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Renaming of servers for coherency.
VisualServer -> RenderingServer PhysicsServer -> PhysicsServer3D Physics2DServer -> PhysicsServer2D NavigationServer -> NavigationServer3D Navigation2DServer -> NavigationServer2D Also renamed corresponding files.
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@@ -31,8 +31,8 @@
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#include "convex_polygon_shape_2d.h"
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#include "core/math/geometry.h"
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#include "servers/physics_2d_server.h"
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#include "servers/visual_server.h"
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#include "servers/physics_server_2d.h"
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#include "servers/rendering_server.h"
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bool ConvexPolygonShape2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
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@@ -45,7 +45,7 @@ void ConvexPolygonShape2D::_update_shape() {
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if (Geometry::is_polygon_clockwise(final_points)) { //needs to be counter clockwise
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final_points.invert();
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}
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Physics2DServer::get_singleton()->shape_set_data(get_rid(), final_points);
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PhysicsServer2D::get_singleton()->shape_set_data(get_rid(), final_points);
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emit_changed();
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}
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@@ -81,7 +81,7 @@ void ConvexPolygonShape2D::draw(const RID &p_to_rid, const Color &p_color) {
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Vector<Color> col;
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col.push_back(p_color);
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VisualServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
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RenderingServer::get_singleton()->canvas_item_add_polygon(p_to_rid, points, col);
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}
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Rect2 ConvexPolygonShape2D::get_rect() const {
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@@ -106,5 +106,5 @@ real_t ConvexPolygonShape2D::get_enclosing_radius() const {
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}
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ConvexPolygonShape2D::ConvexPolygonShape2D() :
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Shape2D(Physics2DServer::get_singleton()->convex_polygon_shape_create()) {
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Shape2D(PhysicsServer2D::get_singleton()->convex_polygon_shape_create()) {
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}
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