1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

GDScript: Make subscript access be properly type checked

This commit is contained in:
George Marques
2020-08-19 14:35:26 -03:00
parent 846856728b
commit a880f590e4

View File

@@ -2518,7 +2518,7 @@ void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscri
// Check resulting type if possible.
result_type.builtin_type = Variant::NIL;
result_type.kind = GDScriptParser::DataType::BUILTIN;
result_type.type_source = GDScriptParser::DataType::INFERRED;
result_type.type_source = base_type.is_hard_type() ? GDScriptParser::DataType::ANNOTATED_INFERRED : GDScriptParser::DataType::INFERRED;
switch (base_type.builtin_type) {
// Can't index at all.