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mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00

Style: Replaces uses of 0/NULL by nullptr (C++11)

Using clang-tidy's `modernize-use-nullptr`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
This commit is contained in:
Rémi Verschelde
2021-05-04 16:00:45 +02:00
parent 2b429b24b5
commit a828398655
633 changed files with 4454 additions and 4410 deletions

View File

@@ -37,7 +37,7 @@
void NavigationMeshEditor::_node_removed(Node *p_node) {
if (p_node == node) {
node = NULL;
node = nullptr;
hide();
}
@@ -80,7 +80,7 @@ void NavigationMeshEditor::_clear_pressed() {
}
void NavigationMeshEditor::edit(NavigationMeshInstance *p_nav_mesh_instance) {
if (p_nav_mesh_instance == NULL || node == p_nav_mesh_instance) {
if (p_nav_mesh_instance == nullptr || node == p_nav_mesh_instance) {
return;
}
@@ -112,7 +112,7 @@ NavigationMeshEditor::NavigationMeshEditor() {
err_dialog = memnew(AcceptDialog);
add_child(err_dialog);
node = NULL;
node = nullptr;
}
NavigationMeshEditor::~NavigationMeshEditor() {
@@ -133,7 +133,7 @@ void NavigationMeshEditorPlugin::make_visible(bool p_visible) {
} else {
navigation_mesh_editor->hide();
navigation_mesh_editor->bake_hbox->hide();
navigation_mesh_editor->edit(NULL);
navigation_mesh_editor->edit(nullptr);
}
}