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Add missing TTR's for EditorProgress
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@@ -309,7 +309,7 @@ void GPUParticles3DEditor::_generate_aabb() {
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while (running < time) {
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uint64_t ticks = OS::get_singleton()->get_ticks_usec();
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ep.step("Generating...", int(running), true);
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ep.step(TTR("Generating..."), int(running), true);
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OS::get_singleton()->delay_usec(1000);
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AABB capture = node->capture_aabb();
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