1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Style: Replaces uses of 0/NULL by nullptr (C++11)

Using clang-tidy's `modernize-use-nullptr`.
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-nullptr.html
This commit is contained in:
Rémi Verschelde
2021-05-04 16:00:45 +02:00
parent 2b429b24b5
commit a828398655
633 changed files with 4454 additions and 4410 deletions

View File

@@ -234,7 +234,7 @@ ParticlesEditorBase::ParticlesEditorBase() {
void ParticlesEditor::_node_removed(Node *p_node) {
if (p_node == node) {
node = NULL;
node = nullptr;
hide();
}
}
@@ -425,7 +425,7 @@ void ParticlesEditor::_bind_methods() {
}
ParticlesEditor::ParticlesEditor() {
node = NULL;
node = nullptr;
particles_editor_hb = memnew(HBoxContainer);
SpatialEditor::get_singleton()->add_control_to_menu_panel(particles_editor_hb);
options = memnew(MenuButton);
@@ -475,7 +475,7 @@ void ParticlesEditorPlugin::make_visible(bool p_visible) {
} else {
particles_editor->particles_editor_hb->hide();
particles_editor->hide();
particles_editor->edit(NULL);
particles_editor->edit(nullptr);
}
}