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Renaming of servers for coherency.
VisualServer -> RenderingServer PhysicsServer -> PhysicsServer3D Physics2DServer -> PhysicsServer2D NavigationServer -> NavigationServer3D Navigation2DServer -> NavigationServer2D Also renamed corresponding files.
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@@ -30,7 +30,7 @@
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#include "texture_rect.h"
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#include "core/core_string_names.h"
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#include "servers/visual_server.h"
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#include "servers/rendering_server.h"
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void TextureRect::_notification(int p_what) {
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