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synced 2025-11-06 12:20:30 +00:00
[HTML5] Libraries refactor for linting.
Initial work to make liniting easier. This includes: - Rename http_request.js to library_godot_http_request.js. - Rename externs.js to engine.externs.js. - New library_godot_runtime.js (GodotRuntime) wraps around emscripten functions. - Refactor of XMLHttpRequest handler in engine/preloader.js. - Few fixes to bugs spotted by early stage linting.
This commit is contained in:
3
platform/javascript/js/engine/engine.externs.js
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3
platform/javascript/js/engine/engine.externs.js
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var Godot;
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var WebAssembly = {};
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WebAssembly.instantiate = function(buffer, imports) {};
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278
platform/javascript/js/engine/engine.js
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278
platform/javascript/js/engine/engine.js
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const Engine = (function() {
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var preloader = new Preloader();
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var wasmExt = '.wasm';
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var unloadAfterInit = true;
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var loadPath = '';
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var loadPromise = null;
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var initPromise = null;
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var stderr = null;
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var stdout = null;
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var progressFunc = null;
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function load(basePath) {
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if (loadPromise == null) {
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loadPath = basePath;
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loadPromise = preloader.loadPromise(basePath + wasmExt);
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preloader.setProgressFunc(progressFunc);
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requestAnimationFrame(preloader.animateProgress);
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}
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return loadPromise;
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};
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function unload() {
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loadPromise = null;
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};
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/** @constructor */
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function Engine() { // eslint-disable-line no-shadow
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this.canvas = null;
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this.executableName = '';
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this.rtenv = null;
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this.customLocale = null;
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this.resizeCanvasOnStart = false;
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this.onExecute = null;
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this.onExit = null;
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this.persistentPaths = ['/userfs'];
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};
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Engine.prototype.init = /** @param {string=} basePath */ function(basePath) {
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if (initPromise) {
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return initPromise;
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}
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if (loadPromise == null) {
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if (!basePath) {
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initPromise = Promise.reject(new Error("A base path must be provided when calling `init` and the engine is not loaded."));
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return initPromise;
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}
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load(basePath);
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}
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var config = {};
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if (typeof stdout === 'function')
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config.print = stdout;
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if (typeof stderr === 'function')
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config.printErr = stderr;
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var me = this;
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initPromise = new Promise(function(resolve, reject) {
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config['locateFile'] = Utils.createLocateRewrite(loadPath);
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config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
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Godot(config).then(function(module) {
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module['initFS'](me.persistentPaths).then(function(fs_err) {
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me.rtenv = module;
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if (unloadAfterInit) {
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unload();
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}
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resolve();
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config = null;
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});
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});
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});
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return initPromise;
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};
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/** @type {function(string, string):Object} */
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Engine.prototype.preloadFile = function(file, path) {
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return preloader.preload(file, path);
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};
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/** @type {function(...string):Object} */
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Engine.prototype.start = function() {
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// Start from arguments.
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var args = [];
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for (var i = 0; i < arguments.length; i++) {
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args.push(arguments[i]);
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}
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var me = this;
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return me.init().then(function() {
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if (!me.rtenv) {
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return Promise.reject(new Error('The engine must be initialized before it can be started'));
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}
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if (!(me.canvas instanceof HTMLCanvasElement)) {
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me.canvas = Utils.findCanvas();
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if (!me.canvas) {
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return Promise.reject(new Error('No canvas found in page'));
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}
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}
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// Canvas can grab focus on click, or key events won't work.
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if (me.canvas.tabIndex < 0) {
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me.canvas.tabIndex = 0;
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}
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// Disable right-click context menu.
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me.canvas.addEventListener('contextmenu', function(ev) {
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ev.preventDefault();
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}, false);
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// Until context restoration is implemented warn the user of context loss.
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me.canvas.addEventListener('webglcontextlost', function(ev) {
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alert("WebGL context lost, please reload the page"); // eslint-disable-line no-alert
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ev.preventDefault();
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}, false);
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// Browser locale, or custom one if defined.
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var locale = me.customLocale;
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if (!locale) {
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locale = navigator.languages ? navigator.languages[0] : navigator.language;
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locale = locale.split('.')[0];
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}
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// Emscripten configuration.
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me.rtenv['thisProgram'] = me.executableName;
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me.rtenv['noExitRuntime'] = true;
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// Godot configuration.
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me.rtenv['initConfig']({
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'resizeCanvasOnStart': me.resizeCanvasOnStart,
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'canvas': me.canvas,
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'locale': locale,
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'onExecute': function(p_args) {
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if (me.onExecute) {
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me.onExecute(p_args);
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return 0;
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}
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return 1;
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},
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'onExit': function(p_code) {
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me.rtenv['deinitFS']();
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if (me.onExit) {
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me.onExit(p_code);
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}
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me.rtenv = null;
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},
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});
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return new Promise(function(resolve, reject) {
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preloader.preloadedFiles.forEach(function(file) {
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me.rtenv['copyToFS'](file.path, file.buffer);
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});
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preloader.preloadedFiles.length = 0; // Clear memory
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me.rtenv['callMain'](args);
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initPromise = null;
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resolve();
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});
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});
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};
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Engine.prototype.startGame = function(execName, mainPack, extraArgs) {
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// Start and init with execName as loadPath if not inited.
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this.executableName = execName;
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var me = this;
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return Promise.all([
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this.init(execName),
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this.preloadFile(mainPack, mainPack)
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]).then(function() {
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var args = ['--main-pack', mainPack];
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if (extraArgs)
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args = args.concat(extraArgs);
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return me.start.apply(me, args);
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});
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};
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Engine.prototype.setWebAssemblyFilenameExtension = function(override) {
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if (String(override).length === 0) {
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throw new Error('Invalid WebAssembly filename extension override');
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}
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wasmExt = String(override);
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};
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Engine.prototype.setUnloadAfterInit = function(enabled) {
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unloadAfterInit = enabled;
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};
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Engine.prototype.setCanvas = function(canvasElem) {
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this.canvas = canvasElem;
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};
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Engine.prototype.setCanvasResizedOnStart = function(enabled) {
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this.resizeCanvasOnStart = enabled;
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};
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Engine.prototype.setLocale = function(locale) {
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this.customLocale = locale;
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};
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Engine.prototype.setExecutableName = function(newName) {
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this.executableName = newName;
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};
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Engine.prototype.setProgressFunc = function(func) {
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progressFunc = func;
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};
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Engine.prototype.setStdoutFunc = function(func) {
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var print = function(text) {
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let msg = text;
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if (arguments.length > 1) {
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msg = Array.prototype.slice.call(arguments).join(" ");
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}
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func(msg);
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};
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if (this.rtenv)
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this.rtenv.print = print;
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stdout = print;
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};
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Engine.prototype.setStderrFunc = function(func) {
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var printErr = function(text) {
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let msg = text
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if (arguments.length > 1) {
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msg = Array.prototype.slice.call(arguments).join(" ");
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}
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func(msg);
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};
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if (this.rtenv)
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this.rtenv.printErr = printErr;
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stderr = printErr;
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};
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Engine.prototype.setOnExecute = function(onExecute) {
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this.onExecute = onExecute;
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};
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Engine.prototype.setOnExit = function(onExit) {
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this.onExit = onExit;
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};
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Engine.prototype.copyToFS = function(path, buffer) {
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if (this.rtenv == null) {
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throw new Error("Engine must be inited before copying files");
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}
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this.rtenv['copyToFS'](path, buffer);
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};
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Engine.prototype.setPersistentPaths = function(persistentPaths) {
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this.persistentPaths = persistentPaths;
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};
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Engine.prototype.requestQuit = function() {
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if (this.rtenv) {
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this.rtenv['request_quit']();
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}
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};
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// Closure compiler exported engine methods.
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/** @export */
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Engine['isWebGLAvailable'] = Utils.isWebGLAvailable;
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Engine['load'] = load;
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Engine['unload'] = unload;
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Engine.prototype['init'] = Engine.prototype.init;
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Engine.prototype['preloadFile'] = Engine.prototype.preloadFile;
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Engine.prototype['start'] = Engine.prototype.start;
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Engine.prototype['startGame'] = Engine.prototype.startGame;
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Engine.prototype['setWebAssemblyFilenameExtension'] = Engine.prototype.setWebAssemblyFilenameExtension;
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Engine.prototype['setUnloadAfterInit'] = Engine.prototype.setUnloadAfterInit;
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Engine.prototype['setCanvas'] = Engine.prototype.setCanvas;
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Engine.prototype['setCanvasResizedOnStart'] = Engine.prototype.setCanvasResizedOnStart;
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Engine.prototype['setLocale'] = Engine.prototype.setLocale;
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Engine.prototype['setExecutableName'] = Engine.prototype.setExecutableName;
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Engine.prototype['setProgressFunc'] = Engine.prototype.setProgressFunc;
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Engine.prototype['setStdoutFunc'] = Engine.prototype.setStdoutFunc;
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Engine.prototype['setStderrFunc'] = Engine.prototype.setStderrFunc;
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Engine.prototype['setOnExecute'] = Engine.prototype.setOnExecute;
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Engine.prototype['setOnExit'] = Engine.prototype.setOnExit;
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Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
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Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
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Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
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return Engine;
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})();
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if (typeof window !== 'undefined') window['Engine'] = Engine;
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129
platform/javascript/js/engine/preloader.js
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129
platform/javascript/js/engine/preloader.js
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@@ -0,0 +1,129 @@
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var Preloader = /** @constructor */ function() { // eslint-disable-line no-unused-vars
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const loadXHR = function(resolve, reject, file, tracker, attempts) {
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const xhr = new XMLHttpRequest();
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tracker[file] = {
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total: 0,
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loaded: 0,
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final: false,
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};
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xhr.onerror = function() {
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if (attempts <= 1) {
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reject(new Error("Failed loading file '" + file + "'"));
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} else {
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setTimeout(function () {
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loadXHR(resolve, reject, file, tracker, attempts - 1);
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}, 1000);
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}
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};
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xhr.onabort = function() {
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tracker[file].final = true;
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reject(new Error("Loading file '" + file + "' was aborted."));
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};
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xhr.onloadstart = function(ev) {
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tracker[file].total = ev.total;
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tracker[file].loaded = ev.loaded;
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};
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xhr.onprogress = function(ev) {
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tracker[file].loaded = ev.loaded;
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tracker[file].total = ev.total;
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};
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xhr.onload = function() {
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if (xhr.status >= 400) {
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if (xhr.status < 500 || attempts <= 1) {
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reject(new Error("Failed loading file '" + file + "': " + xhr.statusText));
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xhr.abort();
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} else {
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setTimeout(function () {
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loadXHR(resolve, reject, file, tracker, attempts - 1);
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}, 1000);
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}
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} else {
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tracker[file].final = true;
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resolve(xhr);
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}
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};
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// Make request.
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xhr.open('GET', file);
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if (!file.endsWith('.js')) {
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xhr.responseType = 'arraybuffer';
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}
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xhr.send();
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};
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const DOWNLOAD_ATTEMPTS_MAX = 4;
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const loadingFiles = {};
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const lastProgress = { loaded: 0, total: 0 };
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let progressFunc = null;
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const animateProgress = function() {
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var loaded = 0;
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var total = 0;
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var totalIsValid = true;
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var progressIsFinal = true;
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Object.keys(loadingFiles).forEach(function(file) {
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const stat = loadingFiles[file];
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if (!stat.final) {
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progressIsFinal = false;
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}
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if (!totalIsValid || stat.total === 0) {
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totalIsValid = false;
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total = 0;
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} else {
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total += stat.total;
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}
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loaded += stat.loaded;
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});
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if (loaded !== lastProgress.loaded || total !== lastProgress.total) {
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lastProgress.loaded = loaded;
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lastProgress.total = total;
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if (typeof progressFunc === 'function')
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progressFunc(loaded, total);
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}
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if (!progressIsFinal)
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requestAnimationFrame(animateProgress);
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}
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this.animateProgress = animateProgress;
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this.setProgressFunc = function(callback) {
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progressFunc = callback;
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}
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this.loadPromise = function(file) {
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return new Promise(function(resolve, reject) {
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loadXHR(resolve, reject, file, loadingFiles, DOWNLOAD_ATTEMPTS_MAX);
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});
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}
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this.preloadedFiles = [];
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this.preload = function(pathOrBuffer, destPath) {
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let buffer = null;
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if (typeof pathOrBuffer === 'string') {
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var me = this;
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return this.loadPromise(pathOrBuffer).then(function(xhr) {
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me.preloadedFiles.push({
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path: destPath || pathOrBuffer,
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buffer: xhr.response
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});
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return Promise.resolve();
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});
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} else if (pathOrBuffer instanceof ArrayBuffer) {
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buffer = new Uint8Array(pathOrBuffer);
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} else if (ArrayBuffer.isView(pathOrBuffer)) {
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buffer = new Uint8Array(pathOrBuffer.buffer);
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}
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if (buffer) {
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this.preloadedFiles.push({
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path: destPath,
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buffer: pathOrBuffer
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});
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return Promise.resolve();
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} else {
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return Promise.reject(new Error("Invalid object for preloading"));
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}
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};
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};
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57
platform/javascript/js/engine/utils.js
Normal file
57
platform/javascript/js/engine/utils.js
Normal file
@@ -0,0 +1,57 @@
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var Utils = { // eslint-disable-line no-unused-vars
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createLocateRewrite: function(execName) {
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function rw(path) {
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if (path.endsWith('.worker.js')) {
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return execName + '.worker.js';
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} else if (path.endsWith('.audio.worklet.js')) {
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return execName + '.audio.worklet.js';
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} else if (path.endsWith('.js')) {
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return execName + '.js';
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} else if (path.endsWith('.wasm')) {
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return execName + '.wasm';
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}
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return path;
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}
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return rw;
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},
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createInstantiatePromise: function(wasmLoader) {
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let loader = wasmLoader;
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function instantiateWasm(imports, onSuccess) {
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loader.then(function(xhr) {
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WebAssembly.instantiate(xhr.response, imports).then(function(result) {
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onSuccess(result['instance'], result['module']);
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});
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});
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loader = null;
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return {};
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};
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return instantiateWasm;
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},
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findCanvas: function() {
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var nodes = document.getElementsByTagName('canvas');
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if (nodes.length && nodes[0] instanceof HTMLCanvasElement) {
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return nodes[0];
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}
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return null;
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},
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isWebGLAvailable: function(majorVersion = 1) {
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var testContext = false;
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try {
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var testCanvas = document.createElement('canvas');
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if (majorVersion === 1) {
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testContext = testCanvas.getContext('webgl') || testCanvas.getContext('experimental-webgl');
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} else if (majorVersion === 2) {
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testContext = testCanvas.getContext('webgl2') || testCanvas.getContext('experimental-webgl2');
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}
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} catch (e) {
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// Not available
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}
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return !!testContext;
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}
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};
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Block a user