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mirror of https://github.com/godotengine/godot.git synced 2025-11-17 14:11:06 +00:00

Clean up the XR export logic

Remove the XR export logic from the legacy build system:
- On Android, Godot 4 export requires the use of Android plugins which are not supported by the legacy build system
- Provides added flexibility for configuring the Android manifest for XR specific capabilities.
This commit is contained in:
Fredia Huya-Kouadio
2023-02-01 14:05:39 -08:00
parent 0a9e6e478e
commit a715a00d76
4 changed files with 32 additions and 67 deletions

View File

@@ -118,7 +118,7 @@ String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset);
String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset);
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset);
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset, bool p_uses_xr);
String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_read_write_storage_permission);