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Mark C# editor settings to require a restart to be effective

This commit is contained in:
Hugo Locurcio
2023-01-13 22:42:13 +01:00
parent 1426cd3b3a
commit a93d651293

View File

@@ -145,9 +145,9 @@ private:
mono_solutions_dir = mono_user_dir.plus_file("solutions"); mono_solutions_dir = mono_user_dir.plus_file("solutions");
build_logs_dir = mono_user_dir.plus_file("build_logs"); build_logs_dir = mono_user_dir.plus_file("build_logs");
GLOBAL_DEF("mono/project/assembly_name", ""); GLOBAL_DEF_RST("mono/project/assembly_name", "");
GLOBAL_DEF("mono/project/solution_directory", ""); GLOBAL_DEF_RST("mono/project/solution_directory", "");
GLOBAL_DEF("mono/project/c#_project_directory", ""); GLOBAL_DEF_RST("mono/project/c#_project_directory", "");
String appname = ProjectSettings::get_singleton()->get("application/config/name"); String appname = ProjectSettings::get_singleton()->get("application/config/name");
String appname_safe = OS::get_singleton()->get_safe_dir_name(appname); String appname_safe = OS::get_singleton()->get_safe_dir_name(appname);