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small optimizations to isometric light demo

should work faster, and even faster if exported.. as textures have been
optimized.
This commit is contained in:
Juan Linietsky
2015-03-10 21:05:49 -03:00
parent 57380f9aba
commit a6f96f46b7
19 changed files with 317 additions and 1 deletions

View File

@@ -577,6 +577,7 @@ public:
Color color;
Matrix32 xform;
float height;
float scale;
int z_min;
int z_max;
int layer_min;
@@ -614,6 +615,7 @@ public:
layer_min=0;
layer_max=0;
item_mask=1;
scale=1.0;
item_shadow_mask=-1;
subtract=false;
texture_cache=NULL;