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Add support for internal nodes
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@@ -366,7 +366,6 @@ void GraphEdit::_graph_node_raised(Node *p_gn) {
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}
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move_child(connections_layer, first_not_comment);
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top_layer->raise();
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emit_signal(SNAME("node_selected"), p_gn);
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}
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@@ -2246,14 +2245,14 @@ GraphEdit::GraphEdit() {
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zoom_max = (1 * Math::pow(zoom_step, 4));
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top_layer = memnew(GraphEditFilter(this));
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add_child(top_layer);
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add_child(top_layer, false, INTERNAL_MODE_BACK);
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top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
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top_layer->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
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top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw));
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top_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_layer_input));
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connections_layer = memnew(Control);
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add_child(connections_layer);
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add_child(connections_layer, false, INTERNAL_MODE_FRONT);
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connections_layer->connect("draw", callable_mp(this, &GraphEdit::_connections_layer_draw));
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connections_layer->set_name("CLAYER");
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connections_layer->set_disable_visibility_clip(true); // so it can draw freely and be offset
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