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Displays node icon on hover
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@@ -258,6 +258,7 @@ class CanvasItemEditor : public VBoxContainer {
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};
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Vector<_SelectResult> selection_results;
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Vector<_SelectResult> hovering_results;
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struct BoneList {
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@@ -389,6 +390,7 @@ class CanvasItemEditor : public VBoxContainer {
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void _draw_bones();
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void _draw_invisible_nodes_positions(Node *p_node, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
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void _draw_locks_and_groups(Node *p_node, const Transform2D &p_parent_xform = Transform2D(), const Transform2D &p_canvas_xform = Transform2D());
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void _draw_hover();
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void _draw_viewport();
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@@ -401,6 +403,7 @@ class CanvasItemEditor : public VBoxContainer {
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bool _gui_input_select(const Ref<InputEvent> &p_event);
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bool _gui_input_zoom_or_pan(const Ref<InputEvent> &p_event);
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bool _gui_input_rulers_and_guides(const Ref<InputEvent> &p_event);
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bool _gui_input_hover(const Ref<InputEvent> &p_event);
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void _gui_input_viewport(const Ref<InputEvent> &p_event);
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