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Web: Add godot_pool_size/emscripten_pool_size config
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@@ -133,6 +133,16 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
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* @type {Array.<string>}
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*/
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fileSizes: [],
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/**
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* @ignore
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* @type {number}
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*/
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emscriptenPoolSize: 8,
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/**
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* @ignore
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* @type {number}
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*/
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godotPoolSize: 4,
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/**
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* A callback function for handling Godot's ``OS.execute`` calls.
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*
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@@ -259,6 +269,8 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
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this.serviceWorker = parse('serviceWorker', this.serviceWorker);
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this.gdextensionLibs = parse('gdextensionLibs', this.gdextensionLibs);
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this.fileSizes = parse('fileSizes', this.fileSizes);
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this.emscriptenPoolSize = parse('emscriptenPoolSize', this.emscriptenPoolSize);
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this.godotPoolSize = parse('godotPoolSize', this.godotPoolSize);
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this.args = parse('args', this.args);
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this.onExecute = parse('onExecute', this.onExecute);
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this.onExit = parse('onExit', this.onExit);
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@@ -278,6 +290,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
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'thisProgram': this.executable,
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'noExitRuntime': false,
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'dynamicLibraries': [`${loadPath}.side.wasm`].concat(this.gdextensionLibs),
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'emscriptenPoolSize': this.emscriptenPoolSize,
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'instantiateWasm': function (imports, onSuccess) {
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function done(result) {
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onSuccess(result['instance'], result['module']);
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@@ -350,6 +363,7 @@ const InternalConfig = function (initConfig) { // eslint-disable-line no-unused-
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'locale': locale,
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'persistentDrops': this.persistentDrops,
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'virtualKeyboard': this.experimentalVK,
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'godotPoolSize': this.godotPoolSize,
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'focusCanvas': this.focusCanvas,
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'onExecute': this.onExecute,
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'onExit': function (p_code) {
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@@ -61,6 +61,7 @@ const GodotConfig = {
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canvas_resize_policy: 2, // Adaptive
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virtual_keyboard: false,
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persistent_drops: false,
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godot_pool_size: 4,
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on_execute: null,
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on_exit: null,
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@@ -70,6 +71,7 @@ const GodotConfig = {
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GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
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GodotConfig.virtual_keyboard = p_opts['virtualKeyboard'];
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GodotConfig.persistent_drops = !!p_opts['persistentDrops'];
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GodotConfig.godot_pool_size = p_opts['godotPoolSize'];
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GodotConfig.on_execute = p_opts['onExecute'];
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GodotConfig.on_exit = p_opts['onExit'];
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if (p_opts['focusCanvas']) {
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@@ -346,6 +348,17 @@ const GodotOS = {
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return concurrency < 2 ? concurrency : 2;
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},
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godot_js_os_thread_pool_size_get__proxy: 'sync',
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godot_js_os_thread_pool_size_get__sig: 'i',
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godot_js_os_thread_pool_size_get: function () {
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if (typeof PThread === 'undefined') {
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// Threads aren't supported, so default to `1`.
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return 1;
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}
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return GodotConfig.godot_pool_size;
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},
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godot_js_os_download_buffer__proxy: 'sync',
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godot_js_os_download_buffer__sig: 'viiii',
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godot_js_os_download_buffer: function (p_ptr, p_size, p_name, p_mime) {
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