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Add undo for Sprite Editor
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@@ -84,7 +84,7 @@ class SpriteEditor : public Control {
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void _create_collision_polygon_2d_node();
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void _create_light_occluder_2d_node();
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void _add_as_sibling_or_child(Node2D *p_own_node, Node2D *p_new_node);
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void _add_as_sibling_or_child(Node *p_own_node, Node *p_new_node);
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protected:
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void _node_removed(Node *p_node);
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