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Rename hint_albedo, hint_white/black in shaders

This commit is contained in:
Yuri Roubinsky
2022-05-05 21:23:40 +03:00
parent 033e211724
commit a8bbe570ca
11 changed files with 199 additions and 290 deletions

View File

@@ -810,7 +810,7 @@ Skeleton3DEditor::Skeleton3DEditor(EditorInspectorPluginSkeleton *e_plugin, Skel
shader_type spatial;
render_mode unshaded, shadows_disabled, depth_draw_always;
uniform sampler2D texture_albedo : hint_albedo;
uniform sampler2D texture_albedo : source_color;
uniform float point_size : hint_range(0,128) = 32;
void vertex() {
if (!OUTPUT_IS_SRGB) {