You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 19:41:11 +00:00
Improve editing EditorDock node
Co-authored-by: Capry <lunacapryy@gmail.com>
This commit is contained in:
@@ -77,7 +77,7 @@ void EditorDock::_bind_methods() {
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_default_slot", "slot"), &EditorDock::_set_default_slot_bind);
|
||||
ClassDB::bind_method(D_METHOD("get_default_slot"), &EditorDock::_get_default_slot_bind);
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "default_slot"), "set_default_slot", "get_default_slot");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "default_slot", PROPERTY_HINT_ENUM, "None:-1,Left Side Upper-Left,Left Side Bottom-Left,Left Side Upper-Right,Left Side Bottom-Right,Right Side Upper-Left,Right Side Bottom-Left,Right Side Upper-Right,Right Side Bottom-Right,Bottom"), "set_default_slot", "get_default_slot");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_available_layouts", "layouts"), &EditorDock::set_available_layouts);
|
||||
ClassDB::bind_method(D_METHOD("get_available_layouts"), &EditorDock::get_available_layouts);
|
||||
|
||||
Reference in New Issue
Block a user