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Renaming of servers for coherency.

VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D

Also renamed corresponding files.
This commit is contained in:
Juan Linietsky
2020-03-27 15:21:27 -03:00
parent 307b1b3a58
commit a6f3bc7c69
390 changed files with 10701 additions and 10702 deletions

View File

@@ -84,7 +84,7 @@ void Label::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
if (clip) {
VisualServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true);
RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true);
}
if (word_cache_dirty)
@@ -105,7 +105,7 @@ void Label::_notification(int p_what) {
style->draw(ci, Rect2(Point2(0, 0), get_size()));
VisualServer::get_singleton()->canvas_item_set_distance_field_mode(get_canvas_item(), font.is_valid() && font->is_distance_field_hint());
RenderingServer::get_singleton()->canvas_item_set_distance_field_mode(get_canvas_item(), font.is_valid() && font->is_distance_field_hint());
int font_h = font->get_height() + line_spacing;