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Fix memory leak with drag & drop on 2D viewport
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@@ -3797,6 +3797,7 @@ bool CanvasItemEditorViewport::_create_instance(Node* parent, String& path, cons
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if (editor->get_edited_scene()->get_filename()!="") { // cyclical instancing
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if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) {
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memdelete(instanced_scene);
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return false;
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}
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}
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