bin 0 -> 2803 bytes demos/3d/sat_test/engine.cfg | 1 + demos/3d/sat_test/icon.png | Bin 0 -> 2699 bytes demos/gui/rich_text_bbcode/engine.cfg | 1 + demos/gui/rich_text_bbcode/icon.png | Bin 0 -> 2293 bytes demos/misc/instancing/engine.cfg | 1 + demos/misc/instancing/icon.png | Bin 0 -> 2185 bytes 31 files changed, 15 insertions(+) create mode 100644 demos/2d/area_input/icon.png create mode 100644 demos/2d/dynamic_collision_shapes/icon.png create mode 100644 demos/2d/hdr/icon.png create mode 100644 demos/2d/isometric_light/icon.png create mode 100644 demos/2d/light_mask/icon.png create mode 100644 demos/2d/lights_shadows/icon.png create mode 100644 demos/2d/navpoly/icon.png create mode 100644 demos/2d/normalmaps/icon.png create mode 100644 demos/2d/screen_space_shaders/icon.png create mode 100644 demos/2d/sdf_font/icon.png create mode 100644 demos/2d/splash/icon.png create mode 100644 demos/2d/sprite_shaders/icon.png create mode 100644 demos/3d/navmesh/icon.png create mode 100644 demos/3d/sat_test/icon.png create mode 100644 demos/gui/rich_text_bbcode/icon.png create mode 100644 demos/misc/instancing/icon.png diff --git a/demos/2d/area_input/engine.cfg b/demos/2d/area_input/engine.cfg index 3227e9278fe..8fa2e15bebc 100644 --- a/demos/2d/area_input/engine.cfg +++ b/demos/2d/area_input/engine.cfg @@ -2,3 +2,4 @@ name="Area 2D Input Events" main_scene="res://input.scn" +icon="res://icon.png" diff --git a/demos/2d/area_input/icon.png b/demos/2d/area_input/icon.png new file mode 100644 index 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--- tools/editor/plugins/spatial_editor_plugin.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/tools/editor/plugins/spatial_editor_plugin.cpp b/tools/editor/plugins/spatial_editor_plugin.cpp index 3ab93392650..dadd8c30507 100644 --- a/tools/editor/plugins/spatial_editor_plugin.cpp +++ b/tools/editor/plugins/spatial_editor_plugin.cpp @@ -1957,11 +1957,11 @@ void SpatialEditorViewport::_menu_option(int p_option) { if (!se) continue; - Vector3 original_scale = sp->get_scale(); - sp->set_global_transform(camera_transform); - sp->set_scale(original_scale); - undo_redo->add_do_method(sp,"set_global_transform",sp->get_global_transform()); - undo_redo->add_undo_method(sp,"set_global_transform",se->original); + Transform xform = camera_transform; + xform.scale_basis(sp->get_scale()); + + undo_redo->add_do_method(sp,"set_global_transform",xform); + undo_redo->add_undo_method(sp,"set_global_transform",sp->get_global_transform()); } undo_redo->commit_action(); } break; From 8c0c279280015391e5620bd59428ccab99683224 Mon Sep 17 00:00:00 2001 From: Phobos Tro Date: Fri, 30 Oct 2015 19:56:07 +0800 Subject: [PATCH 037/101] Fixing memleaks in main/main.cpp --- main/main.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/main/main.cpp b/main/main.cpp index 9cd190a0e8d..ef056d32194 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -796,7 +796,6 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas main_args.clear(); print_help(execpath); - if (performance) memdelete(performance); @@ -812,6 +811,8 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas memdelete(packed_data); if (file_access_network_client) memdelete(file_access_network_client); + if(path_remap) + memdelete(path_remap); // Note 1: *zip_packed_data live into *packed_data // Note 2: PackedData::~PackedData destroy this. @@ -820,7 +821,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas // memdelete( zip_packed_data ); //#endif - + unregister_core_driver_types(); unregister_core_types(); OS::get_singleton()->_cmdline.clear(); From 281d6fac1edd4a5b06692b850c00db6a5a9bbb46 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 1 Nov 2015 01:55:22 -0300 Subject: [PATCH 038/101] -some fixes to audio --- scene/audio/stream_player.cpp | 10 ++++++---- servers/audio/audio_rb_resampler.h | 5 +++++ 2 files changed, 11 insertions(+), 4 deletions(-) diff --git a/scene/audio/stream_player.cpp b/scene/audio/stream_player.cpp index bffb2de4d49..4cfca0492a9 100644 --- a/scene/audio/stream_player.cpp +++ b/scene/audio/stream_player.cpp @@ -141,8 +141,8 @@ void StreamPlayer::play(float p_from_offset) { ERR_FAIL_COND(!is_inside_tree()); if (playback.is_null()) return; - if (playback->is_playing()) - stop(); + //if (is_playing()) + stop(); //_THREAD_SAFE_METHOD_ playback->play(p_from_offset); @@ -175,7 +175,7 @@ bool StreamPlayer::is_playing() const { if (playback.is_null()) return false; - return playback->is_playing(); + return playback->is_playing() || resampler.has_data(); } void StreamPlayer::set_loop(bool p_enable) { @@ -267,7 +267,9 @@ void StreamPlayer::seek_pos(float p_time) { if (playback.is_null()) return; - return playback->seek_pos(p_time); + //works better... + stop(); + playback->play(p_time); } diff --git a/servers/audio/audio_rb_resampler.h b/servers/audio/audio_rb_resampler.h index 3c686374f45..3c08c797975 100644 --- a/servers/audio/audio_rb_resampler.h +++ b/servers/audio/audio_rb_resampler.h @@ -67,6 +67,11 @@ public: return todo; } + + _FORCE_INLINE_ bool has_data() const { + return rb && rb_read_pos!=rb_write_pos; + } + _FORCE_INLINE_ int16_t *get_write_buffer() { return read_buf; } _FORCE_INLINE_ void write(uint32_t p_frames) { From 825bc8b2932acf779703fbfa541725ce432546b1 Mon Sep 17 00:00:00 2001 From: eska Date: Sun, 1 Nov 2015 10:33:28 +0100 Subject: [PATCH 039/101] Add default focus StyleBox to MenuButton --- scene/resources/default_theme/default_theme.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 7e36366e740..ce042eac99a 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -311,6 +311,7 @@ void make_default_theme() { t->set_stylebox("pressed","MenuButton", sb_button_pressed ); t->set_stylebox("hover","MenuButton", sb_button_pressed ); t->set_stylebox("disabled","MenuButton", make_empty_stylebox(0,0,0,0) ); + t->set_stylebox("focus","MenuButton", sb_button_focus ); t->set_font("font","MenuButton", default_font ); From 61ecb6a5e6bbf54c53cc6f87d1830ee803981cb1 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sun, 1 Nov 2015 12:32:11 -0300 Subject: [PATCH 040/101] properly compute total time for ogg vorbis --- drivers/vorbis/audio_stream_ogg_vorbis.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.cpp b/drivers/vorbis/audio_stream_ogg_vorbis.cpp index 8c1c05006fa..9a600985266 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.cpp +++ b/drivers/vorbis/audio_stream_ogg_vorbis.cpp @@ -289,8 +289,7 @@ Error AudioStreamPlaybackOGGVorbis::set_file(const String& p_file) { const vorbis_info *vinfo=ov_info(&vf,-1); stream_channels=vinfo->channels; stream_srate=vinfo->rate; - ogg_int64_t len = ov_time_total(&vf,-1); - length=len/1000.0; + length = ov_time_total(&vf,-1); ov_clear(&vf); memdelete(f); f=NULL; From fc2c3bda5c637b82d00b42e5da948a09b8bd9aed Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Sun, 1 Nov 2015 17:50:44 +0100 Subject: [PATCH 041/101] Fix arguments parsing in the main function Fixes #2611 which was a regression from 692216b86ab97db91e7ff3903ffc9ac8e37433f6. The bogus behaviour considered that if there were more than one arguments left to parse, they would be a pair of arguments (switch and its parameter), and thus skipped the next argument in all cases (thus potentially skipping a "-editor", which triggered #2611). This is fixed by checking first for arguments that don't expect a parameter, and only afterwards for arguments that expect a parameter. And if a "pair" of arguments is not valid, we no longer increment the counter. --- main/main.cpp | 34 ++++++++++++++++++++-------------- 1 file changed, 20 insertions(+), 14 deletions(-) diff --git a/main/main.cpp b/main/main.cpp index 9cd190a0e8d..3ef357e2534 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -1007,8 +1007,21 @@ bool Main::start() { bool export_debug=false; List args = OS::get_singleton()->get_cmdline_args(); for (int i=0;i Date: Sun, 1 Nov 2015 20:53:26 +0100 Subject: [PATCH 042/101] Cosmetic fixes to SCons buildsystem - Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check --- SConstruct | 51 +++++++++++++++-------------- bin/tests/SCsub | 2 -- core/SCsub | 2 -- core/bind/SCsub | 2 -- core/io/SCsub | 2 -- core/math/SCsub | 2 -- core/os/SCsub | 2 -- drivers/SCsub | 1 - drivers/alsa/SCsub | 2 -- drivers/builtin_zlib/SCsub | 2 +- drivers/chibi/SCsub | 2 -- drivers/dds/SCsub | 1 - drivers/etc1/SCsub | 1 - drivers/gl_context/SCsub | 1 - drivers/gles2/shaders/SCsub | 2 -- drivers/jpg/SCsub | 1 - drivers/mpc/SCsub | 1 - drivers/nedmalloc/SCsub | 1 - drivers/nrex/SCsub | 2 -- drivers/ogg/SCsub | 1 - drivers/openssl/SCsub | 2 -- drivers/png/SCsub | 1 - drivers/squish/SCsub | 1 - drivers/theora/SCsub | 3 -- drivers/unix/SCsub | 2 -- drivers/vorbis/SCsub | 2 -- drivers/webp/SCsub | 1 - drivers/windows/SCsub | 2 -- main/SCsub | 2 -- modules/SCsub | 2 -- modules/gdscript/SCsub | 2 -- modules/gridmap/SCsub | 3 -- platform/android/SCsub | 4 +-- platform/bb10/SCsub | 1 - platform/flash/SCsub | 2 -- platform/windows/SCsub | 2 +- scene/2d/SCsub | 2 -- scene/3d/SCsub | 4 +-- scene/SCsub | 2 -- scene/animation/SCsub | 2 -- scene/audio/SCsub | 2 -- scene/gui/SCsub | 2 -- scene/io/SCsub | 2 -- scene/main/SCsub | 2 -- scene/resources/SCsub | 1 - scene/resources/default_theme/SCsub | 2 -- servers/SCsub | 2 -- servers/audio/SCsub | 2 -- servers/physics/SCsub | 2 -- servers/physics/joints/SCsub | 3 -- servers/physics_2d/SCsub | 1 - servers/spatial_sound/SCsub | 2 -- servers/spatial_sound_2d/SCsub | 2 -- servers/visual/SCsub | 2 -- tools/SCsub | 2 -- tools/collada/SCsub | 2 -- tools/doc/SCsub | 2 -- tools/docdump/SCsub | 2 -- tools/editor/SCsub | 11 +++---- tools/editor/fileserver/SCsub | 4 --- tools/editor/icons/SCsub | 19 +++++------ tools/editor/io_plugins/SCsub | 4 --- tools/editor/plugins/SCsub | 4 --- tools/freetype/SCsub | 4 +-- tools/pck/SCsub | 1 - 65 files changed, 46 insertions(+), 159 deletions(-) diff --git a/SConstruct b/SConstruct index 0087d97af36..05c53a15fc3 100644 --- a/SConstruct +++ b/SConstruct @@ -59,7 +59,7 @@ platform_arg = ARGUMENTS.get("platform", False) if (os.name=="posix"): pass elif (os.name=="nt"): - if (os.getenv("VSINSTALLDIR")==None or platform_arg=="android"): + if (os.getenv("VSINSTALLDIR")==None or platform_arg=="android"): custom_tools=['mingw'] env_base=Environment(tools=custom_tools,ENV = {'PATH' : os.environ['PATH']}); @@ -185,7 +185,7 @@ if selected_platform in platform_list: if env['vsproj']=="yes": env.vs_incs = [] env.vs_srcs = [] - + def AddToVSProject( sources ): for x in sources: if type(x) == type(""): @@ -197,12 +197,12 @@ if selected_platform in platform_list: basename = pieces[0] basename = basename.replace('\\\\','/') env.vs_srcs = env.vs_srcs + [basename + ".cpp"] - env.vs_incs = env.vs_incs + [basename + ".h"] - #print basename - env.AddToVSProject = AddToVSProject - + env.vs_incs = env.vs_incs + [basename + ".h"] + #print basename + env.AddToVSProject = AddToVSProject + env.extra_suffix="" - + if env["extra_suffix"] != '' : env.extra_suffix += '.'+env["extra_suffix"] @@ -229,7 +229,7 @@ if selected_platform in platform_list: #must happen after the flags, so when flags are used by configure, stuff happens (ie, ssl on x11) detect.configure(env) - #env['platform_libsuffix'] = env['LIBSUFFIX'] + #env['platform_libsuffix'] = env['LIBSUFFIX'] suffix="."+selected_platform @@ -284,10 +284,11 @@ if selected_platform in platform_list: if (env['musepack']=='yes'): env.Append(CPPFLAGS=['-DMUSEPACK_ENABLED']); - if (env['openssl']!='no'): - env.Append(CPPFLAGS=['-DOPENSSL_ENABLED']); - if (env['openssl']=="builtin"): - env.Append(CPPPATH=['#drivers/builtin_openssl2']) + + if (env['openssl']!='no'): + env.Append(CPPFLAGS=['-DOPENSSL_ENABLED']); + if (env['openssl']=="builtin"): + env.Append(CPPPATH=['#drivers/builtin_openssl2']) if (env["builtin_zlib"]=='yes'): env.Append(CPPPATH=['#drivers/builtin_zlib/zlib']) @@ -337,7 +338,7 @@ if selected_platform in platform_list: if (env['colored']=='yes'): methods.colored(sys,env) - + if (env['etc1']=='yes'): env.Append(CPPFLAGS=['-DETC1_ENABLED']) @@ -356,22 +357,22 @@ if selected_platform in platform_list: SConscript("main/SCsub") SConscript("platform/"+selected_platform+"/SCsub"); # build selected platform - - # Microsoft Visual Studio Project Generation - if (env['vsproj'])=="yes": - + + # Microsoft Visual Studio Project Generation + if (env['vsproj'])=="yes": + AddToVSProject(env.core_sources) AddToVSProject(env.main_sources) - AddToVSProject(env.modules_sources) + AddToVSProject(env.modules_sources) AddToVSProject(env.scene_sources) AddToVSProject(env.servers_sources) AddToVSProject(env.tool_sources) - + #env['MSVS_VERSION']='9.0' env['MSVSBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes" env['MSVSREBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes vsproj=true" env['MSVSCLEANCOM'] = "scons --clean platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes" - + debug_variants = ['Debug|Win32']+['Debug|x64'] release_variants = ['Release|Win32']+['Release|x64'] release_debug_variants = ['Release_Debug|Win32']+['Release_Debug|x64'] @@ -382,11 +383,11 @@ if selected_platform in platform_list: targets = debug_targets + release_targets + release_debug_targets msvproj = env.MSVSProject(target = ['#godot' + env['MSVSPROJECTSUFFIX'] ], incs = env.vs_incs, - srcs = env.vs_srcs, - runfile = targets, - buildtarget = targets, - auto_build_solution=1, - variant = variants) + srcs = env.vs_srcs, + runfile = targets, + buildtarget = targets, + auto_build_solution=1, + variant = variants) else: diff --git a/bin/tests/SCsub b/bin/tests/SCsub index 6613df9c05b..57c9bc63b27 100644 --- a/bin/tests/SCsub +++ b/bin/tests/SCsub @@ -10,5 +10,3 @@ Export('env') lib = env.Library("tests",env.tests_sources) env.Prepend(LIBS=[lib]) - - diff --git a/core/SCsub b/core/SCsub index d04041141c9..4ce91c794f0 100644 --- a/core/SCsub +++ b/core/SCsub @@ -63,5 +63,3 @@ SConscript('bind/SCsub'); lib = env.Library("core",env.core_sources) env.Prepend(LIBS=[lib]) - - diff --git a/core/bind/SCsub b/core/bind/SCsub index c6ba1fa5376..7b4a6acbc07 100644 --- a/core/bind/SCsub +++ b/core/bind/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.core_sources,"*.cpp") Export('env') - - diff --git a/core/io/SCsub b/core/io/SCsub index 5aecb4b915b..3ff9b355a45 100644 --- a/core/io/SCsub +++ b/core/io/SCsub @@ -5,5 +5,3 @@ env.add_source_files(env.core_sources,"*.c") #env.core_sources.append("io/fastlz.c") Export('env') - - diff --git a/core/math/SCsub b/core/math/SCsub index c6ba1fa5376..7b4a6acbc07 100644 --- a/core/math/SCsub +++ b/core/math/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.core_sources,"*.cpp") Export('env') - - diff --git a/core/os/SCsub b/core/os/SCsub index c6ba1fa5376..7b4a6acbc07 100644 --- a/core/os/SCsub +++ b/core/os/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.core_sources,"*.cpp") Export('env') - - diff --git a/drivers/SCsub b/drivers/SCsub index bc46bf2cec3..b9567dec1ae 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -93,4 +93,3 @@ env.Prepend(LIBS=lib_list) #lib = env.Library("drivers",env.drivers_sources) #env.Prepend(LIBS=[lib]) - diff --git a/drivers/alsa/SCsub b/drivers/alsa/SCsub index bcd231579c1..9fbb467baa1 100644 --- a/drivers/alsa/SCsub +++ b/drivers/alsa/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.drivers_sources,"*.cpp") Export('env') - - diff --git a/drivers/builtin_zlib/SCsub b/drivers/builtin_zlib/SCsub index c322b236ab9..e5c81c0b3b1 100644 --- a/drivers/builtin_zlib/SCsub +++ b/drivers/builtin_zlib/SCsub @@ -1,7 +1,7 @@ Import('env') zlib_sources = [ - + "builtin_zlib/zlib/adler32.c", "builtin_zlib/zlib/compress.c", "builtin_zlib/zlib/crc32.c", diff --git a/drivers/chibi/SCsub b/drivers/chibi/SCsub index bcd231579c1..9fbb467baa1 100644 --- a/drivers/chibi/SCsub +++ b/drivers/chibi/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.drivers_sources,"*.cpp") Export('env') - - diff --git a/drivers/dds/SCsub b/drivers/dds/SCsub index e475de1dba7..159829384f8 100644 --- a/drivers/dds/SCsub +++ b/drivers/dds/SCsub @@ -8,4 +8,3 @@ dds_sources = [ env.drivers_sources+=dds_sources #env.add_source_files(env.drivers_sources, dds_sources) - diff --git a/drivers/etc1/SCsub b/drivers/etc1/SCsub index 251c3ffb868..4ce921ad9fd 100644 --- a/drivers/etc1/SCsub +++ b/drivers/etc1/SCsub @@ -12,4 +12,3 @@ if (env["etc1"] != "no"): #env.add_source_files(env.drivers_sources, etc_sources) Export('env') - diff --git a/drivers/gl_context/SCsub b/drivers/gl_context/SCsub index 0177eec6a2e..7cf8629fe18 100644 --- a/drivers/gl_context/SCsub +++ b/drivers/gl_context/SCsub @@ -3,4 +3,3 @@ Export('env'); env.add_source_files(env.drivers_sources,"*.cpp") env.add_source_files(env.drivers_sources,"*.c") - diff --git a/drivers/gles2/shaders/SCsub b/drivers/gles2/shaders/SCsub index 9679223b16c..38177d725fb 100644 --- a/drivers/gles2/shaders/SCsub +++ b/drivers/gles2/shaders/SCsub @@ -6,5 +6,3 @@ if env['BUILDERS'].has_key('GLSL120GLES'): env.GLSL120GLES('canvas_shadow.glsl'); env.GLSL120GLES('blur.glsl'); env.GLSL120GLES('copy.glsl'); - - diff --git a/drivers/jpg/SCsub b/drivers/jpg/SCsub index e1fcc5ea894..df91b10a025 100644 --- a/drivers/jpg/SCsub +++ b/drivers/jpg/SCsub @@ -10,4 +10,3 @@ jpg_sources = [ env.drivers_sources+=jpg_sources #env.add_source_files(env.drivers_sources, jpg_sources) - diff --git a/drivers/mpc/SCsub b/drivers/mpc/SCsub index af61d95e4cf..32ffdb863f3 100644 --- a/drivers/mpc/SCsub +++ b/drivers/mpc/SCsub @@ -19,4 +19,3 @@ env.add_source_files(env.drivers_sources,"*.cpp") #env.add_source_files(env.drivers_sources, mpc_sources) Export('env') - diff --git a/drivers/nedmalloc/SCsub b/drivers/nedmalloc/SCsub index 8c0028b41d4..8e6edd1f964 100644 --- a/drivers/nedmalloc/SCsub +++ b/drivers/nedmalloc/SCsub @@ -3,4 +3,3 @@ Export('env'); env.add_source_files(env.drivers_sources,"*.cpp") #env.add_source_files(env.drivers_sources,"*.c") - diff --git a/drivers/nrex/SCsub b/drivers/nrex/SCsub index 2441d3061b2..a00c7b86f4f 100644 --- a/drivers/nrex/SCsub +++ b/drivers/nrex/SCsub @@ -1,4 +1,3 @@ - Import('env') sources = [ @@ -6,4 +5,3 @@ sources = [ 'regex.cpp', ] env.add_source_files(env.drivers_sources, sources) - diff --git a/drivers/ogg/SCsub b/drivers/ogg/SCsub index dd598900643..c85d4404f35 100644 --- a/drivers/ogg/SCsub +++ b/drivers/ogg/SCsub @@ -8,4 +8,3 @@ ogg_sources = [ if env['theora'] != "yes" or env['use_theoraplayer_binary'] != "yes": env.drivers_sources+=ogg_sources - diff --git a/drivers/openssl/SCsub b/drivers/openssl/SCsub index 7197364e012..6d3e7e6732f 100644 --- a/drivers/openssl/SCsub +++ b/drivers/openssl/SCsub @@ -4,5 +4,3 @@ env.add_source_files(env.drivers_sources,"*.cpp") env.add_source_files(env.drivers_sources,"*.c") Export('env') - - diff --git a/drivers/png/SCsub b/drivers/png/SCsub index 7b937d4dfbd..9ee066cbb2f 100644 --- a/drivers/png/SCsub +++ b/drivers/png/SCsub @@ -38,4 +38,3 @@ env.drivers_sources+=png_sources #env.add_source_files(env.drivers_sources, png_sources) Export('env') - diff --git a/drivers/squish/SCsub b/drivers/squish/SCsub index d55a32ad5ee..da39dc1ebc0 100644 --- a/drivers/squish/SCsub +++ b/drivers/squish/SCsub @@ -21,4 +21,3 @@ if (env["tools"]=="yes"): #env.add_source_files(env.drivers_sources, squish_sources) Export('env') - diff --git a/drivers/theora/SCsub b/drivers/theora/SCsub index ecabce6c9dc..faa1ede6a7a 100644 --- a/drivers/theora/SCsub +++ b/drivers/theora/SCsub @@ -1,4 +1,3 @@ - Import('env') sources = [ @@ -34,5 +33,3 @@ sources = [ if env['use_theoraplayer_binary'] != "yes": env.drivers_sources += sources - - diff --git a/drivers/unix/SCsub b/drivers/unix/SCsub index bcd231579c1..9fbb467baa1 100644 --- a/drivers/unix/SCsub +++ b/drivers/unix/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.drivers_sources,"*.cpp") Export('env') - - diff --git a/drivers/vorbis/SCsub b/drivers/vorbis/SCsub index 2c137629ac2..4a16e80dfc6 100644 --- a/drivers/vorbis/SCsub +++ b/drivers/vorbis/SCsub @@ -1,4 +1,3 @@ - Import('env') sources = [ @@ -37,4 +36,3 @@ env.drivers_sources += sources if env['theora'] != "yes" or env['use_theoraplayer_binary'] != "yes": env.drivers_sources += sources_lib - diff --git a/drivers/webp/SCsub b/drivers/webp/SCsub index 3ae046ff79e..5596edbe093 100644 --- a/drivers/webp/SCsub +++ b/drivers/webp/SCsub @@ -61,4 +61,3 @@ env.drivers_sources+=webp_sources #env.add_source_files(env.drivers_sources, webp_sources) Export('env') - diff --git a/drivers/windows/SCsub b/drivers/windows/SCsub index bcd231579c1..9fbb467baa1 100644 --- a/drivers/windows/SCsub +++ b/drivers/windows/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.drivers_sources,"*.cpp") Export('env') - - diff --git a/main/SCsub b/main/SCsub index 795c427c8dd..fa60ffc3e8f 100644 --- a/main/SCsub +++ b/main/SCsub @@ -8,5 +8,3 @@ Export('env') lib = env.Library("main",env.main_sources) env.Prepend(LIBS=[lib]) - - diff --git a/modules/SCsub b/modules/SCsub index d215f72c089..9215bfd48fe 100644 --- a/modules/SCsub +++ b/modules/SCsub @@ -19,5 +19,3 @@ for x in env.module_list: lib = env_modules.Library("modules",env.modules_sources) env.Prepend(LIBS=[lib]) - - diff --git a/modules/gdscript/SCsub b/modules/gdscript/SCsub index d20da72b727..403fe68f662 100644 --- a/modules/gdscript/SCsub +++ b/modules/gdscript/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.modules_sources,"*.cpp") Export('env') - - diff --git a/modules/gridmap/SCsub b/modules/gridmap/SCsub index 4cb47e7e67d..211a043468e 100644 --- a/modules/gridmap/SCsub +++ b/modules/gridmap/SCsub @@ -1,6 +1,3 @@ Import('env') env.add_source_files(env.modules_sources,"*.cpp") - - - diff --git a/platform/android/SCsub b/platform/android/SCsub index 6feeb8b3655..834ee58adcb 100644 --- a/platform/android/SCsub +++ b/platform/android/SCsub @@ -62,10 +62,10 @@ pp_baseout.write( manifest ) for x in env.android_source_files: - shutil.copy(x,abspath+"/java/src/com/android/godot") + shutil.copy(x,abspath+"/java/src/com/android/godot") for x in env.android_module_libraries: - shutil.copy(x,abspath+"/java/libs") + shutil.copy(x,abspath+"/java/libs") env_android.SharedLibrary("#bin/libgodot",[android_objects],SHLIBSUFFIX=env["SHLIBSUFFIX"]) diff --git a/platform/bb10/SCsub b/platform/bb10/SCsub index 24f2b5d242b..81f6e726e47 100644 --- a/platform/bb10/SCsub +++ b/platform/bb10/SCsub @@ -19,4 +19,3 @@ if env['bb10_lgles_override'] == "yes": prog = None prog = env_bps.Program('#bin/godot', bb10_lib) - diff --git a/platform/flash/SCsub b/platform/flash/SCsub index b7aef3b65d7..4e5f26d52a3 100644 --- a/platform/flash/SCsub +++ b/platform/flash/SCsub @@ -36,5 +36,3 @@ java -jar $ALCHEMY/usr/lib/asc2.jar -md -strict -optimize -AS3 \ -import ../platform/flash/lib/libGL.abc \ ../platform/flash/Console.as """ - - diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 1ad32e79897..e7d7285b433 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -13,7 +13,7 @@ common_win=[ env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX"]) -# Microsoft Visual Studio Project Generation +# Microsoft Visual Studio Project Generation if (env['vsproj'])=="yes": env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"] for x in common_win: diff --git a/scene/2d/SCsub b/scene/2d/SCsub index 055d2f24741..bbe59b30540 100644 --- a/scene/2d/SCsub +++ b/scene/2d/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.scene_sources,"*.cpp") Export('env') - - diff --git a/scene/3d/SCsub b/scene/3d/SCsub index 3c2144bedcd..116e6415934 100644 --- a/scene/3d/SCsub +++ b/scene/3d/SCsub @@ -4,10 +4,8 @@ Import('env') if (env["disable_3d"]=="yes"): env.scene_sources.append("3d/spatial.cpp") - env.scene_sources.append("3d/skeleton.cpp") + env.scene_sources.append("3d/skeleton.cpp") else: env.add_source_files(env.scene_sources,"*.cpp") Export('env') - - diff --git a/scene/SCsub b/scene/SCsub index 8c4f0499c42..6d1dd0044fc 100644 --- a/scene/SCsub +++ b/scene/SCsub @@ -18,5 +18,3 @@ SConscript('io/SCsub'); lib = env.Library("scene",env.scene_sources) env.Prepend(LIBS=[lib]) - - diff --git a/scene/animation/SCsub b/scene/animation/SCsub index 055d2f24741..bbe59b30540 100644 --- a/scene/animation/SCsub +++ b/scene/animation/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.scene_sources,"*.cpp") Export('env') - - diff --git a/scene/audio/SCsub b/scene/audio/SCsub index 055d2f24741..bbe59b30540 100644 --- a/scene/audio/SCsub +++ b/scene/audio/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.scene_sources,"*.cpp") Export('env') - - diff --git a/scene/gui/SCsub b/scene/gui/SCsub index 055d2f24741..bbe59b30540 100644 --- a/scene/gui/SCsub +++ b/scene/gui/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.scene_sources,"*.cpp") Export('env') - - diff --git a/scene/io/SCsub b/scene/io/SCsub index 055d2f24741..bbe59b30540 100644 --- a/scene/io/SCsub +++ b/scene/io/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.scene_sources,"*.cpp") Export('env') - - diff --git a/scene/main/SCsub b/scene/main/SCsub index 055d2f24741..bbe59b30540 100644 --- a/scene/main/SCsub +++ b/scene/main/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.scene_sources,"*.cpp") Export('env') - - diff --git a/scene/resources/SCsub b/scene/resources/SCsub index eaa282ae1a2..bb9766e1caf 100644 --- a/scene/resources/SCsub +++ b/scene/resources/SCsub @@ -6,4 +6,3 @@ env.add_source_files(env.scene_sources,"*.c") Export('env') SConscript("default_theme/SCsub"); - diff --git a/scene/resources/default_theme/SCsub b/scene/resources/default_theme/SCsub index 055d2f24741..bbe59b30540 100644 --- a/scene/resources/default_theme/SCsub +++ b/scene/resources/default_theme/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.scene_sources,"*.cpp") Export('env') - - diff --git a/servers/SCsub b/servers/SCsub index 3871c30cfa0..d8618471018 100644 --- a/servers/SCsub +++ b/servers/SCsub @@ -15,5 +15,3 @@ SConscript('spatial_sound_2d/SCsub'); lib = env.Library("servers",env.servers_sources) env.Prepend(LIBS=[lib]) - - diff --git a/servers/audio/SCsub b/servers/audio/SCsub index 16fe3a59ac3..d31af2c1c49 100644 --- a/servers/audio/SCsub +++ b/servers/audio/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.servers_sources,"*.cpp") Export('env') - - diff --git a/servers/physics/SCsub b/servers/physics/SCsub index 3b84c5ef185..95296eadbee 100644 --- a/servers/physics/SCsub +++ b/servers/physics/SCsub @@ -5,5 +5,3 @@ env.add_source_files(env.servers_sources,"*.cpp") Export('env') SConscript("joints/SCsub") - - diff --git a/servers/physics/joints/SCsub b/servers/physics/joints/SCsub index 97d6edea21e..d31af2c1c49 100644 --- a/servers/physics/joints/SCsub +++ b/servers/physics/joints/SCsub @@ -3,6 +3,3 @@ Import('env') env.add_source_files(env.servers_sources,"*.cpp") Export('env') - - - diff --git a/servers/physics_2d/SCsub b/servers/physics_2d/SCsub index a2c2b51a616..ebb7f8be00d 100644 --- a/servers/physics_2d/SCsub +++ b/servers/physics_2d/SCsub @@ -1,4 +1,3 @@ Import('env') env.add_source_files(env.servers_sources,"*.cpp") - diff --git a/servers/spatial_sound/SCsub b/servers/spatial_sound/SCsub index 16fe3a59ac3..d31af2c1c49 100644 --- a/servers/spatial_sound/SCsub +++ b/servers/spatial_sound/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.servers_sources,"*.cpp") Export('env') - - diff --git a/servers/spatial_sound_2d/SCsub b/servers/spatial_sound_2d/SCsub index 16fe3a59ac3..d31af2c1c49 100644 --- a/servers/spatial_sound_2d/SCsub +++ b/servers/spatial_sound_2d/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.servers_sources,"*.cpp") Export('env') - - diff --git a/servers/visual/SCsub b/servers/visual/SCsub index 16fe3a59ac3..d31af2c1c49 100644 --- a/servers/visual/SCsub +++ b/servers/visual/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.servers_sources,"*.cpp") Export('env') - - diff --git a/tools/SCsub b/tools/SCsub index ce7df2c35b8..5613d8a6c91 100644 --- a/tools/SCsub +++ b/tools/SCsub @@ -17,5 +17,3 @@ if (env["tools"]!="no"): lib = env.Library("tool",env.tool_sources) env.Prepend(LIBS=[lib]) - - diff --git a/tools/collada/SCsub b/tools/collada/SCsub index c8eaa596d18..34524f10efb 100644 --- a/tools/collada/SCsub +++ b/tools/collada/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.tool_sources,"*.cpp") Export('env') - - diff --git a/tools/doc/SCsub b/tools/doc/SCsub index c8eaa596d18..34524f10efb 100644 --- a/tools/doc/SCsub +++ b/tools/doc/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.tool_sources,"*.cpp") Export('env') - - diff --git a/tools/docdump/SCsub b/tools/docdump/SCsub index c8eaa596d18..34524f10efb 100644 --- a/tools/docdump/SCsub +++ b/tools/docdump/SCsub @@ -3,5 +3,3 @@ Import('env') env.add_source_files(env.tool_sources,"*.cpp") Export('env') - - diff --git a/tools/editor/SCsub b/tools/editor/SCsub index 73ec5301774..cd46ff83533 100644 --- a/tools/editor/SCsub +++ b/tools/editor/SCsub @@ -28,7 +28,7 @@ def make_doc_header(target,source,env): - + if (env["tools"]=="yes"): @@ -43,17 +43,16 @@ if (env["tools"]=="yes"): f.write(reg_exporters_inc) f.write(reg_exporters) f.close() - + env.Depends("#tools/editor/doc_data_compressed.h","#doc/base/classes.xml") env.Command("#tools/editor/doc_data_compressed.h","#doc/base/classes.xml",make_doc_header) #make_doc_header(env.File("#tools/editor/doc_data_raw.h").srcnode().abspath,env.File("#doc/base/classes.xml").srcnode().abspath,env) - + env.add_source_files(env.tool_sources,"*.cpp") - + Export('env') - SConscript('icons/SCsub'); + SConscript('icons/SCsub'); SConscript('plugins/SCsub'); SConscript('fileserver/SCsub'); SConscript('io_plugins/SCsub'); - diff --git a/tools/editor/fileserver/SCsub b/tools/editor/fileserver/SCsub index b525fb3f75f..363a2ce4c0a 100644 --- a/tools/editor/fileserver/SCsub +++ b/tools/editor/fileserver/SCsub @@ -1,7 +1,3 @@ Import('env') Export('env') env.add_source_files(env.tool_sources,"*.cpp") - - - - diff --git a/tools/editor/icons/SCsub b/tools/editor/icons/SCsub index aea053d22b0..addf6879a22 100644 --- a/tools/editor/icons/SCsub +++ b/tools/editor/icons/SCsub @@ -9,30 +9,30 @@ def make_editor_icons_action(target, source, env): pixmaps = source s = cStringIO.StringIO() - + s.write("#include \"editor_icons.h\"\n\n") s.write("#include \"scene/resources/theme.h\"\n\n") for x in pixmaps: - + x=str(x) var_str=os.path.basename(x)[:-4]+"_png"; #print(var_str) - + s.write("static const unsigned char "+ var_str +"[]={\n"); - + pngf=open(x,"rb"); - + b=pngf.read(1); while(len(b)==1): s.write(hex(ord(b))) b=pngf.read(1); if (len(b)==1): s.write(",") - + s.write("\n};\n\n\n"); pngf.close(); - + s.write("static Ref make_icon(const uint8_t* p_png) {\n") s.write("\tRef texture( memnew( ImageTexture ) );\n") s.write("\ttexture->create_from_image( Image(p_png),ImageTexture::FLAG_FILTER );\n") @@ -42,14 +42,14 @@ def make_editor_icons_action(target, source, env): s.write("void editor_register_icons(Ref p_theme) {\n\n") for x in pixmaps: - + x=os.path.basename(str(x)) type=x[5:-4].title().replace("_",""); var_str=x[:-4]+"_png"; s.write("\tp_theme->set_icon(\""+type+"\",\"EditorIcons\",make_icon("+var_str+"));\n"); s.write("\n\n}\n\n"); - + f = open(dst,"wb") f.write(s.getvalue()) f.close() @@ -63,4 +63,3 @@ env.Alias('editor_icons',[env.MakeEditorIconsBuilder('#tools/editor/editor_icons env.tool_sources.append("#tools/editor/editor_icons.cpp") Export('env') - diff --git a/tools/editor/io_plugins/SCsub b/tools/editor/io_plugins/SCsub index b525fb3f75f..363a2ce4c0a 100644 --- a/tools/editor/io_plugins/SCsub +++ b/tools/editor/io_plugins/SCsub @@ -1,7 +1,3 @@ Import('env') Export('env') env.add_source_files(env.tool_sources,"*.cpp") - - - - diff --git a/tools/editor/plugins/SCsub b/tools/editor/plugins/SCsub index b525fb3f75f..363a2ce4c0a 100644 --- a/tools/editor/plugins/SCsub +++ b/tools/editor/plugins/SCsub @@ -1,7 +1,3 @@ Import('env') Export('env') env.add_source_files(env.tool_sources,"*.cpp") - - - - diff --git a/tools/freetype/SCsub b/tools/freetype/SCsub index a31b8c46020..65b4827f9c6 100644 --- a/tools/freetype/SCsub +++ b/tools/freetype/SCsub @@ -65,7 +65,5 @@ if (env["freetype"]=="builtin"): # lib = env.Library("freetype_builtin",ft_sources) # env.Prepend(LIBS=[lib]) - + Export('env') - - diff --git a/tools/pck/SCsub b/tools/pck/SCsub index b1fed9a4724..cf98ae145d1 100644 --- a/tools/pck/SCsub +++ b/tools/pck/SCsub @@ -2,4 +2,3 @@ Import('env') if env["tools"] == "yes": env.add_source_files(env.tool_sources, "*.cpp") - From 18964798b77c3a2c47078a22664d8851e50bbca6 Mon Sep 17 00:00:00 2001 From: Brickcaster Date: Sun, 25 Oct 2015 10:58:38 -0400 Subject: [PATCH 043/101] classes/color - Documenting a trick with set_modulate I wanted to document a trick using class color to highlight a sprite. --- doc/base/classes.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/base/classes.xml b/doc/base/classes.xml index 32115e604af..a26931d5aae 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -7291,7 +7291,7 @@ Color in RGBA format. - A color is represented as red, green and blue (r,g,b) components. Additionally, "a" represents the alpha component, often used for transparency. Values are in floating point, ranging from 0 to 1. + A color is represented as red, green and blue (r,g,b) components. Additionally, "a" represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some methods (such as set_modulate() ) may accept values > 1. @@ -31619,7 +31619,7 @@ - Set color modulation for the sprite. All sprite pixels are multiplied by this color. + Set color modulation for the sprite. All sprite pixels are multiplied by this color. Color may contain rgb values above 1 to achieve a highlight effect. From e0e4bcc6a6ce25b311dc66664e746f5ef35e5d96 Mon Sep 17 00:00:00 2001 From: Brickcaster Date: Tue, 27 Oct 2015 17:43:31 -0400 Subject: [PATCH 044/101] Added description to classes/ScrollContainer Added description to help understand how to utilize the ScrollContainer node. --- doc/base/classes.xml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/doc/base/classes.xml b/doc/base/classes.xml index a26931d5aae..db8b5b8ab17 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -29178,8 +29178,10 @@ + A helper node for displaying scollable elements (e.g. lists). + A ScrollContainer node with a [Control] child and scrollbar child ([HScrollbar], [VScrollBar], or both) will only draw the Control within the ScrollContainer area. Scrollbars will automatically be drawn at the right (for vertical) or bottom (for horizontal) and will enable dragging to move the viewable Control (and its children) within the ScrollContainer. Scrollbars will also automatically resize the grabber based on the minimum_size of the Control relative to the ScrollContainer. Works great with a [Panel] control. From b54d96ceba19801f3ec59e1a611f74b428cdebe2 Mon Sep 17 00:00:00 2001 From: Saracen Date: Mon, 2 Nov 2015 13:16:28 +0000 Subject: [PATCH 045/101] Added ability to write directly to 4-dimensional position vector from within custom vertex shader code. Bugfixes to shader graph code generation concerning xforms. --- drivers/gles2/rasterizer_gles2.cpp | 3 + drivers/gles2/shader_compiler_gles2.cpp | 224 ++++++++++++------------ drivers/gles2/shader_compiler_gles2.h | 3 + scene/resources/shader_graph.cpp | 26 ++- servers/visual/shader_language.cpp | 1 + 5 files changed, 143 insertions(+), 114 deletions(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index d84ee5a7589..44175c2cc3c 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -4641,6 +4641,9 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { enablers.push_back("#define USE_TIME\n"); uses_time=true; } + if (vertex_flags.vertex_code_writes_position) { + enablers.push_back("#define VERTEX_SHADER_WRITE_POSITION\n"); + } material_shader.set_custom_shader_code(p_shader->custom_code_id,vertex_code, vertex_globals,fragment_code, light_code, fragment_globals,uniform_names,enablers); } else if (p_shader->mode==VS::SHADER_CANVAS_ITEM) { diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index d57512c9363..c8f59ce22b3 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -154,6 +154,9 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a if (vnode->name==vname_vertex && p_assign_left) { vertex_code_writes_vertex=true; } + if (vnode->name == vname_position && p_assign_left) { + vertex_code_writes_position = true; + } if (vnode->name==vname_color_interp) { flags->use_color_interp=true; } @@ -659,6 +662,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT uses_texpixel_size=false; uses_worldvec=false; vertex_code_writes_vertex=false; + vertex_code_writes_position = false; uses_shadow_color=false; uniforms=r_uniforms; flags=&r_flags; @@ -690,6 +694,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT r_flags.uses_texscreen=uses_texscreen; r_flags.uses_texpos=uses_texpos; r_flags.vertex_code_writes_vertex=vertex_code_writes_vertex; + r_flags.vertex_code_writes_position=vertex_code_writes_position; r_flags.uses_discard=uses_discard; r_flags.uses_screen_uv=uses_screen_uv; r_flags.uses_light=uses_light; @@ -778,125 +783,127 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { replace_table["texscreen"]= "texscreen"; replace_table["texpos"]= "texpos"; - mode_replace_table[0]["SRC_VERTEX"]="vertex_in.xyz"; - mode_replace_table[0]["SRC_NORMAL"]="normal_in"; - mode_replace_table[0]["SRC_TANGENT"]="tangent_in"; - mode_replace_table[0]["SRC_BINORMALF"]="binormalf"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["POSITION"] = "gl_Position"; - mode_replace_table[0]["VERTEX"]="vertex_interp"; - mode_replace_table[0]["NORMAL"]="normal_interp"; - mode_replace_table[0]["TANGENT"]="tangent_interp"; - mode_replace_table[0]["BINORMAL"]="binormal_interp"; - mode_replace_table[0]["UV"]="uv_interp.xy"; - mode_replace_table[0]["UV2"]="uv_interp.zw"; - mode_replace_table[0]["COLOR"]="color_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_VERTEX"] = "vertex_in.xyz"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_NORMAL"] = "normal_in"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_TANGENT"]="tangent_in"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SRC_BINORMALF"]="binormalf"; + + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["VERTEX"]="vertex_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["NORMAL"]="normal_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["TANGENT"]="tangent_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["BINORMAL"]="binormal_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["UV"]="uv_interp.xy"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["UV2"]="uv_interp.zw"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["COLOR"]="color_interp"; //@TODO convert to glsl stuff - mode_replace_table[0]["SPEC_EXP"]="vertex_specular_exp"; - mode_replace_table[0]["WORLD_MATRIX"]="world_transform"; - mode_replace_table[0]["INV_CAMERA_MATRIX"]="camera_inverse_transform"; - mode_replace_table[0]["PROJECTION_MATRIX"]="projection_transform"; - mode_replace_table[0]["MODELVIEW_MATRIX"]="modelview"; - mode_replace_table[0]["POINT_SIZE"]="gl_PointSize"; - mode_replace_table[0]["VAR1"]="var1_interp"; - mode_replace_table[0]["VAR2"]="var2_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SPEC_EXP"]="vertex_specular_exp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["WORLD_MATRIX"]="world_transform"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["INV_CAMERA_MATRIX"]="camera_inverse_transform"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["PROJECTION_MATRIX"]="projection_transform"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["MODELVIEW_MATRIX"]="modelview"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["POINT_SIZE"]="gl_PointSize"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["VAR2"]="var2_interp"; -// mode_replace_table[0]["SCREEN_POS"]="SCREEN_POS"; -// mode_replace_table[0]["SCREEN_SIZE"]="SCREEN_SIZE"; - mode_replace_table[0]["INSTANCE_ID"]="instance_id"; - mode_replace_table[0]["TIME"]="time"; +// mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SCREEN_POS"]="SCREEN_POS"; +// mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SCREEN_SIZE"]="SCREEN_SIZE"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["INSTANCE_ID"]="instance_id"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["TIME"]="time"; - mode_replace_table[1]["VERTEX"]="vertex"; - //mode_replace_table[1]["POSITION"]="IN_POSITION"; - mode_replace_table[1]["NORMAL"]="normal"; - mode_replace_table[1]["TANGENT"]="tangent"; - mode_replace_table[1]["POSITION"]="gl_Position"; - mode_replace_table[1]["BINORMAL"]="binormal"; - mode_replace_table[1]["NORMALMAP"]="normalmap"; - mode_replace_table[1]["NORMALMAP_DEPTH"]="normaldepth"; - mode_replace_table[1]["VAR1"]="var1_interp"; - mode_replace_table[1]["VAR2"]="var2_interp"; - mode_replace_table[1]["UV"]="uv"; - mode_replace_table[1]["UV2"]="uv2"; - mode_replace_table[1]["SCREEN_UV"]="screen_uv"; - mode_replace_table[1]["VAR1"]="var1_interp"; - mode_replace_table[1]["VAR2"]="var2_interp"; - mode_replace_table[1]["COLOR"]="color"; - mode_replace_table[1]["DIFFUSE"]="diffuse.rgb"; - mode_replace_table[1]["DIFFUSE_ALPHA"]="diffuse"; - mode_replace_table[1]["SPECULAR"]="specular"; - mode_replace_table[1]["EMISSION"]="emission"; - mode_replace_table[1]["SHADE_PARAM"]="shade_param"; - mode_replace_table[1]["SPEC_EXP"]="specular_exp"; - mode_replace_table[1]["GLOW"]="glow"; - mode_replace_table[1]["DISCARD"]="discard_"; - mode_replace_table[1]["POINT_COORD"]="gl_PointCoord"; - mode_replace_table[1]["INV_CAMERA_MATRIX"]="camera_inverse_transform"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["VERTEX"]="vertex"; + //mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["POSITION"]="IN_POSITION"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["NORMAL"]="normal"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["TANGENT"]="tangent"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["POSITION"]="gl_Position"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["BINORMAL"]="binormal"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["NORMALMAP"]="normalmap"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["NORMALMAP_DEPTH"]="normaldepth"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["VAR2"]="var2_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["UV"]="uv"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["UV2"]="uv2"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SCREEN_UV"]="screen_uv"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["VAR2"]="var2_interp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["COLOR"]="color"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["DIFFUSE"]="diffuse.rgb"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["DIFFUSE_ALPHA"]="diffuse"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SPECULAR"]="specular"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["EMISSION"]="emission"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SHADE_PARAM"]="shade_param"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SPEC_EXP"]="specular_exp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["GLOW"]="glow"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["DISCARD"]="discard_"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["POINT_COORD"]="gl_PointCoord"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["INV_CAMERA_MATRIX"]="camera_inverse_transform"; - //mode_replace_table[1]["SCREEN_POS"]="SCREEN_POS"; - //mode_replace_table[1]["SCREEN_TEXEL_SIZE"]="SCREEN_TEXEL_SIZE"; - mode_replace_table[1]["TIME"]="time"; + //mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SCREEN_POS"]="SCREEN_POS"; + //mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["SCREEN_TEXEL_SIZE"]="SCREEN_TEXEL_SIZE"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_FRAGMENT]["TIME"]="time"; ////////////// - mode_replace_table[2]["NORMAL"]="normal"; - //mode_replace_table[2]["POSITION"]="IN_POSITION"; - mode_replace_table[2]["LIGHT_DIR"]="light_dir"; - mode_replace_table[2]["LIGHT_DIFFUSE"]="light_diffuse"; - mode_replace_table[2]["LIGHT_SPECULAR"]="light_specular"; - mode_replace_table[2]["EYE_VEC"]="eye_vec"; - mode_replace_table[2]["DIFFUSE"]="mdiffuse"; - mode_replace_table[2]["SPECULAR"]="specular"; - mode_replace_table[2]["SPECULAR_EXP"]="specular_exp"; - mode_replace_table[2]["SHADE_PARAM"]="shade_param"; - mode_replace_table[2]["LIGHT"]="light"; - mode_replace_table[2]["POINT_COORD"]="gl_PointCoord"; - mode_replace_table[2]["TIME"]="time"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["NORMAL"]="normal"; + //mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["POSITION"]="IN_POSITION"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["LIGHT_DIR"]="light_dir"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["LIGHT_DIFFUSE"]="light_diffuse"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["LIGHT_SPECULAR"]="light_specular"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["EYE_VEC"]="eye_vec"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["DIFFUSE"]="mdiffuse"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["SPECULAR"]="specular"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["SPECULAR_EXP"]="specular_exp"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["SHADE_PARAM"]="shade_param"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["LIGHT"]="light"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["POINT_COORD"]="gl_PointCoord"; + mode_replace_table[ShaderLanguage::SHADER_MATERIAL_LIGHT]["TIME"]="time"; - mode_replace_table[3]["SRC_VERTEX"]="src_vtx"; - mode_replace_table[3]["VERTEX"]="outvec.xy"; - mode_replace_table[3]["WORLD_VERTEX"]="outvec.xy"; - mode_replace_table[3]["UV"]="uv_interp"; - mode_replace_table[3]["COLOR"]="color_interp"; - mode_replace_table[3]["VAR1"]="var1_interp"; - mode_replace_table[3]["VAR2"]="var2_interp"; - mode_replace_table[3]["POINT_SIZE"]="gl_PointSize"; - mode_replace_table[3]["WORLD_MATRIX"]="modelview_matrix"; - mode_replace_table[3]["PROJECTION_MATRIX"]="projection_matrix"; - mode_replace_table[3]["EXTRA_MATRIX"]="extra_matrix"; - mode_replace_table[3]["TIME"]="time"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["SRC_VERTEX"]="src_vtx"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["VERTEX"]="outvec.xy"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["WORLD_VERTEX"]="outvec.xy"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["UV"]="uv_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["COLOR"]="color_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["VAR2"]="var2_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["POINT_SIZE"]="gl_PointSize"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["WORLD_MATRIX"]="modelview_matrix"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["PROJECTION_MATRIX"]="projection_matrix"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["EXTRA_MATRIX"]="extra_matrix"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_VERTEX]["TIME"]="time"; - mode_replace_table[4]["POSITION"]="gl_Position"; - mode_replace_table[4]["NORMAL"]="normal"; - mode_replace_table[4]["NORMALMAP"]="normal_map"; - mode_replace_table[4]["NORMALMAP_DEPTH"]="normal_depth"; - mode_replace_table[4]["UV"]="uv_interp"; - mode_replace_table[4]["SRC_COLOR"]="color_interp"; - mode_replace_table[4]["COLOR"]="color"; - mode_replace_table[4]["TEXTURE"]="texture"; - mode_replace_table[4]["TEXTURE_PIXEL_SIZE"]="texpixel_size"; - mode_replace_table[4]["VAR1"]="var1_interp"; - mode_replace_table[4]["VAR2"]="var2_interp"; - mode_replace_table[4]["SCREEN_UV"]="screen_uv"; - mode_replace_table[4]["POINT_COORD"]="gl_PointCoord"; - mode_replace_table[4]["TIME"]="time"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["POSITION"]="gl_Position"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["NORMAL"]="normal"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["NORMALMAP"]="normal_map"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["NORMALMAP_DEPTH"]="normal_depth"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["UV"]="uv_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["SRC_COLOR"]="color_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["COLOR"]="color"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["TEXTURE"]="texture"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["TEXTURE_PIXEL_SIZE"]="texpixel_size"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["VAR2"]="var2_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["SCREEN_UV"]="screen_uv"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["POINT_COORD"]="gl_PointCoord"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_FRAGMENT]["TIME"]="time"; - mode_replace_table[5]["POSITION"]="gl_Position"; - mode_replace_table[5]["NORMAL"]="normal"; - mode_replace_table[5]["UV"]="uv_interp"; - mode_replace_table[5]["COLOR"]="color"; - mode_replace_table[5]["TEXTURE"]="texture"; - mode_replace_table[5]["TEXTURE_PIXEL_SIZE"]="texpixel_size"; - mode_replace_table[5]["VAR1"]="var1_interp"; - mode_replace_table[5]["VAR2"]="var2_interp"; - mode_replace_table[5]["LIGHT_VEC"]="light_vec"; - mode_replace_table[5]["LIGHT_HEIGHT"]="light_height"; - mode_replace_table[5]["LIGHT_COLOR"]="light"; - mode_replace_table[5]["LIGHT_UV"]="light_uv"; - mode_replace_table[5]["LIGHT"]="light_out"; - mode_replace_table[5]["SHADOW"]="shadow_color"; - mode_replace_table[5]["SCREEN_UV"]="screen_uv"; - mode_replace_table[5]["POINT_COORD"]="gl_PointCoord"; - mode_replace_table[5]["TIME"]="time"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["POSITION"]="gl_Position"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["NORMAL"]="normal"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["UV"]="uv_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["COLOR"]="color"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["TEXTURE"]="texture"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["TEXTURE_PIXEL_SIZE"]="texpixel_size"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["VAR1"]="var1_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["VAR2"]="var2_interp"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_VEC"]="light_vec"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_HEIGHT"]="light_height"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_COLOR"]="light"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT_UV"]="light_uv"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["LIGHT"]="light_out"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["SHADOW"]="shadow_color"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["SCREEN_UV"]="screen_uv"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["POINT_COORD"]="gl_PointCoord"; + mode_replace_table[ShaderLanguage::SHADER_CANVAS_ITEM_LIGHT]["TIME"]="time"; @@ -917,6 +924,7 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { vname_var1_interp="VAR1"; vname_var2_interp="VAR2"; vname_vertex="VERTEX"; + vname_position = "POSITION"; vname_light="LIGHT"; vname_time="TIME"; vname_normalmap="NORMALMAP"; diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 43902a75367..77532e03ff8 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -55,6 +55,7 @@ private: bool uses_texpixel_size; bool uses_worldvec; bool vertex_code_writes_vertex; + bool vertex_code_writes_position; bool uses_shadow_color; bool sinh_used; @@ -76,6 +77,7 @@ private: StringName vname_var1_interp; StringName vname_var2_interp; StringName vname_vertex; + StringName vname_position; StringName vname_light; StringName vname_time; StringName vname_normalmap; @@ -107,6 +109,7 @@ public: bool uses_texpos; bool uses_normalmap; bool vertex_code_writes_vertex; + bool vertex_code_writes_position; bool uses_discard; bool uses_screen_uv; bool use_color_interp; diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 49a1bdccb1e..d5204f45d54 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -2083,7 +2083,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vectordefaults[slot]; \ - code+=String(typestr[3])+" "+p_inputs[slot]+"=mat4(\n";\ + code+=String(typestr[2])+" "+p_inputs[slot]+"=mat4(\n";\ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(0).x)+","+rtos(xf.basis.get_axis(0).y)+","+rtos(xf.basis.get_axis(0).z)+"),0),\n";\ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(1).x)+","+rtos(xf.basis.get_axis(1).y)+","+rtos(xf.basis.get_axis(1).z)+"),0),\n";\ code+="\tvec4(vec3("+rtos(xf.basis.get_axis(2).x)+","+rtos(xf.basis.get_axis(2).y)+","+rtos(xf.basis.get_axis(2).z)+"),0),\n";\ @@ -2393,15 +2393,29 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vectorid,0)+"=xform("+p_inputs[0]+","+p_inputs[1]+","+p_inputs[2]+","+","+p_inputs[3]+");\n"; + code += OUTNAME(p_node->id, 0) + "=mat4(" + + "vec4(" + p_inputs[0] + ".x," + p_inputs[0] + ".y," + p_inputs[0] + ".z, 0.0)," + "vec4(" + p_inputs[1] + ".x," + p_inputs[1] + ".y," + p_inputs[1] + ".z, 0.0)," + "vec4(" + p_inputs[2] + ".x," + p_inputs[2] + ".y," + p_inputs[2] + ".z, 0.0)," + "vec4(" + p_inputs[3] + ".x," + p_inputs[3] + ".y," + p_inputs[3] + ".z, 1.0));\n"; }break; case NODE_XFORM_TO_VEC: { DEF_MATRIX(0); - code += OUTNAME(p_node->id,0)+"="+p_inputs[0]+".x;\n"; - code += OUTNAME(p_node->id,1)+"="+p_inputs[0]+".y;\n"; - code += OUTNAME(p_node->id,2)+"="+p_inputs[0]+".z;\n"; - code += OUTNAME(p_node->id,3)+"="+p_inputs[0]+".o;\n"; + code += OUTNAME(p_node->id, 0) + ";\n"; + code += OUTNAME(p_node->id, 1) + ";\n"; + code += OUTNAME(p_node->id, 2) + ";\n"; + code += OUTNAME(p_node->id, 3) + ";\n"; + code += "{\n"; + code += "\tvec4 xform_row_01=" + p_inputs[0] + ".x;\n"; + code += "\tvec4 xform_row_02=" + p_inputs[0] + ".y;\n"; + code += "\tvec4 xform_row_03=" + p_inputs[0] + ".z;\n"; + code += "\tvec4 xform_row_04=" + p_inputs[0] + ".w;\n"; + code += "\t" + OUTVAR(p_node->id, 0) + "=vec3(xform_row_01.x, xform_row_01.y, xform_row_01.z);\n"; + code += "\t" + OUTVAR(p_node->id, 1) + "=vec3(xform_row_02.x, xform_row_02.y, xform_row_02.z);\n"; + code += "\t" + OUTVAR(p_node->id, 2) + "=vec3(xform_row_03.x, xform_row_03.y, xform_row_03.z);\n"; + code += "\t" + OUTVAR(p_node->id, 3) + "=vec3(xform_row_04.x, xform_row_04.y, xform_row_04.z);\n"; + code += "}\n"; }break; case NODE_SCALAR_INTERP: { DEF_SCALAR(0); diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index ea56306241e..6532c3f0ac3 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -1043,6 +1043,7 @@ const ShaderLanguage::BuiltinsDef ShaderLanguage::vertex_builtins_defs[]={ { "SRC_TANGENT", TYPE_VEC3}, { "SRC_BINORMALF", TYPE_FLOAT}, + { "POSITION", TYPE_VEC4 }, { "VERTEX", TYPE_VEC3}, { "NORMAL", TYPE_VEC3}, { "TANGENT", TYPE_VEC3}, From 56b7567b55df24ef0e78ecea6d2eea427d0ed066 Mon Sep 17 00:00:00 2001 From: Saracen Date: Mon, 19 Oct 2015 20:40:24 +0100 Subject: [PATCH 046/101] Added missing saving support to animation editor. --- .../animation_player_editor_plugin.cpp | 180 +++++++++++++++--- .../plugins/animation_player_editor_plugin.h | 22 ++- 2 files changed, 172 insertions(+), 30 deletions(-) diff --git a/tools/editor/plugins/animation_player_editor_plugin.cpp b/tools/editor/plugins/animation_player_editor_plugin.cpp index f8c484e8869..6ab5af539ac 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.cpp +++ b/tools/editor/plugins/animation_player_editor_plugin.cpp @@ -27,7 +27,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "animation_player_editor_plugin.h" +#include "globals.h" #include "io/resource_loader.h" +#include "io/resource_saver.h" #include "os/keyboard.h" #include "tools/editor/editor_settings.h" @@ -98,6 +100,8 @@ void AnimationPlayerEditor::_notification(int p_what) { duplicate_anim->set_icon( get_icon("Duplicate","EditorIcons") ); autoplay->set_icon( get_icon("AutoPlay","EditorIcons") ); load_anim->set_icon( get_icon("Folder","EditorIcons") ); + save_anim->set_icon(get_icon("Save", "EditorIcons")); + save_anim->get_popup()->connect("item_pressed", this, "_animation_save_menu"); remove_anim->set_icon( get_icon("Remove","EditorIcons") ); edit_anim->set_icon( get_icon("Edit","EditorIcons") ); blend_anim->set_icon( get_icon("Blend","EditorIcons") ); @@ -367,8 +371,78 @@ void AnimationPlayerEditor::_animation_load() { } file->popup_centered_ratio(); + current_option = RESOURCE_LOAD; +} +void AnimationPlayerEditor::_animation_save_in_path(const Ref& p_resource, const String& p_path) { + + int flg = 0; + if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources")) + flg |= ResourceSaver::FLAG_COMPRESS; + if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative")) + flg |= ResourceSaver::FLAG_RELATIVE_PATHS; + + String path = Globals::get_singleton()->localize_path(p_path); + Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS); + + if (err != OK) { + accept->set_text("Error saving resource!"); + accept->popup_centered_minsize(); + return; + } + // EditorFileSystem::get_singleton()->update_file(path,p_resource->get_type()); + + ((Resource*)p_resource.ptr())->set_path(path); + editor->emit_signal("resource_saved", p_resource); + +} + +void AnimationPlayerEditor::_animation_save(const Ref& p_resource) { + + if (p_resource->get_path().is_resource_file()) { + _animation_save_in_path(p_resource, p_resource->get_path()); + } + else { + _animation_save_as(p_resource); + } +} + +void AnimationPlayerEditor::_animation_save_as(const Ref& p_resource) { + + file->set_mode(EditorFileDialog::MODE_SAVE_FILE); + bool relpaths = (p_resource->has_meta("__editor_relpaths__") && p_resource->get_meta("__editor_relpaths__").operator bool()); + + List extensions; + ResourceSaver::get_recognized_extensions(p_resource, &extensions); + file->clear_filters(); + for (int i = 0; iadd_filter("*." + extensions[i] + " ; " + extensions[i].to_upper()); + } + + //file->set_current_path(current_path); + if (p_resource->get_path() != "") { + file->set_current_path(p_resource->get_path()); + if (extensions.size()) { + String ext = p_resource->get_path().extension().to_lower(); + if (extensions.find(ext) == NULL) { + file->set_current_path(p_resource->get_path().replacen("." + ext, "." + extensions.front()->get())); + } + } + } + else { + + String existing; + if (extensions.size()) { + existing = "new_" + p_resource->get_type().to_lower() + "." + extensions.front()->get().to_lower(); + } + file->set_current_path(existing); + + } + file->popup_centered_ratio(); + file->set_title("Save Resource As.."); + current_option = RESOURCE_SAVE; } void AnimationPlayerEditor::_animation_remove() { @@ -635,38 +709,55 @@ void AnimationPlayerEditor::_animation_edit() { //get_scene()->get_root_node()->call("_resource_selected",anim,""); } -void AnimationPlayerEditor::_file_selected(String p_file) { +void AnimationPlayerEditor::_dialog_action(String p_file) { - ERR_FAIL_COND(!player); + switch (current_option) { + case RESOURCE_LOAD: { + ERR_FAIL_COND(!player); - Ref res = ResourceLoader::load(p_file,"Animation"); - ERR_FAIL_COND(res.is_null()); - ERR_FAIL_COND( !res->is_type("Animation") ); - if (p_file.find_last("/")!=-1) { + Ref res = ResourceLoader::load(p_file, "Animation"); + ERR_FAIL_COND(res.is_null()); + ERR_FAIL_COND(!res->is_type("Animation")); + if (p_file.find_last("/") != -1) { - p_file=p_file.substr( p_file.find_last("/")+1, p_file.length() ); + p_file = p_file.substr(p_file.find_last("/") + 1, p_file.length()); + } + if (p_file.find_last("\\") != -1) { + + p_file = p_file.substr(p_file.find_last("\\") + 1, p_file.length()); + + } + + if (p_file.find(".") != -1) + p_file = p_file.substr(0, p_file.find(".")); + + undo_redo->create_action("Load Animation"); + undo_redo->add_do_method(player, "add_animation", p_file, res); + undo_redo->add_undo_method(player, "remove_animation", p_file); + if (player->has_animation(p_file)) { + undo_redo->add_undo_method(player, "add_animation", p_file, player->get_animation(p_file)); + + } + undo_redo->add_do_method(this, "_animation_player_changed", player); + undo_redo->add_undo_method(this, "_animation_player_changed", player); + undo_redo->commit_action(); + break; + } + case RESOURCE_SAVE: { + + String current = animation->get_item_text(animation->get_selected()); + if (current != "") { + Ref anim = player->get_animation(current); + + ERR_FAIL_COND(!anim->cast_to()) + + RES current_res = RES(anim->cast_to()); + + _animation_save_in_path(current_res, p_file); + } + } } - if (p_file.find_last("\\")!=-1) { - - p_file=p_file.substr( p_file.find_last("\\")+1, p_file.length() ); - - } - - if (p_file.find(".")!=-1) - p_file=p_file.substr(0,p_file.find(".")); - - undo_redo->create_action("Load Animation"); - undo_redo->add_do_method(player,"add_animation",p_file,res); - undo_redo->add_undo_method(player,"remove_animation",p_file); - if (player->has_animation(p_file)) { - undo_redo->add_undo_method(player,"add_animation",p_file,player->get_animation(p_file)); - - } - undo_redo->add_do_method(this,"_animation_player_changed",player); - undo_redo->add_undo_method(this,"_animation_player_changed",player); - undo_redo->commit_action(); - } void AnimationPlayerEditor::_scale_changed(const String& p_scale) { @@ -730,6 +821,8 @@ void AnimationPlayerEditor::_update_player() { blend_anim->set_disabled(animlist.size()==0); remove_anim->set_disabled(animlist.size()==0); resource_edit_anim->set_disabled(animlist.size()==0); + save_anim->set_disabled(animlist.size() == 0); + int active_idx=-1; for (List::Element *E=animlist.front();E;E=E->next()) { @@ -1072,6 +1165,23 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) { } } +void AnimationPlayerEditor::_animation_save_menu(int p_option) { + + String current = animation->get_item_text(animation->get_selected()); + if (current != "") { + Ref anim = player->get_animation(current); + + switch (p_option) { + case ANIM_SAVE: + _animation_save(anim); + break; + case ANIM_SAVE_AS: + _animation_save_as(anim); + break; + } + } +} + void AnimationPlayerEditor::_unhandled_key_input(const InputEvent& p_ev) { if (is_visible() && p_ev.type==InputEvent::KEY && p_ev.key.pressed && !p_ev.key.echo && !p_ev.key.mod.alt && !p_ev.key.mod.control && !p_ev.key.mod.meta) { @@ -1117,7 +1227,7 @@ void AnimationPlayerEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_animation_blend"),&AnimationPlayerEditor::_animation_blend); ObjectTypeDB::bind_method(_MD("_animation_edit"),&AnimationPlayerEditor::_animation_edit); ObjectTypeDB::bind_method(_MD("_animation_resource_edit"),&AnimationPlayerEditor::_animation_resource_edit); - ObjectTypeDB::bind_method(_MD("_file_selected"),&AnimationPlayerEditor::_file_selected); + ObjectTypeDB::bind_method(_MD("_dialog_action"),&AnimationPlayerEditor::_dialog_action); ObjectTypeDB::bind_method(_MD("_seek_value_changed"),&AnimationPlayerEditor::_seek_value_changed); ObjectTypeDB::bind_method(_MD("_animation_player_changed"),&AnimationPlayerEditor::_animation_player_changed); ObjectTypeDB::bind_method(_MD("_blend_edited"),&AnimationPlayerEditor::_blend_edited); @@ -1133,6 +1243,7 @@ void AnimationPlayerEditor::_bind_methods() { ObjectTypeDB::bind_method(_MD("_blend_editor_next_changed"),&AnimationPlayerEditor::_blend_editor_next_changed); ObjectTypeDB::bind_method(_MD("_unhandled_key_input"),&AnimationPlayerEditor::_unhandled_key_input); ObjectTypeDB::bind_method(_MD("_animation_tool_menu"),&AnimationPlayerEditor::_animation_tool_menu); + ObjectTypeDB::bind_method(_MD("_animation_save_menu"), &AnimationPlayerEditor::_animation_save_menu); @@ -1170,6 +1281,17 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { load_anim->set_tooltip("Load an animation from disk."); hb->add_child(load_anim); + save_anim = memnew(MenuButton); + save_anim->set_tooltip("Save the current animation"); + save_anim->get_popup()->add_item("Save", ANIM_SAVE); + save_anim->get_popup()->add_item("Save As..", ANIM_SAVE_AS); + save_anim->set_focus_mode(Control::FOCUS_NONE); + hb->add_child(save_anim); + + accept = memnew(AcceptDialog); + add_child(accept); + accept->connect("confirmed", this, "_menu_confirm_current"); + duplicate_anim = memnew( ToolButton ); hb->add_child(duplicate_anim); duplicate_anim->set_tooltip("Duplicate Animation"); @@ -1339,7 +1461,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) { remove_anim->connect("pressed", this,"_animation_remove"); animation->connect("item_selected", this,"_animation_selected",Vector(),true); resource_edit_anim->connect("pressed", this,"_animation_resource_edit"); - file->connect("file_selected", this,"_file_selected"); + file->connect("file_selected", this,"_dialog_action"); seek->connect("value_changed", this, "_seek_value_changed",Vector(),true); scale->connect("text_entered", this, "_scale_changed",Vector(),true); editor->get_animation_editor()->connect("timeline_changed",this,"_animation_key_editor_seek"); diff --git a/tools/editor/plugins/animation_player_editor_plugin.h b/tools/editor/plugins/animation_player_editor_plugin.h index 57057425658..ac4d1ab6ba5 100644 --- a/tools/editor/plugins/animation_player_editor_plugin.h +++ b/tools/editor/plugins/animation_player_editor_plugin.h @@ -55,6 +55,17 @@ class AnimationPlayerEditor : public VBoxContainer { TOOL_EDIT_RESOURCE }; + enum { + ANIM_SAVE, + ANIM_SAVE_AS + }; + + enum { + RESOURCE_LOAD, + RESOURCE_SAVE + }; + + OptionButton *animation; Button *stop; Button *play; @@ -70,6 +81,7 @@ class AnimationPlayerEditor : public VBoxContainer { Button *edit_anim; Button *resource_edit_anim; Button *load_anim; + MenuButton *save_anim; Button *blend_anim; Button *remove_anim; MenuButton *tool_anim; @@ -85,6 +97,8 @@ class AnimationPlayerEditor : public VBoxContainer { bool last_active; EditorFileDialog *file; + AcceptDialog *accept; + int current_option; struct BlendEditor { @@ -116,13 +130,18 @@ class AnimationPlayerEditor : public VBoxContainer { void _animation_rename(); void _animation_name_edited(); void _animation_load(); + + void _animation_save_in_path(const Ref& p_resource, const String& p_path); + void _animation_save(const Ref& p_resource); + void _animation_save_as(const Ref& p_resource); + void _animation_remove(); void _animation_blend(); void _animation_edit(); void _animation_duplicate(); void _animation_resource_edit(); void _scale_changed(const String& p_scale); - void _file_selected(String p_file); + void _dialog_action(String p_file); void _seek_frame_changed(const String& p_frame); void _seek_value_changed(float p_value); void _blend_editor_next_changed(const String& p_string); @@ -141,6 +160,7 @@ class AnimationPlayerEditor : public VBoxContainer { void _animation_key_editor_anim_len_changed(float p_new); void _unhandled_key_input(const InputEvent& p_ev); void _animation_tool_menu(int p_option); + void _animation_save_menu(int p_option); AnimationPlayerEditor(); protected: From 53c9e8301c41b8ede999a7596643e33e36d2ca40 Mon Sep 17 00:00:00 2001 From: Saracen Date: Fri, 18 Sep 2015 15:23:00 +0100 Subject: [PATCH 047/101] Ignore alpha materials in baked light ray-tracer. --- tools/editor/plugins/baked_light_baker.cpp | 174 +++++++++++++-------- tools/editor/plugins/baked_light_baker.h | 6 +- 2 files changed, 110 insertions(+), 70 deletions(-) diff --git a/tools/editor/plugins/baked_light_baker.cpp b/tools/editor/plugins/baked_light_baker.cpp index 4599dbfb540..261d862b376 100644 --- a/tools/editor/plugins/baked_light_baker.cpp +++ b/tools/editor/plugins/baked_light_baker.cpp @@ -115,6 +115,8 @@ void BakedLightBaker::_add_mesh(const Ref& p_mesh,const Ref& p_m if (!mat_map.has(mat)) { MeshMaterial mm; + mm.is_double_sided = mat->get_flag(Material::FLAG_DOUBLE_SIDED); + mm.use_alpha = false; Ref fm = mat; if (fm.is_valid()) { @@ -128,6 +130,8 @@ void BakedLightBaker::_add_mesh(const Ref& p_mesh,const Ref& p_m mm.specular.color=mm.specular.color.to_linear(); mm.specular.tex=_get_mat_tex(fm->get_texture(FixedMaterial::PARAM_SPECULAR)); + + mm.use_alpha = fm->get_fixed_flag(FixedMaterial::FLAG_USE_ALPHA); } else { mm.diffuse.color=Color(1,1,1,1); @@ -311,7 +315,12 @@ void BakedLightBaker::_parse_geometry(Node* p_node) { lights.push_back(dirl); } - } else if (p_node->cast_to()){ + } + else if (p_node->cast_to()){ + // Ignore meshes and lights contained in baked light samplers + return; + } + else if (p_node->cast_to()){ Spatial *sp = p_node->cast_to(); @@ -472,6 +481,7 @@ BakedLightBaker::BVH* BakedLightBaker::_parse_bvh(BVH** p_children, int p_size, BVH* right = _parse_bvh(&p_children[p_size/2],p_size-p_size/2,p_depth+1,max_depth); BVH *_new = memnew(BVH); + _new->id=-1; _new->aabb=aabb; _new->center=aabb.pos+aabb.size*0.5; _new->children[0]=left; @@ -488,6 +498,7 @@ void BakedLightBaker::_make_bvh() { int max_depth=0; for(int i=0;iid=i; bases[i]->leaf=&triangles[i]; bases[i]->aabb.pos=triangles[i].vertices[0]; bases[i]->aabb.expand_to(triangles[i].vertices[1]); @@ -949,7 +960,7 @@ void BakedLightBaker::_plot_light(ThreadStack& thread_stack,const Vector3& p_plo } -float BakedLightBaker::_throw_ray(ThreadStack& thread_stack,bool p_bake_direct,const Vector3& p_begin, const Vector3& p_end,float p_rest,const Color& p_light,float *p_att_curve,float p_att_pos,int p_att_curve_len,int p_bounces,bool p_first_bounce,bool p_only_dist) { +float BakedLightBaker::_throw_ray(ThreadStack& thread_stack, bool p_bake_direct, const Vector3& p_begin, const Vector3& p_end, float p_rest, const Color& p_light, float *p_att_curve, float p_att_pos, int p_att_curve_len, int p_bounces, bool p_first_bounce, bool p_only_dist, Vector &p_ignore_list) { uint32_t* stack = thread_stack.ray_stack; @@ -978,6 +989,7 @@ float BakedLightBaker::_throw_ray(ThreadStack& thread_stack,bool p_bake_direct,c Vector3 r_point; Vector3 end=p_end; + int triangle_id = -1; Triangle *triangle=NULL; //for(int i=0;ivertices[0],b.leaf->vertices[1],b.leaf->vertices[2]); + Face3 f3(b.leaf->vertices[0],b.leaf->vertices[1],b.leaf->vertices[2]); - Vector3 res; + Vector3 res; - if (f3.intersects_segment(p_begin,end,&res)) { + if (f3.intersects_segment(p_begin,end,&res)) { - float nd = n.dot(res); - if (nd0) - return -1; - - if (n.dot(r_normal)>0) - r_normal=-r_normal; + bool passthrough = false; //ok... Color diffuse_at_point(0.8,0.8,0.8); Color specular_at_point(0.0,0.0,0.0); + if (triangle->material) { + + if ((triangle->material->is_double_sided == true || triangle->material->use_alpha == true) && use_translucency == true) { + if (n.dot(r_normal)>0) + r_normal = -r_normal; + + if (triangle->material->use_alpha == true) + passthrough = true; + } + else { + if (n.dot(r_normal)>0) + return -1; + } + + //triangle->get_uv(r_point); + + diffuse_at_point = triangle->material->diffuse.get_color(uv); + specular_at_point = triangle->material->specular.get_color(uv); + } + else { + if (n.dot(r_normal)>0) + return -1; + } float dist = p_begin.distance_to(r_point); @@ -1139,23 +1176,18 @@ float BakedLightBaker::_throw_ray(ThreadStack& thread_stack,bool p_bake_direct,c //the multiplication can happen with more detail in the shader - - if (triangle->material) { - - //triangle->get_uv(r_point); - - diffuse_at_point=triangle->material->diffuse.get_color(uv); - specular_at_point=triangle->material->specular.get_color(uv); - } - - diffuse_at_point.r=res_light.r*diffuse_at_point.r; diffuse_at_point.g=res_light.g*diffuse_at_point.g; diffuse_at_point.b=res_light.b*diffuse_at_point.b; float ret=1e6; - if (p_bounces>0) { + if (passthrough == true && triangle_id !=-1) + { + p_ignore_list.push_back(triangle_id); + ret=_throw_ray(thread_stack, p_bake_direct, r_point, p_end, p_rest, p_light, p_att_curve, p_att_pos, p_att_curve_len, p_bounces, p_first_bounce, p_only_dist, p_ignore_list); + } + else if (p_bounces>0 ) { p_rest-=dist; @@ -1226,33 +1258,37 @@ float BakedLightBaker::_throw_ray(ThreadStack& thread_stack,bool p_bake_direct,c bool skip=false; - if (!p_first_bounce || p_bake_direct) { + if (passthrough == false) { + if (!p_first_bounce || p_bake_direct) { - float r = plot_size * cell_size*2; - if (dist0 && d 0 && d < r) { + //avoid accumulaiton of light on corners + //plot_light=plot_light.linear_interpolate(Color(0,0,0,0),1.0-sd/plot_size*plot_size); + skip = true; + + } + else { + //plot_light=Color(0,0,0,0); + } } } } diff --git a/tools/editor/plugins/baked_light_baker.h b/tools/editor/plugins/baked_light_baker.h index 8fbeeddc6a6..58197283a2c 100644 --- a/tools/editor/plugins/baked_light_baker.h +++ b/tools/editor/plugins/baked_light_baker.h @@ -92,6 +92,9 @@ public: Param diffuse; Param specular; Param emission; + + bool is_double_sided; + bool use_alpha; }; struct Triangle { @@ -154,6 +157,7 @@ public: struct BVH { + int id; AABB aabb; Vector3 center; Triangle *leaf; @@ -307,7 +311,7 @@ public: void _plot_light(ThreadStack& thread_stack,const Vector3& p_plot_pos,const AABB& p_plot_aabb,const Color& p_light,const Color& p_tint_light,bool p_only_full,const Plane& p_plane); //void _plot_light_point(const Vector3& p_plot_pos, Octant *p_octant, const AABB& p_aabb,const Color& p_light); - float _throw_ray(ThreadStack& thread_stack,bool p_bake_direct,const Vector3& p_begin, const Vector3& p_end,float p_rest,const Color& p_light,float *p_att_curve,float p_att_pos,int p_att_curve_len,int p_bounces,bool p_first_bounce=false,bool p_only_dist=false); + float _throw_ray(ThreadStack& thread_stack,bool p_bake_direct,const Vector3& p_begin, const Vector3& p_end,float p_rest,const Color& p_light,float *p_att_curve,float p_att_pos,int p_att_curve_len,int p_bounces,bool p_first_bounce=false,bool p_only_dist=false, Vector&p_ignore_list=Vector()); float total_light_area; From e723488aa3933ec0e56b8e09e44256f6dc5da344 Mon Sep 17 00:00:00 2001 From: Saracen Date: Sat, 31 Oct 2015 08:59:29 +0000 Subject: [PATCH 048/101] Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting. --- platform/bb10/os_bb10.cpp | 3 ++- platform/haiku/os_haiku.cpp | 3 ++- platform/server/os_server.cpp | 3 ++- platform/windows/os_windows.cpp | 3 ++- platform/winrt/os_winrt.cpp | 3 ++- platform/x11/os_x11.cpp | 3 ++- 6 files changed, 12 insertions(+), 6 deletions(-) diff --git a/platform/bb10/os_bb10.cpp b/platform/bb10/os_bb10.cpp index d89033b1df0..c8e7ae561e7 100644 --- a/platform/bb10/os_bb10.cpp +++ b/platform/bb10/os_bb10.cpp @@ -195,9 +195,10 @@ void OSBB10::finalize() { // memdelete(debugger_connection_console); //} + memdelete(sample_manager); + audio_server->finish(); memdelete(audio_server); - memdelete(sample_manager); visual_server->finish(); memdelete(visual_server); diff --git a/platform/haiku/os_haiku.cpp b/platform/haiku/os_haiku.cpp index 1edb23d5049..ef483657ca5 100644 --- a/platform/haiku/os_haiku.cpp +++ b/platform/haiku/os_haiku.cpp @@ -137,9 +137,10 @@ void OS_Haiku::finalize() { spatial_sound_2d_server->finish(); memdelete(spatial_sound_2d_server); + memdelete(sample_manager); + audio_server->finish(); memdelete(audio_server); - memdelete(sample_manager); visual_server->finish(); memdelete(visual_server); diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp index 75e0878bac3..8b831140d68 100644 --- a/platform/server/os_server.cpp +++ b/platform/server/os_server.cpp @@ -107,9 +107,10 @@ void OS_Server::finalize() { // memdelete(debugger_connection_console); //} + memdelete(sample_manager); + audio_server->finish(); memdelete(audio_server); - memdelete(sample_manager); visual_server->finish(); memdelete(visual_server); diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 438a5a69037..c6dae86222e 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1373,9 +1373,10 @@ void OS_Windows::finalize() { // memdelete(debugger_connection_console); //} + memdelete(sample_manager); + audio_server->finish(); memdelete(audio_server); - memdelete(sample_manager); memdelete(input); diff --git a/platform/winrt/os_winrt.cpp b/platform/winrt/os_winrt.cpp index 3e06d9d59b9..02de262508b 100644 --- a/platform/winrt/os_winrt.cpp +++ b/platform/winrt/os_winrt.cpp @@ -326,10 +326,11 @@ void OSWinrt::finalize() { //if (debugger_connection_console) { // memdelete(debugger_connection_console); //} + + memdelete(sample_manager); audio_server->finish(); memdelete(audio_server); - memdelete(sample_manager); memdelete(input); diff --git a/platform/x11/os_x11.cpp b/platform/x11/os_x11.cpp index 34bd1184a1d..3218230d0bf 100644 --- a/platform/x11/os_x11.cpp +++ b/platform/x11/os_x11.cpp @@ -452,9 +452,10 @@ void OS_X11::finalize() { // memdelete(debugger_connection_console); //} + memdelete(sample_manager); + audio_server->finish(); memdelete(audio_server); - memdelete(sample_manager); visual_server->finish(); memdelete(visual_server); From 957baf48dc86c6f4c6d00b74d384d7d7e636104b Mon Sep 17 00:00:00 2001 From: Saracen Date: Sun, 9 Aug 2015 17:43:44 +0100 Subject: [PATCH 049/101] BoneAttachment fix. --- scene/3d/skeleton.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index 4712ba308a8..cb81228dff1 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -250,7 +250,7 @@ void Skeleton::_notification(int p_what) { ERR_CONTINUE(!obj); Spatial *sp = obj->cast_to(); ERR_CONTINUE(!sp); - sp->set_transform(b.pose_global * b.rest_global_inverse); + sp->set_transform(b.pose_global); } } From e011bcf16291f55e1692a4d3092010c97923fcfc Mon Sep 17 00:00:00 2001 From: Saracen Date: Wed, 2 Sep 2015 13:11:34 +0100 Subject: [PATCH 050/101] Experimental retooling of AnimationTreePlayer to allow manual advancement. --- scene/animation/animation_tree_player.cpp | 96 +++++++++++++++++++++-- scene/animation/animation_tree_player.h | 19 ++++- 2 files changed, 105 insertions(+), 10 deletions(-) diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 14f2110915a..c7e259c3c68 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -29,6 +29,42 @@ #include "animation_tree_player.h" #include "animation_player.h" +#include "scene/scene_string_names.h" + + +void AnimationTreePlayer::set_animation_process_mode(AnimationProcessMode p_mode) { + + if (animation_process_mode == p_mode) + return; + + bool pr = processing; + if (pr) + _set_process(false); + animation_process_mode = p_mode; + if (pr) + _set_process(true); + +} + +AnimationTreePlayer::AnimationProcessMode AnimationTreePlayer::get_animation_process_mode() const{ + + return animation_process_mode; +} + +void AnimationTreePlayer::_set_process(bool p_process, bool p_force) +{ + if (processing == p_process && !p_force) + return; + + switch (animation_process_mode) { + + case ANIMATION_PROCESS_FIXED: set_fixed_process(p_process && active); break; + case ANIMATION_PROCESS_IDLE: set_process(p_process && active); break; + } + + processing = p_process; +} + bool AnimationTreePlayer::_set(const StringName& p_name, const Variant& p_value) { @@ -42,6 +78,11 @@ bool AnimationTreePlayer::_set(const StringName& p_name, const Variant& p_value) return true; } + if(String(p_name) == SceneStringNames::get_singleton()->playback_active) { + set_active(p_value); + return true; + } + if (String(p_name)!="data") return false; @@ -190,6 +231,11 @@ bool AnimationTreePlayer::_get(const StringName& p_name,Variant &r_ret) const { return true; } + if (String(p_name) == "playback/active") { + r_ret=is_active(); + return true; + } + if (String(p_name)!="data") return false; @@ -342,11 +388,24 @@ void AnimationTreePlayer::_get_property_list( List *p_list) const p_list->push_back( PropertyInfo(Variant::DICTIONARY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE|PROPERTY_USAGE_NETWORK) ); } +void AnimationTreePlayer::advance(float p_time) { + + _process_animation(p_time); +} void AnimationTreePlayer::_notification(int p_what) { switch(p_what) { + case NOTIFICATION_ENTER_TREE: { + + if (!processing) { + //make sure that a previous process state was not saved + //only process if "processing" is set + set_fixed_process(false); + set_process(false); + } + } break; case NOTIFICATION_READY: { dirty_caches=true; if (master!=NodePath()) { @@ -354,7 +413,19 @@ void AnimationTreePlayer::_notification(int p_what) { } } break; case NOTIFICATION_PROCESS: { - _process_animation(); + if (animation_process_mode==ANIMATION_PROCESS_FIXED) + break; + + if (processing) + _process_animation( get_process_delta_time() ); + } break; + case NOTIFICATION_FIXED_PROCESS: { + + if (animation_process_mode==ANIMATION_PROCESS_IDLE) + break; + + if (processing) + _process_animation(get_fixed_process_delta_time()); } break; } @@ -656,10 +727,7 @@ float AnimationTreePlayer::_process_node(const StringName& p_node,AnimationNode } -void AnimationTreePlayer::_process_animation() { - - if (!active) - return; +void AnimationTreePlayer::_process_animation(float p_delta) { if (last_error!=CONNECT_OK) return; @@ -675,7 +743,7 @@ void AnimationTreePlayer::_process_animation() { _process_node(out_name,&prev, 1.0, 0, true ); reset_request=false; } else - _process_node(out_name,&prev, 1.0, get_process_delta_time(), false ); + _process_node(out_name,&prev, 1.0, p_delta, false ); if (dirty_caches) { //some animation changed.. ignore this pass @@ -1520,8 +1588,12 @@ void AnimationTreePlayer::recompute_caches() { void AnimationTreePlayer::set_active(bool p_active) { - active=p_active; - set_process(active); + if (active == p_active) + return; + + active = p_active; + processing = active; + _set_process(processing, true); } bool AnimationTreePlayer::is_active() const { @@ -1743,13 +1815,18 @@ void AnimationTreePlayer::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_node_list"),&AnimationTreePlayer::_get_node_list); + ObjectTypeDB::bind_method(_MD("set_animation_process_mode","mode"),&AnimationTreePlayer::set_animation_process_mode); + ObjectTypeDB::bind_method(_MD("get_animation_process_mode"),&AnimationTreePlayer::get_animation_process_mode); + ObjectTypeDB::bind_method(_MD("advance", "delta"), &AnimationTreePlayer::advance); ObjectTypeDB::bind_method(_MD("reset"),&AnimationTreePlayer::reset); ObjectTypeDB::bind_method(_MD("recompute_caches"),&AnimationTreePlayer::recompute_caches); + ADD_PROPERTY(PropertyInfo(Variant::INT, "playback/process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), _SCS("set_animation_process_mode"), _SCS("get_animation_process_mode")); + BIND_CONSTANT( NODE_OUTPUT ); BIND_CONSTANT( NODE_ANIMATION ); BIND_CONSTANT( NODE_ONESHOT ); @@ -1770,6 +1847,9 @@ AnimationTreePlayer::AnimationTreePlayer() { out_name="out"; out->pos=Point2(40,40); node_map.insert( out_name , out); + AnimationProcessMode animation_process_mode; + animation_process_mode = ANIMATION_PROCESS_IDLE; + processing = false; active=false; dirty_caches=true; reset_request=false; diff --git a/scene/animation/animation_tree_player.h b/scene/animation/animation_tree_player.h index 9e936304c6d..9ea5ccf330d 100644 --- a/scene/animation/animation_tree_player.h +++ b/scene/animation/animation_tree_player.h @@ -34,6 +34,7 @@ #include "scene/3d/spatial.h" #include "scene/3d/skeleton.h" #include "scene/main/misc.h" +#include "animation_player.h" class AnimationTreePlayer : public Node { @@ -42,7 +43,10 @@ class AnimationTreePlayer : public Node { OBJ_CATEGORY("Animation Nodes"); public: - + enum AnimationProcessMode { + ANIMATION_PROCESS_FIXED, + ANIMATION_PROCESS_IDLE, + }; enum NodeType { @@ -256,13 +260,15 @@ private: ConnectError last_error; AnimationNode *active_list; + AnimationProcessMode animation_process_mode; + bool processing; bool active; bool dirty_caches; Map node_map; // return time left to finish animation float _process_node(const StringName& p_node,AnimationNode **r_prev_anim, float p_weight,float p_step, bool p_seek=false,const HashMap *p_filter=NULL, float p_reverse_weight=0); - void _process_animation(); + void _process_animation(float p_delta); bool reset_request; ConnectError _cycle_test(const StringName &p_at_node); @@ -409,12 +415,21 @@ public: ConnectError get_last_error() const; + void set_animation_process_mode(AnimationProcessMode p_mode); + AnimationProcessMode get_animation_process_mode() const; + + void _set_process(bool p_process, bool p_force = false); + + void advance(float p_time); + AnimationTreePlayer(); ~AnimationTreePlayer(); }; VARIANT_ENUM_CAST( AnimationTreePlayer::NodeType ); +VARIANT_ENUM_CAST( AnimationTreePlayer::AnimationProcessMode ); + #endif // ANIMATION_TREE_PLAYER_H From 539bbd66549545ce67bd46d49a6693d854bea634 Mon Sep 17 00:00:00 2001 From: Saracen Date: Mon, 3 Aug 2015 19:36:20 +0100 Subject: [PATCH 051/101] Disable baked lighting sampling on shadeless materials. --- drivers/gles2/rasterizer_gles2.cpp | 118 +++++++++++++++-------------- 1 file changed, 61 insertions(+), 57 deletions(-) diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index d84ee5a7589..b602cf33f0d 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -6526,80 +6526,84 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP,false); material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_DP_SAMPLER,false); - if (e->instance->sampled_light.is_valid()) { + if (material->flags[VS::MATERIAL_FLAG_UNSHADED] == false && current_debug != VS::SCENARIO_DEBUG_SHADELESS) { - SampledLight *sl = sampled_light_owner.get(e->instance->sampled_light); - if (sl) { + if (e->instance->sampled_light.is_valid()) { - baked_light=NULL; //can't mix - material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_DP_SAMPLER,true); - glActiveTexture(GL_TEXTURE0+max_texture_units-3); - glBindTexture(GL_TEXTURE_2D,sl->texture); //bind the texture - sampled_light_dp_multiplier=sl->multiplier; - bind_dp_sampler=true; - } - } - - - if (!additive && baked_light) { - - if (baked_light->mode==VS::BAKED_LIGHT_OCTREE && baked_light->octree_texture.is_valid() && e->instance->baked_light_octree_xform) { - material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_OCTREE,true); - bind_baked_light_octree=true; - if (prev_baked_light!=baked_light) { - Texture *tex=texture_owner.get(baked_light->octree_texture); - if (tex) { - - glActiveTexture(GL_TEXTURE0+max_texture_units-3); - glBindTexture(tex->target,tex->tex_id); //bind the texture - } - if (baked_light->light_texture.is_valid()) { - Texture *texl=texture_owner.get(baked_light->light_texture); - if (texl) { - glActiveTexture(GL_TEXTURE0+max_texture_units-4); - glBindTexture(texl->target,texl->tex_id); //bind the light texture - } - } + SampledLight *sl = sampled_light_owner.get(e->instance->sampled_light); + if (sl) { + baked_light = NULL; //can't mix + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_DP_SAMPLER, true); + glActiveTexture(GL_TEXTURE0 + max_texture_units - 3); + glBindTexture(GL_TEXTURE_2D, sl->texture); //bind the texture + sampled_light_dp_multiplier = sl->multiplier; + bind_dp_sampler = true; } - } else if (baked_light->mode==VS::BAKED_LIGHT_LIGHTMAPS) { + } - int lightmap_idx = e->instance->baked_lightmap_id; + if (!additive && baked_light) { - material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP,false); - bind_baked_lightmap=false; - - - if (baked_light->lightmaps.has(lightmap_idx)) { - - - RID texid = baked_light->lightmaps[lightmap_idx]; - - if (prev_baked_light!=baked_light || texid!=prev_baked_light_texture) { - - - Texture *tex = texture_owner.get(texid); + if (baked_light->mode == VS::BAKED_LIGHT_OCTREE && baked_light->octree_texture.is_valid() && e->instance->baked_light_octree_xform) { + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_OCTREE, true); + bind_baked_light_octree = true; + if (prev_baked_light != baked_light) { + Texture *tex = texture_owner.get(baked_light->octree_texture); if (tex) { - glActiveTexture(GL_TEXTURE0+max_texture_units-3); - glBindTexture(tex->target,tex->tex_id); //bind the texture + glActiveTexture(GL_TEXTURE0 + max_texture_units - 3); + glBindTexture(tex->target, tex->tex_id); //bind the texture + } + if (baked_light->light_texture.is_valid()) { + Texture *texl = texture_owner.get(baked_light->light_texture); + if (texl) { + glActiveTexture(GL_TEXTURE0 + max_texture_units - 4); + glBindTexture(texl->target, texl->tex_id); //bind the light texture + } } - prev_baked_light_texture=texid; } + } + else if (baked_light->mode == VS::BAKED_LIGHT_LIGHTMAPS) { + + + int lightmap_idx = e->instance->baked_lightmap_id; + + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP, false); + bind_baked_lightmap = false; + + + if (baked_light->lightmaps.has(lightmap_idx)) { + + + RID texid = baked_light->lightmaps[lightmap_idx]; + + if (prev_baked_light != baked_light || texid != prev_baked_light_texture) { + + + Texture *tex = texture_owner.get(texid); + if (tex) { + + glActiveTexture(GL_TEXTURE0 + max_texture_units - 3); + glBindTexture(tex->target, tex->tex_id); //bind the texture + } + + prev_baked_light_texture = texid; + } + + if (texid.is_valid()) { + material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP, true); + bind_baked_lightmap = true; + } - if (texid.is_valid()) { - material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP,true); - bind_baked_lightmap=true; } - } } - } - if (int(prev_baked_light!=NULL) ^ int(baked_light!=NULL)) { - rebind=true; + if (int(prev_baked_light != NULL) ^ int(baked_light != NULL)) { + rebind = true; + } } } From 0006f035ebb020227ad5b67faf4e04b723b1e0ec Mon Sep 17 00:00:00 2001 From: Saracen Date: Sat, 15 Aug 2015 07:47:22 +0100 Subject: [PATCH 052/101] Added alignment to LineEdit GUI control. --- scene/gui/line_edit.cpp | 119 +++++++++++++++++++++++++++++++++++----- scene/gui/line_edit.h | 21 ++++++- 2 files changed, 124 insertions(+), 16 deletions(-) diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 2b4d7db01e8..310e2fee8bd 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -145,6 +145,13 @@ void LineEdit::_input_event(InputEvent p_event) { int old_cursor_pos = cursor_pos; text = undo_text; + + Ref font = get_font("font"); + + cached_width = 0; + for (int i = 0; iget_char_size(text[i]).width; + if(old_cursor_pos > text.length()) { set_cursor_pos(text.length()); } else { @@ -164,6 +171,13 @@ void LineEdit::_input_event(InputEvent p_event) { selection_clear(); undo_text = text; text = text.substr(cursor_pos,text.length()-cursor_pos); + + Ref font = get_font("font"); + + cached_width = 0; + for (int i = 0; iget_char_size(text[i]).width; + set_cursor_pos(0); emit_signal("text_changed",text); _change_notify("text"); @@ -303,6 +317,18 @@ void LineEdit::_input_event(InputEvent p_event) { } } +void LineEdit::set_align(Align p_align) { + + ERR_FAIL_INDEX(p_align, 4); + align = p_align; + update(); +} + +LineEdit::Align LineEdit::get_align() const{ + + return align; +} + Variant LineEdit::get_drag_data(const Point2& p_point) { if (selection.drag_attempt && selection.enabled) { @@ -325,7 +351,13 @@ void LineEdit::drop_data(const Point2& p_point,const Variant& p_data){ if (p_data.get_type()==Variant::STRING) { set_cursor_at_pixel_pos(p_point.x); int selected = selection.end - selection.begin; + + Ref font = get_font("font"); + for (int i = selection.begin; iget_char_size(text[i]).width; + text.erase(selection.begin, selected); + append_at_cursor(p_data); selection.begin = cursor_pos-selected; selection.end = cursor_pos; @@ -365,8 +397,25 @@ void LineEdit::_notification(int p_what) { get_stylebox("focus")->draw( ci, Rect2( Point2(), size ) ); } - - int ofs=style->get_offset().x; + int x_ofs=0; + + switch (align) { + + case ALIGN_FILL: + case ALIGN_LEFT: { + + x_ofs=style->get_offset().x; + } break; + case ALIGN_CENTER: { + + x_ofs=x_ofs=int(size.width-(cached_width))/2; + } break; + case ALIGN_RIGHT: { + + x_ofs=x_ofs=int(size.width-style->get_offset().x-(cached_width)); + } break; + } + int ofs_max=width-style->get_minimum_size().width; int char_ofs=window_pos; @@ -391,29 +440,29 @@ void LineEdit::_notification(int p_what) { int char_width=font->get_char_size( cchar,next ).width; // end of widget, break! - if ( (ofs+char_width) > ofs_max ) + if ((x_ofs + char_width) > ofs_max) break; bool selected=selection.enabled && char_ofs>=selection.begin && char_ofscanvas_item_add_rect(ci,Rect2( Point2( ofs , y_ofs ),Size2( char_width, y_area )),selection_color); + VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2(x_ofs, y_ofs), Size2(char_width, y_area)), selection_color); - font->draw_char(ci,Point2( ofs , y_ofs+font_ascent ), cchar, next,selected?font_color_selected:font_color ); + font->draw_char(ci, Point2(x_ofs, y_ofs + font_ascent), cchar, next, selected ? font_color_selected : font_color); if (char_ofs==cursor_pos && has_focus()) VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2( - Point2( ofs , y_ofs ), Size2( 1, y_area ) ), cursor_color ); + Point2( x_ofs , y_ofs ), Size2( 1, y_area ) ), cursor_color ); - ofs+=char_width; + x_ofs+=char_width; char_ofs++; } if (char_ofs==cursor_pos && has_focus()) //may be at the end VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2( - Point2( ofs , y_ofs ), Size2( 1, y_area ) ), cursor_color ); + Point2( x_ofs , y_ofs ), Size2( 1, y_area ) ), cursor_color ); } break; case NOTIFICATION_FOCUS_ENTER: { @@ -484,9 +533,29 @@ void LineEdit::shift_selection_check_post(bool p_shift) { void LineEdit::set_cursor_at_pixel_pos(int p_x) { - int ofs=window_pos; - int pixel_ofs=get_stylebox("normal")->get_offset().x; - Ref font=get_font("font"); + Ref font = get_font("font"); + int ofs = window_pos; + Ref style = get_stylebox("normal"); + int pixel_ofs = 0; + Size2 size = get_size(); + + switch (align) { + + case ALIGN_FILL: + case ALIGN_LEFT: { + + pixel_ofs = int(style->get_offset().x); + } break; + case ALIGN_CENTER: { + + pixel_ofs=int(size.width-(cached_width))/2; + } break; + case ALIGN_RIGHT: { + + pixel_ofs=int(size.width-style->get_offset().x-(cached_width)); + } break; + } + while (ofs font = get_font("font"); + cached_width -= font->get_char_size(text[cursor_pos - 1]).width; text.erase( cursor_pos-1, 1 ); @@ -626,17 +697,22 @@ void LineEdit::append_at_cursor(String p_text) { if ( ( max_length <= 0 ) || (text.length()+p_text.length() <= max_length)) { undo_text = text; + + Ref font = get_font("font"); + + for (int i = 0; iget_char_size(p_text[i]).width; + String pre = text.substr( 0, cursor_pos ); String post = text.substr( cursor_pos, text.length()-cursor_pos ); text=pre+p_text+post; set_cursor_pos(cursor_pos+p_text.length()); - } - } void LineEdit::clear_internal() { + cached_width = 0; cursor_pos=0; window_pos=0; undo_text=""; @@ -676,6 +752,12 @@ void LineEdit::selection_delete() { if (selection.enabled) { undo_text = text; + + Ref font = get_font("font"); + + for (int i = selection.begin; iget_char_size(text[i]).width; + text.erase(selection.begin,selection.end-selection.begin); cursor_pos-=CLAMP( cursor_pos-selection.begin, 0, selection.end-selection.begin); @@ -789,6 +871,8 @@ bool LineEdit::is_text_field() const { void LineEdit::_bind_methods() { + ObjectTypeDB::bind_method(_MD("set_align", "align"), &LineEdit::set_align); + ObjectTypeDB::bind_method(_MD("get_align"), &LineEdit::get_align); ObjectTypeDB::bind_method(_MD("_input_event"),&LineEdit::_input_event); ObjectTypeDB::bind_method(_MD("clear"),&LineEdit::clear); @@ -809,15 +893,22 @@ void LineEdit::_bind_methods() { ADD_SIGNAL( MethodInfo("text_changed", PropertyInfo( Variant::STRING, "text" )) ); ADD_SIGNAL( MethodInfo("text_entered", PropertyInfo( Variant::STRING, "text" )) ); + BIND_CONSTANT(ALIGN_LEFT); + BIND_CONSTANT(ALIGN_CENTER); + BIND_CONSTANT(ALIGN_RIGHT); + BIND_CONSTANT(ALIGN_FILL); + ADD_PROPERTY( PropertyInfo( Variant::STRING, "text" ), _SCS("set_text"),_SCS("get_text") ); + ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "align", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), _SCS("set_align"), _SCS("get_align")); ADD_PROPERTY( PropertyInfo( Variant::INT, "max_length" ), _SCS("set_max_length"),_SCS("get_max_length") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "editable" ), _SCS("set_editable"),_SCS("is_editable") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "secret" ), _SCS("set_secret"),_SCS("is_secret") ); - } LineEdit::LineEdit() { + align = ALIGN_LEFT; + cached_width = 0; cursor_pos=0; window_pos=0; max_length = 0; diff --git a/scene/gui/line_edit.h b/scene/gui/line_edit.h index b1c4c8f6169..f28136d66e1 100644 --- a/scene/gui/line_edit.h +++ b/scene/gui/line_edit.h @@ -36,7 +36,18 @@ class LineEdit : public Control { OBJ_TYPE( LineEdit, Control ); - + +public: + enum Align { + + ALIGN_LEFT, + ALIGN_CENTER, + ALIGN_RIGHT, + ALIGN_FILL + }; +private: + Align align; + bool editable; bool pass; @@ -46,6 +57,8 @@ class LineEdit : public Control { int cursor_pos; int window_pos; int max_length; // 0 for no maximum + + int cached_width; struct Selection { @@ -83,7 +96,8 @@ class LineEdit : public Control { protected: static void _bind_methods(); public: - + void set_align(Align p_align); + Align get_align() const; virtual Variant get_drag_data(const Point2& p_point); virtual bool can_drop_data(const Point2& p_point,const Variant& p_data) const; @@ -119,4 +133,7 @@ public: }; + +VARIANT_ENUM_CAST(LineEdit::Align); + #endif From e3c50ac63d57e484ae39761be54213cac8b4de4b Mon Sep 17 00:00:00 2001 From: Saracen Date: Wed, 2 Sep 2015 12:36:52 +0100 Subject: [PATCH 053/101] Aligned line edit fix. --- scene/gui/line_edit.cpp | 61 ++++++++++++++++++++++++++++------------- 1 file changed, 42 insertions(+), 19 deletions(-) diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 310e2fee8bd..8cf761bd82d 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -175,8 +175,10 @@ void LineEdit::_input_event(InputEvent p_event) { Ref font = get_font("font"); cached_width = 0; - for (int i = 0; iget_char_size(text[i]).width; + if (font != NULL) { + for (int i = 0; i < text.length(); i++) + cached_width += font->get_char_size(text[i]).width; + } set_cursor_pos(0); emit_signal("text_changed",text); @@ -353,8 +355,10 @@ void LineEdit::drop_data(const Point2& p_point,const Variant& p_data){ int selected = selection.end - selection.begin; Ref font = get_font("font"); - for (int i = selection.begin; iget_char_size(text[i]).width; + if (font != NULL) { + for (int i = selection.begin; i < selection.end; i++) + cached_width -= font->get_char_size(text[i]).width; + } text.erase(selection.begin, selected); @@ -559,7 +563,10 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) { while (ofsget_char_size( text[ofs] ).width; + int char_w = 0; + if (font != NULL) { + int char_w = font->get_char_size(text[ofs]).width; + } pixel_ofs+=char_w; if (pixel_ofs > p_x) { //found what we look for @@ -593,7 +600,9 @@ void LineEdit::delete_char() { if ((text.length()<=0) || (cursor_pos==0)) return; Ref font = get_font("font"); - cached_width -= font->get_char_size(text[cursor_pos - 1]).width; + if (font != NULL) { + cached_width -= font->get_char_size(text[cursor_pos - 1]).width; + } text.erase( cursor_pos-1, 1 ); @@ -664,13 +673,15 @@ void LineEdit::set_cursor_pos(int p_pos) { int width_to_cursor=0; int wp=window_pos; - for (int i=window_pos;iget_char_size( text[i] ).width; + if (font != NULL) { + for (int i=window_pos;iget_char_size( text[i] ).width; - while(width_to_cursor>=window_width && wpget_char_size( text[ wp ] ).width; - wp++; + while (width_to_cursor >= window_width && wp < text.length()) { + + width_to_cursor -= font->get_char_size(text[wp]).width; + wp++; + } } if (wp!=window_pos) @@ -699,9 +710,13 @@ void LineEdit::append_at_cursor(String p_text) { undo_text = text; Ref font = get_font("font"); - - for (int i = 0; iget_char_size(p_text[i]).width; + if (font != NULL) { + for (int i = 0; i < p_text.length(); i++) + cached_width += font->get_char_size(p_text[i]).width; + } + else { + cached_width = 0; + } String pre = text.substr( 0, cursor_pos ); String post = text.substr( cursor_pos, text.length()-cursor_pos ); @@ -753,10 +768,18 @@ void LineEdit::selection_delete() { undo_text = text; - Ref font = get_font("font"); - - for (int i = selection.begin; iget_char_size(text[i]).width; + if (text.size() > 0) + { + Ref font = get_font("font"); + if (font != NULL) { + for (int i = selection.begin; i < selection.end; i++) + cached_width -= font->get_char_size(text[i]).width; + } + } + else + { + cached_width = 0; + } text.erase(selection.begin,selection.end-selection.begin); cursor_pos-=CLAMP( cursor_pos-selection.begin, 0, selection.end-selection.begin); From 6bcc2e1f835c5e4f1c788f026e870019a4defff6 Mon Sep 17 00:00:00 2001 From: Saracen Date: Wed, 28 Oct 2015 20:03:10 +0000 Subject: [PATCH 054/101] Fixed broken set_loop_restart_time method in AudioStreamPlaybackOGGVorbis class. --- drivers/vorbis/audio_stream_ogg_vorbis.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.h b/drivers/vorbis/audio_stream_ogg_vorbis.h index 827d8b0be39..5dbada962a0 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.h +++ b/drivers/vorbis/audio_stream_ogg_vorbis.h @@ -85,7 +85,7 @@ public: virtual void stop(); virtual bool is_playing() const; - virtual void set_loop_restart_time(float p_time) { loop_restart_time=0; } + virtual void set_loop_restart_time(float p_time) { loop_restart_time=p_time; } virtual void set_paused(bool p_paused); virtual bool is_paused(bool p_paused) const; From 3b2899bc42e442b9b4eb3b338d055a371c3383fe Mon Sep 17 00:00:00 2001 From: Ovnuniarchos Date: Tue, 3 Nov 2015 04:39:42 +0100 Subject: [PATCH 055/101] Regex class documented. For some reason, parameter descriptors don\'t appear. --- doc/base/classes.xml | 32 +++++++++++++++++++++++++++++++- 1 file changed, 31 insertions(+), 1 deletion(-) diff --git a/doc/base/classes.xml b/doc/base/classes.xml index bd6ed64fdf2..e8e5ac00075 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -26656,7 +26656,7 @@ Reference frame for GUI. - Reference frame for GUI. It's just like an empty control, except a red box is displayed while editing around it's size at all times. + Reference frame for GUI. It's just like an empty control, except a red box is displayed while editing around its size at all times. @@ -26669,58 +26669,88 @@ + Simple regular expression matcher. + Class for finding text patterns in a string using regular expressions. Regular expressions are a way to define patterns of text to be searched. + This class only finds patterns in a string. It can not perform replacements. + Usage of regular expressions is too long to be explained here, but Internet is full of tutorials and detailed explanations. + Currently supported features: + Capturing [code]()[/code] and non-capturing [code](?:)[/code] groups + Any character [code].[/code] + Shorthand caracter classes [code]\w \W \s \S \d \D[/code] + User-defined character classes such as [code][A-Za-z][/code] + Simple quantifiers [code]?[/code], [code]*[/code] and [code]+[/code] + Range quantifiers [code]{x,y}[/code] + Lazy (non-greedy) quantifiers [code]*?[/code] + Begining [code]^[/code] and end [code]$[/code] anchors + Alternation [code]|[/code] + Backreferences [code]\1[/code] to [code]\99[/code] + [OK] if the regular expression was valid. [FAIL] otherwise. + The string to be converted into a regular expression. + Once created, a RegEx object needs a regular expression to be assigned to it. This method tries to convert the string given to an usable regular expression. + The position within the string (starting with 0) where the pattern was found. It will return -1 if the pattern was not found, it was invalid, or the start or end positions were beyond the string's end. + The text to search the pattern in. + The position in the string (starting with 0) to start searching from. + The position in the string (starting with 0) to stop searching. A value less than the start position means "end of the string". + This method tries to find the pattern within the string, and returns the position where it was found. It also stores any capturing group (see [method get_capture]) for further retrieval. + This method resets the state of the object, as it was freshly created. Namely, it unassigns the regular expression of this object, and forgets all captures made by the last [method find]. + Returns whether this object has a valid regular expression assigned. + Returns the number of capturing groups. A captured group is the part of a string that matches a part of the pattern delimited by parentheses (unless they are non-capturing parentheses [i](?:)[/i]). + The number of the captured group, starting with 0. Like other regular expression engines, Godot's engine takes 0 as the full expression, and 1 as the first pair of capturing parentheses. + Returns a captured group. A captured group is the part of a string that matches a part of the pattern delimited by parentheses (unless they are non-capturing parentheses [i](?:)[/i]). + A list contining all the strings captured by the regular expression. + Return a list of all the captures made by the regular expression. From eb419bee048ac41fd8738433c81251a7d6afe576 Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 3 Nov 2015 09:30:28 -0300 Subject: [PATCH 056/101] fix video/audio synchronization code in theora --- drivers/theora/video_stream_theora.cpp | 42 +++++++++++++++++++------- drivers/theora/video_stream_theora.h | 3 +- 2 files changed, 33 insertions(+), 12 deletions(-) diff --git a/drivers/theora/video_stream_theora.cpp b/drivers/theora/video_stream_theora.cpp index bea49e34b7d..2d9f4f9f674 100644 --- a/drivers/theora/video_stream_theora.cpp +++ b/drivers/theora/video_stream_theora.cpp @@ -266,14 +266,14 @@ void VideoStreamPlaybackTheora::set_file(const String& p_file) { theora_p=1; }else if(!vorbis_p && vorbis_synthesis_headerin(&vi,&vc,&op)>=0){ /* it is vorbis */ - if (audio_track_skip) { - vorbis_info_clear(&vi); - vorbis_comment_clear(&vc); - audio_track_skip--; - } else { - copymem(&vo,&test,sizeof(test)); - vorbis_p=1; - } + if (audio_track_skip) { + vorbis_info_clear(&vi); + vorbis_comment_clear(&vc); + audio_track_skip--; + } else { + copymem(&vo,&test,sizeof(test)); + vorbis_p=1; + } }else{ /* whatever it is, we don't care about it */ ogg_stream_clear(&test); @@ -392,6 +392,7 @@ void VideoStreamPlaybackTheora::set_file(const String& p_file) { fprintf(stderr,"Ogg logical stream %lx is Vorbis %d channel %ld Hz audio.\n", vo.serialno,vi.channels,vi.rate); //_setup(vi.channels, vi.rate); + }else{ /* tear down the partial vorbis setup */ vorbis_info_clear(&vi); @@ -401,6 +402,7 @@ void VideoStreamPlaybackTheora::set_file(const String& p_file) { playing = false; buffering=true; time=0; + audio_frames_wrote=0; }; float VideoStreamPlaybackTheora::get_time() const { @@ -431,8 +433,9 @@ void VideoStreamPlaybackTheora::update(float p_delta) { return; //no new frames need to be produced bool frame_done=false; + bool audio_done=false; - while (!frame_done) { + while (!frame_done || !audio_done) { //a frame needs to be produced ogg_packet op; @@ -490,6 +493,17 @@ void VideoStreamPlaybackTheora::update(float p_delta) { audio_pending=true; + if (vd.granulepos>=0) { + // print_line("wrote: "+itos(audio_frames_wrote)+" gpos: "+itos(vd.granulepos)); + } + + //print_line("mix audio!"); + + audio_frames_wrote+=ret-to_read; + + //print_line("AGP: "+itos(vd.granulepos)+" added "+itos(ret-to_read)); + + } else { /* no pending audio; is there a pending packet to decode? */ @@ -503,6 +517,9 @@ void VideoStreamPlaybackTheora::update(float p_delta) { }; } + + audio_done = videobuf_time < (audio_frames_wrote/float(vi.rate)); + if (buffer_full) break; } @@ -567,7 +584,9 @@ void VideoStreamPlaybackTheora::update(float p_delta) { } } #else - if (!frame_done){ + + + if (!frame_done || !audio_done){ //what's the point of waiting for audio to grab a page? buffer_data(); @@ -709,8 +728,9 @@ VideoStreamPlaybackTheora::VideoStreamPlaybackTheora() { texture = Ref( memnew(ImageTexture )); mix_callback=NULL; mix_udata=NULL; - audio_track=0; + audio_track=0; delay_compensation=0; + audio_frames_wrote=0; }; VideoStreamPlaybackTheora::~VideoStreamPlaybackTheora() { diff --git a/drivers/theora/video_stream_theora.h b/drivers/theora/video_stream_theora.h index 95c7fe88f6b..5540f050f91 100644 --- a/drivers/theora/video_stream_theora.h +++ b/drivers/theora/video_stream_theora.h @@ -32,6 +32,7 @@ class VideoStreamPlaybackTheora : public VideoStreamPlayback { void video_write(void); float get_time() const; + ogg_sync_state oy; ogg_page og; ogg_stream_state vo; @@ -122,7 +123,7 @@ public: Ref instance_playback() { Ref pb = memnew( VideoStreamPlaybackTheora ); - pb->set_audio_track(audio_track); + pb->set_audio_track(audio_track); pb->set_file(file); return pb; } From 0ed18537a3afc30a21881939a25bcbd9a6a2d9bc Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Tue, 3 Nov 2015 23:11:03 -0300 Subject: [PATCH 057/101] Update README.md --- README.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/README.md b/README.md index 3456290f74c..6d250de4965 100644 --- a/README.md +++ b/README.md @@ -7,8 +7,7 @@ The editor, language and APIs are feature rich, yet simple to learn, allowing yo ### About -Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. -Development is sponsored by OKAM Studio (http://www.okamstudio.com). +Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the [Software Freedom Conservancy](https://sfconservancy.org) ### Documentation From 800c575b13c75e1289be305a65aa0394a21afe7c Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 4 Nov 2015 09:46:25 -0300 Subject: [PATCH 058/101] maybe fix stop issue in theora --- drivers/theora/video_stream_theora.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/drivers/theora/video_stream_theora.cpp b/drivers/theora/video_stream_theora.cpp index 2d9f4f9f674..ed87227876f 100644 --- a/drivers/theora/video_stream_theora.cpp +++ b/drivers/theora/video_stream_theora.cpp @@ -178,7 +178,7 @@ void VideoStreamPlaybackTheora::video_write(void){ void VideoStreamPlaybackTheora::clear() { - if (file_name == "") + if (!file) return; if(vorbis_p){ @@ -208,6 +208,10 @@ void VideoStreamPlaybackTheora::clear() { frames_pending = 0; videobuf_time = 0; + if (file) { + memdelete(file); + } + file=NULL; playing = false; }; From dde6396f221672d34d178c75f4080c1e87612aea Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Wed, 4 Nov 2015 09:54:23 -0300 Subject: [PATCH 059/101] more fixes --- scene/gui/video_player.cpp | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/scene/gui/video_player.cpp b/scene/gui/video_player.cpp index f50552b32c4..b4cd437d35d 100644 --- a/scene/gui/video_player.cpp +++ b/scene/gui/video_player.cpp @@ -196,10 +196,10 @@ void VideoPlayer::set_stream(const Ref &p_stream) { stream=p_stream; if (stream.is_valid()) { - stream->set_audio_track(audio_track); - playback=stream->instance_playback(); + stream->set_audio_track(audio_track); + playback=stream->instance_playback(); } else { - playback=Ref(); + playback=Ref(); } if (!playback.is_null()) { @@ -249,6 +249,8 @@ void VideoPlayer::stop() { return; playback->stop(); + AudioServer::get_singleton()->stream_set_active(stream_rid,false); + resampler.clear(); set_process(false); last_audio_time=0; }; @@ -387,8 +389,8 @@ void VideoPlayer::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::REAL, "stream/volume_db", PROPERTY_HINT_RANGE,"-80,24,0.01"), _SCS("set_volume_db"), _SCS("get_volume_db") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/autoplay"), _SCS("set_autoplay"), _SCS("has_autoplay") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/paused"), _SCS("set_paused"), _SCS("is_paused") ); - ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/audio_track",PROPERTY_HINT_RANGE,"0,128,1"), _SCS("set_audio_track"), _SCS("get_audio_track") ); - ADD_PROPERTY( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); + ADD_PROPERTY( PropertyInfo(Variant::INT, "stream/audio_track",PROPERTY_HINT_RANGE,"0,128,1"), _SCS("set_audio_track"), _SCS("get_audio_track") ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); } From 467ee040c485f317048d5aec97d5d6d0af1f54e7 Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Wed, 4 Nov 2015 15:38:02 -0300 Subject: [PATCH 060/101] Fix Range exp_edit property --- scene/gui/range.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scene/gui/range.cpp b/scene/gui/range.cpp index ad708d16f03..7103ee651fc 100644 --- a/scene/gui/range.cpp +++ b/scene/gui/range.cpp @@ -243,7 +243,7 @@ void Range::_bind_methods() { ADD_PROPERTY( PropertyInfo( Variant::REAL, "range/step" ), _SCS("set_step"), _SCS("get_step") ); ADD_PROPERTY( PropertyInfo( Variant::REAL, "range/page" ), _SCS("set_page"), _SCS("get_page") ); ADD_PROPERTY( PropertyInfo( Variant::REAL, "range/value" ), _SCS("set_val"), _SCS("get_val") ); - ADD_PROPERTY( PropertyInfo( Variant::REAL, "range/exp_edit" ), _SCS("set_exp_unit_value"), _SCS("is_unit_value_exp") ); + ADD_PROPERTY( PropertyInfo( Variant::BOOL, "range/exp_edit" ), _SCS("set_exp_unit_value"), _SCS("is_unit_value_exp") ); ADD_PROPERTY( PropertyInfo( Variant::BOOL, "rounded_values" ), _SCS("set_rounded_values"), _SCS("get_rounded_values") ); } From 8d48cf95b9408a0a54bb741c6b795d2e5179503d Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Thu, 5 Nov 2015 12:20:45 -0300 Subject: [PATCH 061/101] Add Tree checkbox check/uncheck behavior when pressing enter --- scene/gui/tree.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 5df6f2ced99..9789c838062 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2266,9 +2266,12 @@ bool Tree::edit_selected() { TreeItem::Cell &c = s->cells[col]; + if (c.mode==TreeItem::CELL_MODE_CHECK) { - - if (c.mode==TreeItem::CELL_MODE_CUSTOM) { + s->set_checked(col, !c.checked); + item_edited(col,s); + return true; + } else if (c.mode==TreeItem::CELL_MODE_CUSTOM) { edited_item=s; edited_col=col; From 03d4c05150deb7e78444a8c7f893855c07c0f775 Mon Sep 17 00:00:00 2001 From: George Marques Date: Fri, 6 Nov 2015 16:07:34 -0200 Subject: [PATCH 062/101] Fix Opus driver build for VS2010 and VS2012 Fix #2744 --- drivers/opus/opus_config.h | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/drivers/opus/opus_config.h b/drivers/opus/opus_config.h index c6470e92c3a..98c3e87cc62 100644 --- a/drivers/opus/opus_config.h +++ b/drivers/opus/opus_config.h @@ -7,12 +7,16 @@ /* Define to 1 if you have the header file. */ #define HAVE_INTTYPES_H 1 +#if (!defined( _MSC_VER ) || ( _MSC_VER >= 1800 )) + /* Define to 1 if you have the `lrint' function. */ #define HAVE_LRINT 1 /* Define to 1 if you have the `lrintf' function. */ #define HAVE_LRINTF 1 +#endif + /* Define to 1 if you have the header file. */ #define HAVE_MEMORY_H 1 @@ -109,7 +113,11 @@ /* Define to the equivalent of the C99 'restrict' keyword, or to nothing if this is not supported. Do not define if restrict is supported directly. */ +#if (!defined( _MSC_VER ) || ( _MSC_VER >= 1800 )) #define restrict __restrict +#else +#undef restrict +#endif /* Work around a bug in Sun C++: it does not support _Restrict or __restrict__, even though the corresponding Sun C compiler ends up with "#define restrict _Restrict" or "#define restrict __restrict__" in the From d5fbd1d262fe8d38d550e23169af748e84667881 Mon Sep 17 00:00:00 2001 From: Franklin Sobrinho Date: Fri, 6 Nov 2015 18:52:15 -0300 Subject: [PATCH 063/101] Fix String content test --- core/variant_op.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/variant_op.cpp b/core/variant_op.cpp index 1cdf6d73198..763b8c11b44 100644 --- a/core/variant_op.cpp +++ b/core/variant_op.cpp @@ -2573,7 +2573,7 @@ bool Variant::in(const Variant& p_index, bool *r_valid) const { String idx=p_index; const String *str=reinterpret_cast(_data._mem); - return str->find("idx")!=-1; + return str->find(idx)!=-1; } } break; From 7828986b1c8583078038093ae9ab1b77f21ddde4 Mon Sep 17 00:00:00 2001 From: MarianoGNU Date: Fri, 6 Nov 2015 17:24:39 -0300 Subject: [PATCH 064/101] Add