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Remove dependency on the editor directory being in the build's include path.

- Add or remove the necessary subdirectorires to the includes to remove
dependency on the editor directory being in the build's include path.
- Ensure includes in modified files conform to style guideline.
- Remove editor from the build include path.
This commit is contained in:
Marcel Admiraal
2019-10-09 16:11:04 +02:00
parent 781e4f8673
commit a8836ba28d
10 changed files with 19 additions and 20 deletions

View File

@@ -31,24 +31,22 @@
#ifndef ASSET_LIBRARY_EDITOR_PLUGIN_H
#define ASSET_LIBRARY_EDITOR_PLUGIN_H
#include "editor_plugin.h"
#include "editor/editor_asset_installer.h"
#include "editor/editor_plugin.h"
#include "editor/editor_plugin_settings.h"
#include "scene/gui/box_container.h"
#include "scene/gui/check_box.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/link_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/progress_bar.h"
#include "scene/gui/separator.h"
#include "scene/gui/tab_container.h"
#include "editor_plugin_settings.h"
#include "scene/gui/grid_container.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/texture_button.h"
#include "editor_asset_installer.h"
#include "scene/main/http_request.h"
class EditorAssetLibraryItem : public PanelContainer {