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C#: Expose OKHSL properties of Color
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@@ -559,6 +559,18 @@ godot_color godotsharp_color_from_ok_hsl(float p_h, float p_s, float p_l, float
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return ret;
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}
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float godotsharp_color_get_ok_hsl_h(const Color *p_self) {
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return p_self->get_ok_hsl_h();
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}
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float godotsharp_color_get_ok_hsl_s(const Color *p_self) {
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return p_self->get_ok_hsl_s();
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}
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float godotsharp_color_get_ok_hsl_l(const Color *p_self) {
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return p_self->get_ok_hsl_l();
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}
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// GDNative functions
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// gdnative.h
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@@ -1551,6 +1563,9 @@ static const void *unmanaged_callbacks[]{
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(void *)godotsharp_callable_call,
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(void *)godotsharp_callable_call_deferred,
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(void *)godotsharp_color_from_ok_hsl,
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(void *)godotsharp_color_get_ok_hsl_h,
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(void *)godotsharp_color_get_ok_hsl_s,
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(void *)godotsharp_color_get_ok_hsl_l,
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(void *)godotsharp_method_bind_ptrcall,
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(void *)godotsharp_method_bind_call,
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(void *)godotsharp_variant_new_string_name,
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