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Merge pull request #98917 from syntaxerror247/immersive-mode-issue

Android: Fix immersive mode issue
This commit is contained in:
Rémi Verschelde
2024-12-02 15:50:57 +01:00

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@@ -745,6 +745,7 @@ class Godot(private val context: Context) {
runOnUiThread {
registerSensorsIfNeeded()
enableImmersiveMode(useImmersive.get(), true)
}
for (plugin in pluginRegistry.allPlugins) {