1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

Style: Replaces uses of 0/NULL by nullptr (C++11)

Using clang-tidy's `modernize-use-nullptr`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
This commit is contained in:
Rémi Verschelde
2021-05-04 16:00:45 +02:00
parent 2b429b24b5
commit a828398655
633 changed files with 4454 additions and 4410 deletions

View File

@@ -104,7 +104,7 @@ void ScriptDebuggerRemote::_put_variable(const String &p_name, const Variant &p_
}
int len = 0;
Error err = encode_variant(var, NULL, len, true);
Error err = encode_variant(var, nullptr, len, true);
if (err != OK)
ERR_PRINT("Failed to encode variant.");
@@ -652,7 +652,7 @@ void ScriptDebuggerRemote::_send_object_id(ObjectID p_id) {
//only send information that can be sent..
int len = 0; //test how big is this to encode
encode_variant(var, NULL, len);
encode_variant(var, nullptr, len);
if (len > packet_peer_stream->get_output_buffer_max_size()) { //limit to max size
prop.push_back(PROPERTY_HINT_OBJECT_TOO_BIG);
prop.push_back("");
@@ -1158,7 +1158,7 @@ void ScriptDebuggerRemote::set_allow_focus_steal_pid(OS::ProcessID p_pid) {
allow_focus_steal_pid = p_pid;
}
ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func = NULL;
ScriptDebuggerRemote::ResourceUsageFunc ScriptDebuggerRemote::resource_usage_func = nullptr;
ScriptDebuggerRemote::ScriptDebuggerRemote() :
profiling(false),
@@ -1187,7 +1187,7 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
allow_focus_steal_pid(0),
locking(false),
poll_every(0),
scene_tree(NULL) {
scene_tree(nullptr) {
packet_peer_stream->set_stream_peer(tcp_client);
packet_peer_stream->set_output_buffer_max_size((1024 * 1024 * 8) - 4); // 8 MiB should be way more than enough, minus 4 bytes for separator.