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Fix project run/stop buttons disappearing in the editor

This commit is contained in:
Hugo Locurcio
2022-09-26 14:51:43 +02:00
parent 581db8b4e6
commit a98e2eb36f
2 changed files with 3 additions and 1 deletions

View File

@@ -6957,6 +6957,8 @@ EditorNode::EditorNode() {
play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_CUSTOM_SCENE));
play_custom_scene_button->set_tooltip_text(TTR("Run a specific scene."));
_reset_play_buttons();
ED_SHORTCUT_AND_COMMAND("editor/run_specific_scene", TTR("Run Specific Scene"), KeyModifierMask::META | KeyModifierMask::SHIFT | Key::F5);
ED_SHORTCUT_OVERRIDE("editor/run_specific_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R);
play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_specific_scene"));