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Fix changing of visual shader mode

This commit is contained in:
Yuri Rubinsky
2022-12-09 11:02:07 +03:00
parent 2d02cb67ee
commit a7027b9927

View File

@@ -96,6 +96,7 @@ protected:
static void _bind_methods(); static void _bind_methods();
public: public:
virtual String get_name() const override { return "Shader"; }
virtual void edit(Object *p_object) override; virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override; virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override; virtual void make_visible(bool p_visible) override;