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First version of Profiler
It is now possible to profile GDScript as well as some parts of Godot internals.
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@@ -1249,6 +1249,7 @@ void Object::emit_signal(const StringName& p_name,VARIANT_ARG_DECLARE) {
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argc++;
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}
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emit_signal(p_name,argptr,argc);
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}
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