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Style: Replaces uses of 0/NULL by nullptr (C++11)
Using clang-tidy's `modernize-use-nullptr`. https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
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@@ -71,11 +71,11 @@ String InstancePlaceholder::get_instance_path() const {
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}
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Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene> &p_custom_scene) {
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ERR_FAIL_COND_V(!is_inside_tree(), NULL);
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ERR_FAIL_COND_V(!is_inside_tree(), nullptr);
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Node *base = get_parent();
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if (!base)
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return NULL;
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return nullptr;
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Ref<PackedScene> ps;
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if (p_custom_scene.is_valid())
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@@ -84,10 +84,10 @@ Node *InstancePlaceholder::create_instance(bool p_replace, const Ref<PackedScene
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ps = ResourceLoader::load(path, "PackedScene");
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if (!ps.is_valid())
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return NULL;
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return nullptr;
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Node *scene = ps->instance();
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if (!scene)
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return NULL;
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return nullptr;
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scene->set_name(get_name());
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int pos = get_position_in_parent();
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